Aug
12
Edits
12/08/2018
Changed Price of Pearls, now sells for $400 per stack / $14,440 per inventory or $800 per stack at Outpost.
Changed Price of Sugarcane, now sells for $448 per stack or $896 per stack at Outpost.

Fixed issues with outpost.

13/08/2018
Made Overworld border flat sandstone terrain, starting at y50.
Updated Cannoning rules and regulations.


InvadedLands Factions
Polar Realm

Saturday, 18th of August
2PM EST
7PM BST
4AM AEST

THIS CHANGELOG MAY CHANGE AND IS NOT FINAL, MORE FEATURES ARE LIKELY TO BE ADDED

SOTW Information

TNT and Creepers will be disabled for the first 4 days of the map, meaning Grace Period will end on the 22nd of August at 2PM EST.

Basic Information

There will be 4 worlds, meaning 16 corners in total, Spawn World, The End, The Nether and The Aether. The Spawn World has no terrain changes and is 8000x8000 in size. The other 3 Worlds are 5024x5024 and all have Flat Terrain up to y level 36. End terrain is Endstone, Nether terrain is Netherrack and Aether terrain is Coarse Dirt with a Grass layer.

Supports versions 1.7 – 1.8.9.

Faction fly is free.

‘Insiding’ is NOT allowed, any player found ‘insiding’ a faction will be banned. We will do our best to roleback your faction to its previous state but can never guarantee a full reverse.

Auction house will be enabled to allow users to sell and buy items from the community.

Faction Top Prizes have not been decided yet.

For any issues or questions, please contact Conquer#7084 (Manager of Factions).

Cannons

Cannoning has been optimised and left-shooting will be disabled.

Fully automatic cannons and prestacked cannons are not allowed, patches have been put in place.
The only time this does not apply is for cannon that shoots below y level 20, anything above this is considered not allowed and you will be punished accordingly if found using it.
Fully Automatic - (Cannons that run off a clock and do not require a player to press a button)
Prestacked Cannons - (Cannons where sand is stacked and you may fire more than 2 shots without re-stacking sand (One-Shot sand does not apply))

World border stacking and roof cannons are all disabled and patched.

Regen Walls are disabled.

Obsidian will break within 3 hits of TNT, it is still water protected.

Event Information

To keep this map fun and interesting we will to be trying run a variation of events.

Some events we have in mind are PvP events such as 1v1 tournaments, Team tournaments and Last Man Standing

For you people out there that don’t like PvP, there will be other events such as Cannoning events and Parkour events.

These events will come with rewards which could be anything, upon winning an event you will receive a custom tag so you can receive recognition and have bragging rights!

Stay tuned on forums and discord for more information about event dates!

Faction Information

Factions will have a maximum player limit of 50, although this can be upgraded through Faction Upgrades.

Each player has 75 Power.

Factions are limited to a maximum of 2 allies, every faction by default will be an enemy.

If you log out in an enemy or ally base, upon relogging on, you will be teleported to spawn.

The maximum buffer size for a base is 20 chunks, this will be measured from your innermost wall.

The maximum buffer size on a cannon is 3 chunks, this is to allow space for other factions to get cannon claims.

Factions will have an option to do Faction Upgrades. These upgrades come at a price and can heavily benefit your Faction in many ways.

Factions missions are also available and great for earning some money at the start of the map by doing simple tasks. As missions are completed, the mission difficulty and reward will increase.

Factions top is purely based on things that are raidable, this is to prevent players storing their money and it being counted. Your faction value is displayed on the Scoreboard and can be viewed from Spawn or by using /f top. View the economy to see the values of items. If you hover over a Faction on /f top, it will display a detailed breakdown of their value.

Factions vault is an easy way to transport loot or store valuable items for other members to access. Simply use /f vault and place it within your land, then players in your faction can use /f vault to open it. Please note that your faction vault can be raided and items will be lost.

Faction TNT is a virtual TNT bank that you can deposit and withdraw TNT from, you may also use the Faction TNT Fill option to fill your cannon with ease. Your faction bank may be upgraded through faction upgrades to allow you to store more.

