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Clan System Suggestion

Would you like to see this in-game?

  • Yes

    Votes: 94 85.5%
  • No

    Votes: 16 14.5%

  • Total voters
    110

Clan System Suggestion

Wherry

Member
Wherry
Wherry
Hello folks,
So recently I have been thinking of a very unique idea for InvadedLands. A clan system where you and a few of your friends could join the same clan to compete for clan top, This would work better then top kills for individual players. Instead of having paypal payouts for top kills we could have "clan top payouts" there would be many fun additions to this. The server would be way more competitive and fun for people who want to have a group of friends to team up! Clans are a very good way for players to start to bond more and get into the server a little bit more. I feel like this would bring a bunch of people back that had quit in the past, just because its a highly requested Idea that needs to be implemented into the network to make it a better place. The money would be distributed equally depending on the amount of clan members they have, The clan top would be calculated by the amount of kills each player has.

Clan Top Payouts
Clan top #1- $100 Paypal or $150 Buycraft
Clan top #2- $75 Paypal or $100 Buycraft
Clan top #3- $50 Paypal or $75 Buycraft

Clan Commands
-/clan create {name} - creates clan
-/clan invite {name} - invites specific person to clan
-/clan kick {name} - kicks person from clan
-/clan upgrade - Upgrades amount of clan slots, Upgradeable with money
-/clan disband - disbands clan
-/clan promote {name} - Promotes specific player to Captain then Co-Leader
-/clan leader {name} - Transfers clan ownership
-/clan leave - leaves current clan
-/clan info - {name} - lists clan Leaders and Members
-/clan join {name} - Accepts clan invite
-/clan help - lists clan commands
-/clan deny - rejects an invitation
-/clan top - shows list of top 10 clans
-/clanchat - toggles clan chat
-/clan ally {name} - allies clan
-/clan ally accept {name} - accepts ally
-/clan setname {name} - sets name for clan

Clan Upgrades + Slots
Each clan would start of with a maximum of 4 players at a time, each time you upgrade your clan it would gain 2 player slots.
Each time you upgrade the amount for the upgrade would increase by 10,000 so the first upgrade would be 10,000 the second upgrade would be 20,000 and so on, The max amount of people per clan would be 10. I was thinking of charging people a bit more to upgrade but I wasn't sure what would be an appropriate amount.


Permissions
When you purchase VIP rank or higher you would gain access to creating a clan so for example members would only be able to join clans not create clans. A lot more people would buy VIP rank or higher to gain access of this command therefore InvadedLands could use that currency for clan-top payouts.

Thank you
Thank you to everyone who read this thread and took there time, I really do appreciate it as it took me a couple hours to think of a fully complete. If you have any questions or concerns about this suggestions add me on discord Wherry#1213 or comment down below what you think. Credits go to @swervah and @Caydones for the idea!
 
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I like how thought out and organized this is and it seems like a fun idea, but it would suck for players who either aren't able to join a clan or don't want to because they would be ganged up on more often. Obviously unofficial clans still do this to an extent, but I think making it official would magnify this as there would be way more teams down in pvp.
 
Hello folks,
So recently I have been thinking of a very unique idea for InvadedLands. A clan system where you and a few of your friends could join the same clan to compete for clan top, This would work better then top kills for individual players. Instead of having paypal payouts for top kills we could have "clan top payouts" there would be many fun additions to this. The server would be way more competitive and fun for people who want to have a group of friends to team up! Clans are a very good way for players to start to bond more and get into the server a little bit more. I feel like this would bring a bunch of people back that had quit in the past, just because its a highly requested Idea that needs to be implemented into the network to make it a better place. The money would be distributed equally depending on the amount of clan members they have, The clan top would be calculated by the amount of kills each player has.

Clan Top Payouts
Clan top #1- $100 Paypal or $150 Buycraft
Clan top #2- $75 Paypal or $100 Buycraft
Clan top #3- $50 Paypal or $75 Buycraft

Clan Commands
-/clan create {name} - creates clan
-/clan invite {name} - invites specific person to clan
-/clan kick {name} - kicks person from clan
-/clan upgrade - Upgrades amount of clan slots, Upgradeable with money
-/clan disband - disbands clan
-/clan promote {name} - Promotes specific player to Captain then Co-Leader
-/clan leader {name} - Transfers clan ownership
-/clan leave - leaves current clan
-/clan info - {name} - lists clan Leaders and Members
-/clan accept {name} - Accepts clan invite
-/clan help - lists clan commands
-/clan deny - rejects an invitation
-/clan top - shows list of top 10 clans
-/clanchat - toggles clan chat
-/clan ally {name} - allies clan
-/clan ally accept {name} - accepts ally
-/clan setname {name} - sets name for clan

Clan Upgrades + Slots
Each clan would start of with a maximum of 4 players at a time, each time you upgrade your clan it would gain 2 player slots.
Each time you upgrade the amount for the upgrade would increase by 10,000 so the first upgrade would be 10,000 the second upgrade would be 20,000 and so on, The max amount of people per clan would be 10. I was thinking of charging people a bit more to upgrade but I wasn't sure what would be an appropriate amount.


