5a: Lack of equipment choice.
I really hate this. There hasn't been a real new weapon since swords. That's... I just don't even have a word for this. Disappointed? Something like this. The last update to combat was
Beta 1.8. That's... unbelievable. In the course of this game, only
one weapon? COME ON.
Yes, I know- pistons, dispensers, blah blah. Those are mechanical things, not direct weapons. I'm talking spears, axes, maces, flails-
anything. There's so many ideas, so many ways to go about it- but nope. Just... nothing. Just swords. UUGH.
There isn't even an excuse for this. It wouldn't make things "too complicated". ALL it does is give the player more of a choice of weaponry. And choice is good. Not "this is harder 2 get than sord, but its STRONGAR" choice, I mean actually balanced choice.
This can all be applied to equipment, too- there's just... the armor. Why use leather when I can use iron? Or why use iron when I can use diamond? They should come in different weight values, where heavier armor gives more defense, but reduces your abilities the more of it you have (more on this later on).
And of course, the materials- why use leather or wood? Or hell, why use stone? There's absolutely no point to, since after a
very short period of time, iron becomes so readily available. Diamond is understandable to not want to use, but it's still better than iron in
every single way.
There's also no more stats than just... damage. Sure, enchantments blahblah... but no, I mean actual stats for weapons. Not "str, dex, int" kind of stats. SENSIBLE things- knockback, attack speed, etc. Hell, those two
alone would be enough for good variation in weapons. You could have a weapon with high knockback, but low damage and speed. Or one with high speed, but low knockback and damage.
SO MANY OPTIONS. YET NONE OF THEM EXPLORED.
And I think this is what it comes down to, when people rant about MC- there's
so many things that could be done. SO. MANY. So many GOOD THINGS. Yet they choose to add... cats. And... cocoa plants. And... more decorative blocks.
Don't get me wrong, those are ok things. It's that they
choose them over much better things. And it's been like this for several years now. This is infuriating, knowing they COULD add things that would objectively add more to gameplay,
but they don't. And at this point, it feels like they won't.
Or no, that's not entirely accurate- it feels like when they do add things they should, they do a half-assed job, take months to add it in, then call it a day and never re-visit it. If they added new equipment, they'd add one new weapon, and it'd be the same as a sword but have a different secondary. Or, it'd be harder to get than swords, and better in every way. And that'd be it. That's all we'd get.
****.
5b: How to fix it.
-Add in "Knockback" as a weapon stat. At the same time, add "knockback resistance" to armor, with heavier armor having more knockback resistance. Mobs should also have varying levels of knockback resistance- skeletons could be easy to knock back, but zombies would be harder. Generally speaking, it should be harder to knock things back than it is right now.
-Add an attack speed stat for weapons. The fastest should be the default attack speed (which is 3 per second IIRC). Pretty straightforward-
-Make new weapons. Battle axes, maces, spears, crossbows- all of that, and preferably more. Give them unique levels of of those 3 stats (Damage, knockback, and attack speed). Then, give them unique secondary abilities (right click)- spears can be thrown, maces can stun, and so on. Maybe even make different weapons have another ability- spears could hit 1 block farther than regular weapons, etc. Tons of ideas, and as long as they're balanced, they'd be fantastic.
-Increase default sprint speed. Then, divide armor into different "armor classes", or assign them different "weight" levels. The better the armor, the heavier it is- heavy armor would make you sprint slower, and after a certain point, you'd be unable to sprint with really heavy armor. It should also disable certain other abilities (again, more on this later) after certain points. This would make going without armor fairly viable- just the same, going in full armor would mean you'd not be knocked back nearly as easily (and plus still be a juggernaut).
-Add more material types. Not just "dragon ore! better than diamond, but is really hard to get

", because mods that do this are stupid as hell. I mean things within the bounds of iron or diamond- with
unique uses. A "fire" ore that makes your weapons able to set things on fire with a set chance. Or tools that allows you to cook ores/etc you mine with a certain chance. And the armor can reduce fire damage, and with the full set can make you immune to it. But it'd be slightly worse than iron- better than stone/leather, but still a bit worse than iron. And that's just
one new material type- there's so many more ideas. GOOD ideas, not just ideas that add more to "hurr tier 6 elite ultra dragon equipment!1".