On the note of raiding, you may use Faction Stealth (/f stealth) so that if you are near enemy players, it will not knock them out of Faction Fly and give away your presence.

Have a look through /f help to view many others features that may be of use to members.

Outpost

Outpost is a very fun and interesting feature, it is sure to have plenty of PvP and comes with great rewards.

To get to the Outpost, simply run West out of spawn or use /Warp Outpost and run straight, you can’t miss it!

To capture Outpost, simply stand on the purple capture pad and wait until it is at 100%. You can keep a track on who is capturing it and view any other relevant information on Outpost by checking the Scoreboard.

If you have captured Outpost, use /outpost tp to teleport to an exclusive room that only them who currently own Outpost have access to.

Here you will find items with a much better sell price and can buy spawners 10% cheaper than /shop.

Economy and Spawners

From making our economy, we think it is balanced and very unique.

You may view our economy SpreadSheet here;

https://docs.google.com/spreadsheets/d/1kqTXHHDkuav4253uOtv4DFDJydbR_Ya4RDy_cBwrsvo/edit

All items may not be included on the SpreadSheet and prices may be changed later in the map but is unlikely.

Note, Creeper Spawners will drop TNT and Witch Spawners will drop Potions.

Silk Touching Spawners is enabled although you will need to be Arctic rank to be able to do so. Upon mining them, you will be charged 25% of the Spawners value, for example, mining an Enderman Spawners will cost you $200,000. This Feature is mainly to prevent players from mining their spawners during an offline time or whilst getting raided.

Spawners will also have the same properties as sponges, meaning watering them or covering with lava will not work.

Spawner Entities (Dropped Spanwers) will also not blow up from TNT or be destroyed in Lava.

More that are used for XP Farming will be stacked.

Bounty and Hunter

Bounty and Hunter are super fun ways to make money and have your biggest enemy targeted!

The way bounty works is you can place a bounty on players heads by using /bounty add. What this does is when this player is killed and their head is dropped, it is dropped with the bounty value.

You can view a list of all current bounties using /bounty list.

When a player is killed without a bounty, it will still take 10% of their current balance.

When you have got a players head, you may sell it using Hunter, simply use /hunter sellhead and place your collection of heads and receive money.

The Gen Shop makes building walls and other builds easy. There are various types of Gens.

The prices of each are as follows;

Cobblestone [Vertical]
$10

Cobblestone [Horizontal]
$150

Obsidian [Vertical]
$100

Obsidian [Horizontal]
$150

Dispenser [Vertical]
$1000

Sand [Vertical]
$1000

Gravel [Vertical]

$1000

Netherrack [Horizontal]
$1000

Dirt [Horizontal
$1000

Please note, you will be charged for every time you place the gen, it is not a one-time purchase.


Printer Mode

Printer Mode is an in-game addition for those who use ‘Schematica Printer’.

Effectively what Printer Mode will do is it will automatically buy blocks for you to save you the hastle of constantly buying more blocks to keep your inventory full.

All you will need to do is have 1 of each block you will be using in your inventory then simply enable Printer Mode by using /printer on.

Printer Mode is great for farm construction, base building and building cannons.

Please note you may have to play around with your Printer settings to find optimal settings for this to work at its full potential.


Shockwaves

Shockwave Tools are the easiest way for you to mine out your buffer, they are available in Pickaxes and Shovels.

Shockwave Tools will remove blocks within a radius of the block mined, the following example was done using a 5x5.

The blocks mined will also be put directly into your inventory.


A Tray Pickaxe is a tool used to remove framing that was used to water your walls, there may be other uses but this was the use it was intended for.

Combined with Depth Striders, watering walls will no longer be an issue!

Tray Pickaxes are available in 2 different sizes, the example used was featuring a 9x9 Tray Pickaxe.


Sell Wand

A Sell Wand is used to sell items stored within a chest.

To use a Sell Wand, simply right-click on the chest you wish to sell and that’s it!

Sell Wands will only sell specific loot such as mob drops and farming drops, this is to prevent players from selling their valuables.

Sell Wands have infinite uses and are obtainable in different ways.


Harvester Hoe

A Harvester Hoe is used when mining Sugarcane.