Permissions
When you purchase VIP rank or higher you would gain access to creating a clan so for example members would only be able to join clans not create clans. A lot more people would buy VIP rank or higher to gain access of this command therefore InvadedLands could use that currency for clan-top payouts.

Thank you
Thank you to everyone who read this thread and took there time, I really do appreciate it as it took me a couple hours to think of a fully complete. If you have any questions or concerns about this suggestions add me on discord Wherry#1213 or comment down below what you think. Credits go to Swervah and fyl for the idea!
+1 I thought wherry was retarted but this is a good idea
 
This would be a really cool idea and something I've all ways thought should be implemented. In the actual pvp arena would clans members be able to damage each other? Would there be some sort of clan vault possibly? In the pvp arena name color's should be changed example, if i'm on team cow and joey is on team cow would joeys name turn red for me since we are team mates, and would we be able to hit each other? What could be put in order to stop kill boosting, if there's a paypal reward its bound to happen, at a very severe level too. Would your clan loose something for someone dying, ex -1 point? Would there be point multipliers? Example on the weekend its 1.5x points rather then just 1x. Would events give points?
 
Hello folks,
So recently I have been thinking of a very unique idea for InvadedLands. A clan system where you and a few of your friends could join the same clan to compete for clan top, This would work better then top kills for individual players. Instead of having paypal payouts for top kills we could have "clan top payouts" there would be many fun additions to this. The server would be way more competitive and fun for people who want to have a group of friends to team up! Clans are a very good way for players to start to bond more and get into the server a little bit more. I feel like this would bring a bunch of people back that had quit in the past, just because its a highly requested Idea that needs to be implemented into the network to make it a better place. The money would be distributed equally depending on the amount of clan members they have, The clan top would be calculated by the amount of kills each player has.

Clan Top Payouts
Clan top #1- $100 Paypal or $150 Buycraft
Clan top #2- $75 Paypal or $100 Buycraft
Clan top #3- $50 Paypal or $75 Buycraft

Clan Commands
-/clan create {name} - creates clan
-/clan invite {name} - invites specific person to clan
-/clan kick {name} - kicks person from clan
-/clan upgrade - Upgrades amount of clan slots, Upgradeable with money
-/clan disband - disbands clan
-/clan promote {name} - Promotes specific player to Captain then Co-Leader
-/clan leader {name} - Transfers clan ownership
-/clan leave - leaves current clan
-/clan info - {name} - lists clan Leaders and Members
-/clan join {name} - Accepts clan invite
-/clan help - lists clan commands
-/clan deny - rejects an invitation
-/clan top - shows list of top 10 clans
-/clanchat - toggles clan chat
-/clan ally {name} - allies clan
-/clan ally accept {name} - accepts ally
-/clan setname {name} - sets name for clan

Clan Upgrades + Slots
Each clan would start of with a maximum of 4 players at a time, each time you upgrade your clan it would gain 2 player slots.
Each time you upgrade the amount for the upgrade would increase by 10,000 so the first upgrade would be 10,000 the second upgrade would be 20,000 and so on, The max amount of people per clan would be 10. I was thinking of charging people a bit more to upgrade but I wasn't sure what would be an appropriate amount.


Permissions
When you purchase VIP rank or higher you would gain access to creating a clan so for example members would only be able to join clans not create clans. A lot more people would buy VIP rank or higher to gain access of this command therefore InvadedLands could use that currency for clan-top payouts.

Thank you
Thank you to everyone who read this thread and took there time, I really do appreciate it as it took me a couple hours to think of a fully complete. If you have any questions or concerns about this suggestions add me on discord Wherry#1213 or comment down below what you think. Credits go to Swervah and fyl for the idea!
plus 1 good idea
 
having clans would make kit a lot more competitive and motivate players to play again. many people weren't interested in going for lbs after the prizes were taken away. it'd also be great to have clan pv's as upgraded and some sort of marker on peoples names to indicate if they're in your clan or allied
 
having clans would make kit a lot more competitive and motivate players to play again. many people weren't interested in going for lbs after the prizes were taken away. it'd also be great to have clan pv's as upgraded and some sort of marker on peoples names to indicate if they're in your clan or allied
You forgot to mention that you’d clearly have the best clan
 
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