Right now, equipment isn't even really a thing- you just have sword, bow, and armor. Diamond is the best for all of those. Hurrrr HAV FUN. No, there needs to be
variation. Both in the weapon types, and in material.
6a: Lack of player abilities
You can jump. Yay! You can "sneak". Yay! You can sprint. Yay!
And that's it.
SIGH
6b: How to fix it.
Add Smart Moving. This is all this needs. Literally, that's it. Smart moving is great on so many levels. The armor thing I mentioned earlier- about how heavier armor could disable certain abilities- would be applied here. IE: Wearing heavy armor wouldn't let you "charge jump".
Also, sprinting shouldn't require double tapping, because that's stupid. Smart moving adds a sprint key anyway, so... yeah. It should be, by default:
WASD: Movement.
Shift: Sprint.
Ctrl: Sneak.
E: Grab.
Q: Inventory.
Z: Drop item.
I've been using this layout, and it's basically perfect. It just
feels great. I don't care if people need to re-adjust to it- the types of people who would complain about new controls aren't the types of people you should listen to anyway. Speaking of...
7a: The community is terrible.
Anyone who has the slightest amount of intelligence would realize that the MC community is absolute rubbish. They complain
any time something new is added, yet at the same time, are ok with anything Mojang adds. You get an outcry of mindless complaints, and an outcry of mindless support against said complaints. There's little to no intelligence to be found here. No real discussion, just "YA I LIKE THAT" "NO DATS STUPID". No objective discussion, little to no intelligence criticism of ideas. And it's depressing. It doesn't need to be this way- it can be stopped.
But it isn't. Instead, Mojang laps it up. ****ing
minecraftchick got hired onto Mojang. They feed the utterly stupid crap they fell into, and continue to make money off of it. It feels like they would sooner make a Minecraft spinoff game where you play as a creeper, filled with stupid "now u ARE the creeper! SsSSSs

" nonsense and idiotic fan pandering that makes them millions of dollars, than they would actually add any good content that might get complained about.
This is what angers people the most. Redditors, "bronies", and so on are
more listened to than any form of objective criticism. Complete cesspools are more of a priority to consider than anyone with the slightest amount of intelligence.
Why? Because they're not hard to deal with. Mojang can make "super TNT" that is just a bigger TNT explosion, and people would lap it up. Oh sure, some people would complain, but they wouldn't have to deal with people railing on them for making bad decisions. Because it's what people
want. It's the kind of mindless crap you expect a 12 year old to suggest, and then it gets put in. It's why we have wolves, cats, "the end", and so on. Pretty much all of the terrible choices of gameplay- and lack of initiative to fix anything- can be traced back to Mojang's consistent fan-pandering. Because the people they pander to let them be lazy as hell. They're the kinds of people who
gladly pay hundreds of dollars to go to an ill-planned out "convention" all about an unfinished game.
They're the kinds of people who, when they add something that's
remotely challenging, complain about it ENDLESSLY until it's made easier, yet
somehow are ok with artificially difficult ******** like the "Ender Dragon". Or when anything is added that goes contrary to what they're used to, they whine and cry and throw a temper tantrum. And not in the "This is absolute CRAP, and here is why..." way, in a well thought out forum post. No, they just WHINE. They don't ever give any GOOD reasons, they just whine, cry, and complain. Because they're
used to Mojang never changing the things they're used to.
It's like a kid who's constantly given candy his whole life- and after 10 years, the parents realize he's an obese, unhealthy mess. Finally, the parents take away the candy, and then they IMMEDIATELY scream and cry. Endlessly. Until the parents give him back his candy.
AND THAT'S EXACTLY WHAT MOJANG DOES NOW. They give the fat kid their candy back. And it's
utterly infuriating. They won't listen to the intellectual, well-thought out posts given by people who insult them for
being so ****ing lazy, because it might hurt their feelings. No, they listen to to types of people who have
goddamn ponies from a TV show directed at little girls, and people who use years old "memes" that have been beaten to
death as their avatars with SOME mention of the ****ing creeper in their signature.
FFFFFFFFFFF****.
7b: How to fix it.