To use a Harvester Hoe, simply mine Sugarcane as you would normally and the Harvester Hoe will automatically put all mined Sugarcane into your inventory.

Harvester Hoes are great as 0% of mined Sugarcane is lost, ensuring 100% efficiency when farming!

Harvester Hoes have infinite uses and are obtainable in different ways.


Chunk Buster

Chunk Busters are used for trenching out large areas.

To use a Chunk Buster simply place it in a chunk, ensuring it is placed at the highest point, as it only removes what is below it.

Once placed simply click on Start and let it do its magic!

Chunk Busters are great for trenching large areas instantly and will be very ideal for use in the Overworld.

Please note Chunk Busters do not have infinite uses and are a one-time item, they are obtainable in many different ways.


Chunk Loader

Chunk Loaders are used to load Spawners and Farms without the use of a player being active there.

To use a Chunk Loader simply place it where ever you like.

Chunk Loaders share the exact same properties as a player, therefore it will not load an entire chunk of spawners, but instead the radius a normal player would load.

You can place Chunk Loaders directly into Spawner pillars by simply right clicking on the Spawner.

Chunk Loaders can be picked up and moved by right-clicking on the Chunk Loader using a potato.

Please note Chunk Loaders can be killed by players and are single uses. They can be obtained in many different ways.


Crop Hoppers

Crop Hoppers will pick up all Cactus entities within the chunk it is placed inside.

This will remove the need for large collection points and means you can have your collection point at the top of the farm.

You are limited to placing 1 Crop Hopper per chunk.

Crop Hoppers are obtainable in many different ways.


Coin Flip

Coin Flip is a fun way to gamble against other players in real-time.

To create a Coin Flip simply use the command /cf [Amount you wish to coinflip] [Heads/Tails].

If you use /cf it will open a GUI where you can see all games that have been created already and you may click on any game to enter it!

Coin Flips are completely 50/50 and under no circumstance will money be given back, please gamble responsibly!

Money Pouches

Money Pouches are a great way to earn money!

There are 4 levels of Money Pouches;

Level 1 - $1000 - $10000

Level 2 - $10000 - $50000

Level 3 - $50000 - $250000

Level 4 - $250000 - $750000

After receiving a Money Pouch, simply right click on it to open.

When opening a Money Pouch, the amount you win depends on your level of Pouch, you are guaranteed to win an amount between the range shown on your Money Pouch.

Please note Money Pouches do not have infinite uses and are a one-time item, they are obtainable in many different ways.


Crates

Crates are great ways for you to earn lots of different and great rewards!

To view what is inside a crate, use /warp crates and simply left-click on a crate to view its rewards and chances.

To open a crate, right-click on the crate you wish to open whilst holding the crate key.

Please note Money Pouches do not have infinite uses and are a one-time item, they are obtainable in many different ways.


Aug
07
We always want to continue to try to improve the server so I'm here simply asking, what do you guys want to see?
This can be improvements or updates to current gamemodes, new gamemodes to add, things for the website...etc
Just whatever you all want to see!
We are mainly currently looking to add updates to KitPvP, it is scheduled to be our next update so any suggestions focused on KitPvP would be greatly appreciated!

Please upvote comments of things players have said that you agree with and would like to see, it helps us know what players want most!

Please avoid Comments stating the obvious. e.g. We're obviously continuing to hire more staff, and fix any bugs we come across. Also please avoid any troll, off topic, or rant posts, any and all will be deleted..
Jul
07
Hello everyone! Just a quick message to let you all know that staff applications are back up! There is only a couple of changes that were made from what you all were used to before.

An age requirement has been set, you now must be at or over the age of 14. This is done because we feel that players may a certain maturity level or life experiences if that are too young. Lacking these things can lead to poor judgement or uncertainty how to act in certain situations.
Also a recommendation was set that you are 16 years of age or older!
Short recap. You must be at or over the age of 14 to apply, but it is recommended that you are 16 or older.

You no longer have to choose a server you are applying for staff on. Staff ranks are now global.

Here you can find the post that you MUST read before applying for staff! It gives you all the information you need! :)

Best of luck to all of you applying!
Jul
07
Hub
First off just wanted to list the one non Skyblock related thing, and that would be the new Hub! Most of you have likely already noticed, but just wanted to make mention of that.

