hi
so as a lot of yall know, the op method of farming sheep got deleted. in a reply to another thread about it a mod replied with "You're admitting to abusing a bug and still getting mad that said bug was dealt with? Were you just expecting to see no consequences while exploiting this? I don't really understand why you're upset when you knowingly did something that clearly would not be intended nor allowed." while it is true that this was a bug and wasnt meant to happen, was it really that bad to abuse seeing as we could have gotten the same results from sheep without it? it'd just be a lot more annoying. by this i mean that with the wool glitch, it let your store a lot more wool in your inventory, so instead of spamming /sell all for a minute and getting 1 mil in incremements of 11k (from a normal inventory of wool), you could /sell all only a couple times and get the exact same amount of money. idk ig what im trying to say is why get upset over this bug being "exploited" on survival, when not using it comes with the exact same results? im not one for cheating or abusing glitches to unfairly give other players disadvantages or myself advantages, but when it's a bug that anyone can use (default players through immortal), a very OP method of making money, we were never told not to use it and under the impression that we were allowed to, and the only advantage this glitch gave was efficiency while selling, who wouldnt use it?
i understand that if it let you get more money from wool it would be unfair, but all it really is is a more efficient way to sell wool. for some methods of farming, the server has implemented features to do exactly this (/condense). when you're farming iron, people with access to the command /condense can use it to be able to get more iron in your inventory so that you can avoid spamming /sell all, and it yields the exact same results in the amount of money you get. obviously this was implemented by the developer purposely for more efficiency in farming, so thus it can be a hard comparison to make, but this wool glitch, although not purposely implemented, gives the exact same results. and yes, /condense turns iron ingots to iron blocks which is a natural minecraft recipe whereas the wool glitch is not, but in essence, it's the same thing and produces the same effect.
now, i do understand that this glitch with wool wasnt supposed to happen and it does make perfect sense to remove it if it's seen as unfair. what i dont agree with is completely removing the ability to sell wool. like i said, even if the glitch wasnt there, you can still make a lot of money by spamming /sell all with wool, and although it is far less efficient, it still gives you the same amount of money. i understand that the developer is very busy with other issues within the server, but i for one would like to see wool selling back up and the glitch patched at some point if possible, or the glitch not patched because it gives no real advantage, instead of just removing it completely. a lot of players, including myself, have spent a lot of money on sheep spawners, and it doesnt seem fair to take away our method of farming because we found a way to make it more efficient **but not actually give us any more money that we would have gotten without it.** <big emphasis on that it doesnt affect how much money you make
like a player pointed out in a different post, if this was a real problem, why wasnt it removed months ago? if staff were unaware of the glitch it is perfectly understandable, but for the sake of my point, i'll assume they were aware. (i'll also add that the largest public farm on the server (the owner of which is a staff member) had been adding sheep farming as another method of farming, so it can be assumed at least one staff member was aware of this glitch). so, lets say the staff team knew about this months ago. why wait to patch the bug, letting many of us spend money on spawners and invest time into building sheep farms? why not say anything to let us know that we werent supposed to use this glitch? i for one was under the impression that the staff team knew about this glitch, but they didnt say anything or tell us not to use it, so why would we think that it was considered abusing? of course i could be completely wrong; maybe the staff team found out a day ago and fixed it immediately, but if they didnt and they did know about this, why would you fix it now, mid season when everyone's invested time and money into sheep? not cool.
so, i do acknowledge that this was a bug, and using it could be considered abusing. i know it wasnt purposely implemented and i understand that the staff team wanted to get rid of it for this reason. i'm asking that you see the perspective that this bug wasn't necessarily a bad thing, in fact the server purposely implemented a feature to have the same effect in another method of farming. i'm saying that this bug gave no true advantage in the context of how much money you can make from wool. having the glitch yields the same amount of money as not having it, and only offers efficiency in selling wool, similar to that the implemented /condense offers efficiency in selling iron, but does not give any more money than if you dont /condense. i also ask the staff team (and i apologise if im wrong), if you guys knew about this glitch, why would right now be the best time to get rid of it? maybe leave it until at least server reset for the people who invested time and money into sheep farming when we were under the impression that using this glitch was allowed? maybe tell us earlier that this wasnt allowed and was considered abusing? and finally, with or without the glitch, wool selling needs to be reinstated. with the glitch, you can make millions from selling wool. without the glitch, you can make millions from selling wool. in fact, with the glitch you can make exactly the same amount of money, no more, no less; exactly the same amount of money to the last dollar, than without the glitch.
edit: i realised after reading some replies that the efficiency of using the glitch vs not using the glitch can be greatly affected by the design of the sheep farm. because of this i will admit that i was wrong in saying that using the glitch and not using the glitch doesnt matter and gives you the same amount of money; depending on the design it varies. i'll also mention that a little over a week ago i tested my farm with using glitch vs without the glitch, just out of curiosity and to see if the glitch does make more money. when i used the glitch, in 10 minutes i made 3.4 mil. when i didnt use the glitch and spammed /sell all, in 10 minutes i made 3.1 mil. there is a small difference obviously (whether that be because of not using the glitch or just because the sheep didnt give me the same amount of wool, idk), and i'll also add that would likely be much harder for default ranks to use this farming method without the glitch due to command cooldown. i am pretty confident in that the design i use would make as much or close to as much money without the glitch, but not sure about the basic sheep farm design.
if you've read this far you're prolly as bored as i was when i decided to write this, but ty for reading and feel free to add your ideas or opinions.
