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Kit PvP Ideas(Repost)

Kit PvP Ideas(Repost)

cFusion

Active member
LSDCONSUMER
LSDCONSUMER
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
 
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
If you actually play invaded you would know none of these kits would work in invaded besides tank but that kit would ruin the economy.The single combat thing is just dumb this is kitpvp
 
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
I can vote for the clans system, that would be pretty sick imo, to have like a tag before your name showing your clan. But none of the kits would work, at least not with that short of a cooldown, would break the economy. For the singlecombat idea, its bright an all and yes I do hate when I'm being teamed upon but I don't think something like this would be the solution. First of all if players are tired of getting teamed on then they should go to a practice server where they can have 1v1s, but since usually teamers will ***** out of a 1v1 when asked to go on minemen or something like that, a /duel command would be a little more probable ?‍♂️
 
disagree with alot of these. Clans end in betrayals half the time so why take that away. Instead of isolated pvp run a 1v1 arena, with a command like /challenge (player) (kit) and let god+ ranks create custom kits for themselves or something (just for that specific 1v1). But it isnt a pvp server so that wouldnt really work either, no one would drop anymore and everyone would spam chat looking for wagers.

Your kits are all going to **** up the economy. p1u3 armor would become the new meta. imagine u1 making things twice as durable. u3 is insane.

no disrespect to you or any of your ideas but i cant see anything good coming out of any of them
 
Ok the kits just no
clans are a good concept but I feel like the fact that the clan can’t kill each other is kind of stupid ?‍♀️
I feel like one of the biggest concepts of clans would be that you can fight your clan members. Just me?
i think that instead of automatically making it so you can’t fight your clan members maybe it’s a thing that you can choose to have on or not. Like a setting. It would also be cool if you could make player warps private to your clan.
 
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
If this was ever added the anticheat would have to have some reform because TNT can either help with cheats or false ban more
 
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