STOP. JUST STOP. Stop the pandering. Start changing things that
need to be changed. Steve looks like
****. There, I said it. He's the ****ing TEST MODEL you used when the game first started! I DON'T CARE IF IT'S "ICONIC". I don't care if there are millions of youtube videos with steve's shitty looking head for the thumbnail. If you- the community, Mojang, Zeus, whoever the **** is reading this-
ever want this game to change for the better,
REALIZE THAT THIS KIND OF THING NEEDS TO CHANGE. If this keeps up, we will
never be able to have Minecraft reach its potential.
Start being properly criticial of yourself- and start taking CRITICISM. Yes, from places like /v/- ESPECIALLY places like /v/. No, not the stupid posts- the ones that are well thought out and make ****ing sense. Stop pandering to the "MINECRAFT IS ABOUT BUILDING!!1" crowd, too- they have creative mode, for ****'s sake! STOP SHITTING UP SURVIVAL MODE BECAUSE OF THIS CROWD.
If it means you need to alienate the stupid people who would complain about things like
removing the ability to swim up falling water, do so. ABSOLUTELY do so. They'll get over it, grow up, and realize how much better the game would be. Or they'll leave.
Yes, people might leave.
OH ****ING NO. It's not like this game is subscription based anyway, you've already made your money. But it comes down to this- who do you want to play your game? A million stupid people who would prefer instant gratification and have
NO sense of what makes a proper game and would stop playing once they grow up, or 250,000 people who
genuinely enjoy a good video game? And it's not a matter of "making a lot of money vs making no money", because Minecraft is already making MILLIONS just by EXISTING. You don't need to "market" anymore or anything- people will keep buying it.
If anything, at this rate, it will turn into World of Warcraft- where the continuous pandering will alienate your core userbase, and replace it with 12 year olds who have no ****ing sense of what's good. While it'll EXPLODE for a few years, it won't have NEAR the staying power it will- and eventually, something better will come out to dethrone it. Because there CAN be something better.
BECAUSE YOU NEVER LET THE GAME REACH ITS FULL POTENTIAL.
And if you think "lol, mojang wont read this... you're wasting your time", the sad thing is,
you're right. They WON'T. They won't listen to why their precious CREEPER SSSSsSSS DIAMONDS STEVE

isn't liked by the rest of the gaming community. They'll only listen to mindless compliments and kudos by people who have no idea what they're talking about.
I can go on for hours- HOURS- on what they could add. I've already given plenty of suggestions- suggestions that many intelligent people agree with on some degree or another. The thing is,
I don't need to. If this last bit- about not pandering to idiots- were to be considered and executed, everything else would fall into place. But at this point, I realize it's futile. The ideas won't get spread around. Even if my mod that I'm working on gets to be insanely successful, it won't be implemented. If it did, it'd get stripped of any and all good content, and put in as a zombified, watered-down, buggy mess. Because they would rather listen to
****ING REDDIT than any REMOTELY well thought-out idea that would upset 12 year old children with ADHD.
And that, ladies and gentlemen,
is the core problem of what's wrong with Minecraft.
----
AFTER-NOTES:
Some FAT's (Frequently Answered Things). If you want more detailed responses, read through the thread instead of being an ignorant shithead.
"Use mods."
This rant/discussion is not about mods. This is about the vanilla game. More specifically, the vanilla survival mode, and how it could be better. If you want a more detailed answer, read through the thread.
"Minecraft is not an RPG."
The changes I'm proposing are not intended to turn it into an RPG in the slightest. If anything, they would turn it from a boring, tedious, grindy game (a signature of RPG's) into a unique, dynamic, and enjoyable game.
"Players should be given the choice to play the game exactly as they want to."
If you don't want to die, go play creative mode. If you want to build, go to creative mode. The option to "play as you want to" is there- why have a magical button that can make the game easier for you with a simple click? It's not necessary.
"The game is about building, not fighting."
Creative mode is for building. Just because survival mode lacks content doesn't mean it's "not about fighting". That just means it lacks content.
"The game is fine."
It isn't. If it were "fine", they wouldn't still be adding updates and fixing things. Even if it WERE fine, why can't it be
better?
"Your changes are crap. They wouldn't make the game better."
Suggest better ones then! I highly encourage this.