SkyBlock

There have been many changes to Skyblock fire this time around, we hope that both Skyblock servers will prosper and can start to grow!

  • New Fire Rank Added!! A new rank has been added this time around! The Fire rank is above the SkyGod rank thus has more perms and a better kit! For full details you can check it out on the buycraft! Store.InvadedLands.net
  • Minions Added!! We have added mining minions to help you mine and collect from your cobblestone generator! These minions will be purchasable from our buycraft Store.InvadedLands.Net
  • Fire Crate Added! This is simply a new crate added to Skyblock fire! You even have the chance of winning mining minions in this crate!
  • New Spawn and PvP area! A new spawn and a new PvP area were made specifically for Skyblock fire, any feedback about them would be greatly appreciated!
  • New Youtubers! Maxk, Lego Maestro, and Sk1er all agreed to do videos on Skyblock Fire, this should help bring in more players for Skyblock fire and Skyblock as a whole!
  • Weekly reward system! Much like Skyblock Space, Fire will now also have a weekly reward system for the top 3 IS top players! (The 5 IS top players for Fire before this reset will get prizes shortly!)

Some bug fixes:

  • Your island levels now show in chat.
  • Some permissions that did not work before have been fixed
  • Server optimized for less lag than before!
Jun
11
Recently there has been a massive surge of people posting their discord invite links in chat. Due to this we are now making this a rule that players are no longer allowed to share their discord server links in chat. The punishments will be similar to that of the mute lengths of spam.

However if you advertise your discord that is a discord of your server or any other minecraft server, you will be punished for advertising, which carries the weight of a permanent ban.

And if you're advertising your discord for 'free alts' or anything of the sort you will be muted for longer as well.
May
20
Hello Invaded players!
This is an informative post to let you all know why the server has been whitelisted, and to explain to you why!

One of the main reasons being that we will be taking this time to remove k2 and soup and transfer all ranks/rewards for every player to k1 that is deserving of so. This is going to take a LOT of time. we have to decide what you get, then transfer 500+ ranks/rewards MANUALLY!

We will also be pushing some updates to k1 and maybe even a forum update later in a week or 2. Such updates being balancing k1 kits, adding/changing around a few other plugins, resetting KitPvP vaults/enderchests/balances, working on making and adding in a new map, getting the V2 top killers names, and other things!

more info later!


Overall since we are a bit understaffed this will likely take us 1-2 weeks to do since we want to make sure this is all done right with 0 bugs to prepare us for the new players that will be coming in with school ending.

We apologize for the inconvenience and we will work on fixing a few bugs and adding updates to get the server live as soon as possible! Thanks for understanding!
May
20
This is just a video I made to help explain more in depth as to why we are removing v2 and soup, and I do discuss some other topics.
It is 25m long, but I would highly encourage at least watching the first minute as that is the most important part.

Sorry for the Rainbow six siege videos, I didn't want you all to be bored with a black screen, and that footage was all I had on my PC from shadowplay saving a couple of my aces and cool plays lol.

May
18
I know a lot of you are not going to be happy with the title, but this is something we feel should be done with InvadedLands. We have been considering to do so for quite some time, and now with some updates coming it is finally time to do so.

The main reason being is that KitPvP v2 was initially created because we could not afford a very good host, however we had a large amount of players and KitPvP could not handle it. Thus we created V2 to relieve the stress off of V1. However now we have and continue to resolve these performance issues meaning V2 isn’t as needed anymore. Plus that coupled with the fact that V1 has and always will be the more popular server, V2 does not get as much attention from the players, or updates as V1, as V1 takes priority.

And I know a lot of you like V2 as it gives you them nostalgia tingles, the older style map and spawn, more how invaded was about a year ago. However that old invaded doesn’t bring in near as many new players as V1 and constant updates and changes, that shown through the fact that V2 generally has 1/4th to 1-3rd the playerbase compared to v1.

Now we have not chosen to remove them giving you nothing, as stated Invaded is moving forward and there is some big network updates coming in the upcoming weeks, meaning you will not have to worry about being left out. We have weighed the decisions and outcomes and we honestly feel this is the best route to be taking for InvadedLands.

