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Weeble

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Weeble
Weeble
For the past few years, SkyBlock has been EXACTLY the same. Literally no updates since they merged all 3 SkyBlock servers into 1. For a SkyBlock Update, we want:

- Revamped Shop (Most things are way too overpriced e.g. glass)
- Minions (Literally one plugin, but makes a much easier and convenient experience)
- More Crates
- Events (KOTH)
- Bosses (So players can prepare and battle bosses, which'll at least bring something else to prepare for)
- Villager Spawners to actually work and drop emeralds
- Make scamming bannable
- Upgrade the server limit (250 is simply not enough, queues are way too long)
- Custom Enchants
- Upgrade the SkyBlock challenges and give good rewards for them

This, overall, would completely the InvadedLands Skyblock gamemode and will attract the attention of many more players, as for some will be exposed to the same concept of Skyblock, with a bunch more crazy ideas and things to learn about.
 
For the past few years, SkyBlock has been EXACTLY the same. Literally no updates since they merged all 3 SkyBlock servers into 1. For a SkyBlock Update, we want:

- Revamped Shop (Most things are way too overpriced e.g. glass)
- Minions (Literally one plugin, but makes a much easier and convenient experience)
- More Crates
- Events (KOTH)
- Bosses (So players can prepare and battle bosses, which'll at least bring something else to prepare for)
- Villager Spawners to actually work and drop emeralds
- Make scamming bannable
- Upgrade the server limit (250 is simply not enough, queues are way too long)
- Custom Enchants
- Upgrade the SkyBlock challenges and give good rewards for them

This, overall, would completely the InvadedLands Skyblock gamemode and will attract the attention of many more players, as for some will be exposed to the same concept of Skyblock, with a bunch more crazy ideas and things to learn about.
This is just “make invadedland skyblock into hypixel skyblock” but that sounds good to me
 
But with these updates it will be practically hypixel skyblock
I completely disagree to be honest. Hypixel Skyblock is completely different, and infact, I feel like it is unfair to compare it to Hypixel Skyblock since their has been servers with minions and other features like this before Hypixel Skyblock.

The main goal of having the top island level will still be a thing, however, it'll just be a lot more fun and a different experience compared to the seasons which had no updates for years.
 
I completely disagree to be honest. Hypixel Skyblock is completely different, and infact, I feel like it is unfair to compare it to Hypixel Skyblock since their has been servers with minions and other features like this before Hypixel Skyblock.

The main goal of having the top island level will still be a thing, however, it'll just be a lot more fun and a different experience compared to the seasons which had no updates for years.
If we add bosses people might no longer care about island levels
 
It will have some cool features of Hypixel's "SkyBlock" while still actually having the same concept of SkyBlock
Just tell me some features of Hypixel's skyblock that you haven't listed in your message. Some of the ideas you proposed are good but i think that implementing all of them would be too much.
 
Just tell me some features of Hypixel's skyblock that you haven't listed in your message. Some of the ideas you proposed are good but i think that implementing all of them would be too much.
Public Mines, Custom Recipes/Crafts, NPCs, Custom Mobs, Hypixel's Auction System, Public Farming, Bar, Mana, Skills and the list goes on..
 
For the past few years, SkyBlock has been EXACTLY the same. Literally no updates since they merged all 3 SkyBlock servers into 1. For a SkyBlock Update, we want:

- Revamped Shop (Most things are way too overpriced e.g. glass)
- Minions (Literally one plugin, but makes a much easier and convenient experience)
- More Crates
- Events (KOTH)
- Bosses (So players can prepare and battle bosses, which'll at least bring something else to prepare for)
- Villager Spawners to actually work and drop emeralds
- Make scamming bannable
- Upgrade the server limit (250 is simply not enough, queues are way too long)
- Custom Enchants
- Upgrade the SkyBlock challenges and give good rewards for them

This, overall, would completely the InvadedLands Skyblock gamemode and will attract the attention of many more players, as for some will be exposed to the same concept of Skyblock, with a bunch more crazy ideas and things to learn about.
I agree, except Minions (I personally don't like the concept of minions), bosses (that starts to no longer be really skyblock, more the hypixel genre of skyblock, a sort of modded skyblock), server limit (going over 250 players is going to cause quite a few problems for the server), and I'm not really 100% happy with the idea of custom enchants, but that's just personal opinion. Overall, some of the stuff you said would create a sort of modded skyblock similar to Hypixel's one. I get that you didn't include a lot of stuff from Hypixel, but still, you included some BIG stuff that would greatly change the gameplay.
 
I agree, except Minions (I personally don't like the concept of minions), bosses (that starts to no longer be really skyblock, more the hypixel genre of skyblock, a sort of modded skyblock), server limit (going over 250 players is going to cause quite a few problems for the server), and I'm not really 100% happy with the idea of custom enchants, but that's just personal opinion. Overall, some of the stuff you said would create a sort of modded skyblock similar to Hypixel's one. I get that you didn't include a lot of stuff from Hypixel, but still, you included some BIG stuff that would greatly change the gameplay.
Precisely, couldn’t have said it better. Plot twist: weeble was banned on hypixel so they dont like it no more
 
I agree, except Minions (I personally don't like the concept of minions), bosses (that starts to no longer be really skyblock, more the hypixel genre of skyblock, a sort of modded skyblock), server limit (going over 250 players is going to cause quite a few problems for the server), and I'm not really 100% happy with the idea of custom enchants, but that's just personal opinion. Overall, some of the stuff you said would create a sort of modded skyblock similar to Hypixel's one. I get that you didn't include a lot of stuff from Hypixel, but still, you included some BIG stuff that would greatly change the gameplay.
They've already achieved their goal of a Vanilla Skyblock experience, however, once you get past a certain stage, you ask youself the question "What do I do now?". Whereas all of these features will give you something to do and something to grind for e.g. Bosses, events etc.

Minions will also help you grind and just be there for the sake of convenience.
Custom Enchants keep players curious about which enchant does what, which makes it a unique experience.
 
This is amazing I totally agree! :) Some of those things arent changing such as making scamming bannable because it would be easy to do it, like mentioned before but its to hard to find out if its true and there would be way more reports. It also would be hard to know what classifys as scamming.
 
They've already achieved their goal of a Vanilla Skyblock experience, however, once you get past a certain stage, you ask youself the question "What do I do now?". Whereas all of these features will give you something to do and something to grind for e.g. Bosses, events etc.

Minions will also help you grind and just be there for the sake of convenience.
Custom Enchants keep players curious about which enchant does what, which makes it a unique experience.
If u want KOTH just go to kitpvp, what’s the point of that
Like mindlessly killing bosses isn’t what do i do now,
Events are just “i’m not losing my stuff for this” or already have it on kitpvp. This is skyblock, not kitpvp
 
Skyblock
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