So during this season there have been multiple dupe methods that have broken the server's economy. Although I don't know all of the dupe glitches, I know some of them. At the start of the map, people could throw pearls at spawn, enter a duel, and collect all the loot from the duel. People like myro abused this glitch, and had basically unlimited pearls, gapples, p4, insta 2's, anything you can think of. A couple days ago, you there was another dupe that allowed you to get unlimited items from duels. To add on, there was a summer key dupe, and I heard that yesterday, someone was dropping stacks of summer and invaded keys at spawn. Furthermore, some how, people had sharp 1000's and were one tapping people. The sharp 1000's were most likely from one of Skeppy's videos, where he used a sharp 1000 and then died with it and didn't take it back from the player who got it. This shows how broken this map is and how we really need a reset.
Why do we need a reset? The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.
What can staff do to improve next map?
Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.
Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!
Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.
Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.
Tell me if I missed anything and I will edit the thread.
Thanks for taking your time to read my thread.
Edit 1: I am making suggestions in the suggestions tab on the forums just to try to get the staff to see this and maybe implement this to KitPvP
Edit 2: Add top kill payouts back. This would bring many players back and to the server because it brings a more competitive edge to the server. I don't know why you guys took top kill payouts away; it was a dumb move. There is no reason that you guys should have removed it. Skeppy literally does $1000 events and just gives it a way. There's no way Skeppy doesn't have money to spare for Invaded, his own server.
@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
Why do we need a reset? The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.
What can staff do to improve next map?
Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.
Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!
Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.
Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.
Tell me if I missed anything and I will edit the thread.
Thanks for taking your time to read my thread.
Edit 1: I am making suggestions in the suggestions tab on the forums just to try to get the staff to see this and maybe implement this to KitPvP
Edit 2: Add top kill payouts back. This would bring many players back and to the server because it brings a more competitive edge to the server. I don't know why you guys took top kill payouts away; it was a dumb move. There is no reason that you guys should have removed it. Skeppy literally does $1000 events and just gives it a way. There's no way Skeppy doesn't have money to spare for Invaded, his own server.
@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
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