You will be compensated! If you have purchased a rank on KitPvP v2 the equivalent of how much money you spent will go towards your rank on V1. Meaning if you bought VIP on kitpvp V2 you will get VIP on KitPvP v1. If you bought DemiGod rank, you will get God rank on V1. Now if you purchased a rank on BOTH servers, then your payments will stack.
Example: If you purchased Super (20$) on V2, and MVP (20$) on V1, those will combine to 40$ and you will receive Pro on KitPvP (sales will not be factored in, we are only talking about the base value of ranks).

This also goes for Soup. if you purchased Elite on Soup you will get VIP on KitPvP.

Why: Ultimately it doesn't make sense anymore to mainly keep KitPvP V2. The main reason it was needed as we could not fit all players into v1. Not that this will not be an issue it really isn't needed. And the fact that V1 is by far more popular we tend to spend most of our time there and working on that server. Since it is V1 it will always attract more players even if we do the same and constant updates for V2. At this point it makes no sense to continue a server that is not needed and generally has far less players than V1.
Soup: People are not as much fans of soup as they used to be. Generally Soup only has less than 10 people on at a time, unless it is the weekend, at there are times for several hours where there are 0 people online Soup. And generally when you think InvadedLands, you do not think Soup PvP. We may however in the future look to maybe reinstall Soup or even simply add it as a warp to KitPvP, however at this point going forward it will be removed.

When: Invaded will be whitelisting to put these, and more, changes/updates in effect around the end of May/Start of June. More specific details and times will be provided when we get closer to the end of the month.

Again, we would not do this to you and give you nothing in return, there will be big, and fun network updates and changes for you all later this month/June. If you have any questions, please feel free to ask.
May
12
SkyBlock has officially reset and has been released! I have added a bunch of new features and changes to skyblock so I decided I'd put it all in one post just for you all to know what has been updated, changed, and added.

Added:

  • Acidic Crate, a limited time crate that can be purchased at the buycraft page!
  • /GameBox games, defaults will have access CookieClicker, Connect four, and Battlship, and other games can be gained through ranks, crates, or directly purchased at the buycraft page,
  • /PlayerParticles (/PP) Ranks get extra particles/trails, and more particles/trails can be won in crates. More info on the exact particles/trails on each ranks buycraft info.
  • /TempFly (/TF) Has been added, you can buy tempfly in the ingame /shop, or win time from crates. It gives you perms to temporarily be able to fly at your island and at spawn.
  • Parkour has been added. /Pa Lobby to see the courses. More will be added soon and may add a feature for players to be able to buy/win the ability to make their own course.
  • Bartender at spawn, it is a gambling plugin, right click the villager and you can buy potions for the chance to win x2 of what you spent, or lose it all.
  • Launch pads at spawn for more ease of access
  • Ability to buy more commands at the buycraft page.
  • Ability to set your island resets back to 4 at the buycraft.
  • GUI feature when doing /warp or /warps.

Changed:
  • All Crate keys have been adjusted so you can now get both more and better prizes in them, and the price for buying them has stayed exactly the same!
  • The Spawn has changed!
  • New PvP Zone
  • Mob Stacker plugin fixed
  • Nether schematic fixed, there are no spawners when you go there anymore.
  • Unlimited island resets has been changed to 4 total.
  • Fast typer words have been changed up
  • LootDrops now have a small chance to appear at spawn. This is for the players who don't have OP gear and can't go to LootDrops in PvP Zones


Coming Soon:
  • Daily Reward System. Be rewarded by playing consecutive days in a row!
  • Block hunt. Blocks will be hidden around the map and change weekly for you to be able to find them and get rewards for finding them all!
  • More islands for all players, and exclusive ones for rank(s).
  • More Parkour maps.
May
01
Congrats to @who cares On being the very 1st member of InvadedLands to earn the Dumbest Player award!

This 10 year old who pretended to be an adult appealing for their son was the most funny thing I have read in a very long time, and with that it earned them the Dumbest Player award! :D

To see the conversation you can read it here: Link to Conversation

Or if you're too lazy to read all that I even made it into a video