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chunk loader

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chunk loader

Maybe make a huge afk pool going around it? Or you could just stand like 100 blocks above the center of the farm and set your render distance to max
Render distance doesn’t matter as soon as it’s above 4, max server chunk loading is 4 by default, and I am pretty sure invaded has it at 4 as well
 
listen, if you want to make an actual perma loader, its kinda hard

first off, your gonna want to make sure that you dont need to load more than 100 chunks at a time. you'll also want to make sure that its okay if the chunks get unloaded for a tick. what you can do is set up some hoppers on the borders of chunks leading into the next chunks over, creating a line of hoppers connecting the chunks. because of how the game works this will load all of the chunks in a single game tick. every 45 seconds (900 ticks) the game does an auto unload and takes all the chunks that dont have players in them offline. make sure that you have an alt afk at the start of the chunk chain so that it automatically reloads all the chunks in the line. the only thing you can do to get around this is to have more than 100 chunks loaded and use the ones that dont get unloaded, but thats not really an option because the hopper limit is 100. its also important to note that this chunk loading method will not work if you have a plant farm, because those farms require random ticks, which do not occur outside of chunks that have a player in them.
 
listen, if you want to make an actual perma loader, its kinda hard

first off, your gonna want to make sure that you dont need to load more than 100 chunks at a time. you'll also want to make sure that its okay if the chunks get unloaded for a tick. what you can do is set up some hoppers on the borders of chunks leading into the next chunks over, creating a line of hoppers connecting the chunks. because of how the game works this will load all of the chunks in a single game tick. every 45 seconds (900 ticks) the game does an auto unload and takes all the chunks that dont have players in them offline. make sure that you have an alt afk at the start of the chunk chain so that it automatically reloads all the chunks in the line. the only thing you can do to get around this is to have more than 100 chunks loaded and use the ones that dont get unloaded, but thats not really an option because the hopper limit is 100. its also important to note that this chunk loading method will not work if you have a plant farm, because those farms require random ticks, which do not occur outside of chunks that have a player in them.
Nicely explained, because of the 100 hoppercap you can use ice I think to make a reliable permaloader ( ). just load 100 chunks that have a high priority to be unloaded (you can calculate that) and then use hoppers to load the ones you want permanently loaded.
 
yep exactly

and then you can use the ones that weren't unloaded to reload the higher priority ones, and it keeps working.
 
Render distance doesn’t matter as soon as it’s above 4, max server chunk loading is 4 by default, and I am pretty sure invaded has it at 4 as well
default can change according to the host and memory available, I don't think Invadedlands has it at 4 since chunks keep loading when I have it higher
 
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