@Neptune888 @Candi hi please lmk what you guys think <3
anyway hope yall have a great day/night, remember to drink water and wash ur hands ily stay safe <33
so as a lot of yall know, the op method of farming sheep got deleted. in a reply to another thread about it a mod replied with "You're admitting to abusing a bug and still getting mad that said bug was dealt with? Were you just expecting to see no consequences while exploiting this? I don't really understand why you're upset when you knowingly did something that clearly would not be intended nor allowed." while it is true that this was a bug and wasnt meant to happen, was it really that bad to abuse seeing as we could have gotten the same results from sheep without it? it'd just be a lot more annoying. by this i mean that with the wool glitch, it let your store a lot more wool in your inventory, so instead of spamming /sell all for a minute and getting 1 mil in incremements of 11k (from a normal inventory of wool), you could /sell all only a couple times and get the exact same amount of money. idk ig what im trying to say is why get upset over this bug being "exploited" on survival, when not using it comes with the exact same results? im not one for cheating or abusing glitches to unfairly give other players disadvantages or myself advantages, but when it's a bug that anyone can use (default players through immortal), a very OP method of making money, we were never told not to use it and under the impression that we were allowed to, and the only advantage this glitch gave was efficiency while selling, who wouldnt use it?
i understand that if it let you get more money from wool it would be unfair, but all it really is is a more efficient way to sell wool. for some methods of farming, the server has implemented features to do exactly this (/condense). when you're farming iron, people with access to the command /condense can use it to be able to get more iron in your inventory so that you can avoid spamming /sell all, and it yields the exact same results in the amount of money you get. obviously this was implemented by the developer purposely for more efficiency in farming, so thus it can be a hard comparison to make, but this wool glitch, although not purposely implemented, gives the exact same results. and yes, /condense turns iron ingots to iron blocks which is a natural minecraft recipe whereas the wool glitch is not, but in essence, it's the same thing and produces the same effect.
now, i do understand that this glitch with wool wasnt supposed to happen and it does make perfect sense to remove it if it's seen as unfair. what i dont agree with is completely removing the ability to sell wool. like i said, even if the glitch wasnt there, you can still make a lot of money by spamming /sell all with wool, and although it is far less efficient, it still gives you the same amount of money. i understand that the developer is very busy with other issues within the server, but i for one would like to see wool selling back up and the glitch patched at some point if possible, or the glitch not patched because it gives no real advantage, instead of just removing it completely. a lot of players, including myself, have spent a lot of money on sheep spawners, and it doesnt seem fair to take away our method of farming because we found a way to make it more efficient **but not actually give us any more money that we would have gotten without it.** <big emphasis on that it doesnt affect how much money you make
like a player pointed out in a different post, if this was a real problem, why wasnt it removed months ago? if staff were unaware of the glitch it is perfectly understandable, but for the sake of my point, i'll assume they were aware. (i'll also add that the largest public farm on the server (the owner of which is a staff member) had been adding sheep farming as another method of farming, so it can be assumed at least one staff member was aware of this glitch). so, lets say the staff team knew about this months ago. why wait to patch the bug, letting many of us spend money on spawners and invest time into building sheep farms? why not say anything to let us know that we werent supposed to use this glitch? i for one was under the impression that the staff team knew about this glitch, but they didnt say anything or tell us not to use it, so why would we think that it was considered abusing? of course i could be completely wrong; maybe the staff team found out a day ago and fixed it immediately, but if they didnt and they did know about this, why would you fix it now, mid season when everyone's invested time and money into sheep? not cool.
so, i do acknowledge that this was a bug, and using it could be considered abusing. i know it wasnt purposely implemented and i understand that the staff team wanted to get rid of it for this reason. i'm asking that you see the perspective that this bug wasn't necessarily a bad thing, in fact the server purposely implemented a feature to have the same effect in another method of farming. i'm saying that this bug gave no true advantage in the context of how much money you can make from wool. having the glitch yields the same amount of money as not having it, and only offers efficiency in selling wool, similar to that the implemented /condense offers efficiency in selling iron, but does not give any more money than if you dont /condense. i also ask the staff team (and i apologise if im wrong), if you guys knew about this glitch, why would right now be the best time to get rid of it? maybe leave it until at least server reset for the people who invested time and money into sheep farming when we were under the impression that using this glitch was allowed? maybe tell us earlier that this wasnt allowed and was considered abusing? and finally, with or without the glitch, wool selling needs to be reinstated. with the glitch, you can make millions from selling wool. without the glitch, you can make millions from selling wool. in fact, with the glitch you can make exactly the same amount of money, no more, no less; exactly the same amount of money to the last dollar, than without the glitch.
edit: i realised after reading some replies that the efficiency of using the glitch vs not using the glitch can be greatly affected by the design of the sheep farm. because of this i will admit that i was wrong in saying that using the glitch and not using the glitch doesnt matter and gives you the same amount of money; depending on the design it varies. i'll also mention that a little over a week ago i tested my farm with using glitch vs without the glitch, just out of curiosity and to see if the glitch does make more money. when i used the glitch, in 10 minutes i made 3.4 mil. when i didnt use the glitch and spammed /sell all, in 10 minutes i made 3.1 mil. there is a small difference obviously (whether that be because of not using the glitch or just because the sheep didnt give me the same amount of wool, idk), and i'll also add that would likely be much harder for default ranks to use this farming method without the glitch due to command cooldown. i am pretty confident in that the design i use would make as much or close to as much money without the glitch, but not sure about the basic sheep farm design.
if you've read this far you're prolly as bored as i was when i decided to write this, but ty for reading and feel free to add your ideas or opinions.
@Neptune888 @Candi hi please lmk what you guys think <3
anyway hope yall have a great day/night, remember to drink water and wash ur hands ily stay safe <33
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