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Player reports now private.

Player reports now private.

Lonewulfx3

Well-known member
Lonewulfx3
Lonewulfx3
I have read what SOV has posted about this topic already but I do not fully agree with the reasoning. I think it's a very bad thing that the reports have become private now.

First off I do agree that nobody should be threatened because they reported someone and there is some tension / bad vibes towards players like 1pick and others that seem to mass report. I get that making the reports private protects those people and causes less issues in some forum threads.

But what I mostly see when people are called mini mods is that they excessively try to lock threads that shouldn't really be locked yet. Give non informative answers (saying something that has already been said and doesn't provide anything new, etc) and don't read all the posts in the threads because they feel pressured in answering as soon as possible. That is what I see in common with most people that are being called mini mods. What I don't always see (publically on the forums) is people being called out for reporting too many players. So I would say it's a misjudgment to make it private just for that reason.

The main reason I don't like it that player reports have become private is that it takes one of the information points you have as a player away. If i would get muted/banned the first thing I would do is check the player reports to see if someone reported me. This way I could know why I got banned and potentially learn from it. If they're private that's no longer possible. So the only thing you can do is message mods at that point and ask them. But I don't think it's super likely that you're gonna get a direct answer and you're most likely going to be referred to the ban appeak page. The issue with ban appeals as far as I can tell is that when you get denied the only thing you see is "denied". That's super uninformative. I could potentially msg wqlk or hamoka but even that's not a certainty to get a direct answer and most players can't even do that. So taking one of the few points of information every player does have away is a bad thing imo.

Another reason why I think it's essential that reports are public is so that everybody can check if it's faked evidence or real evidence. There have been times that staff were inattentive and banned the player that was reported when the evidence was faked. Talking about the daily motion guy. Now of course they immediately retracted their actions and apologized but having everybody being able to look at it just gives that more eyes able to spot if it's real or not.

Lastly I used the player reports to see what gets accepted and what gets denied. It's learning by example. Since the rules are vague here and there and common sense is different for everybody it's sometimes nice to see what does and does not get accepted. I can't do this anymore and I don't like it.

So what I would suggest is to make the reports public again but make them anonymized. So only staff can see who actually reported the guy. But we can still see the report itself. that way the players can still earn brownie points from staff and we still have useful information at our disposal.
 
I have read what SOV has posted about this topic already but I do not fully agree with the reasoning. I think it's a very bad thing that the reports have become private now.

First off I do agree that nobody should be threatened because they reported someone and there is some tension / bad vibes towards players like 1pick and others that seem to mass report. I get that making the reports private protects those people and causes less issues in some forum threads.

But what I mostly see when people are called mini mods is that they excessively try to lock threads that shouldn't really be locked yet. Give non informative answers (saying something that has already been said and doesn't provide anything new, etc) and don't read all the posts in the threads because they feel pressured in answering as soon as possible. That is what I see in common with most people that are being called mini mods. What I don't always see (publically on the forums) is people being called out for reporting too many players. So I would say it's a misjudgment to make it private just for that reason.

The main reason I don't like it that player reports have become private is that it takes one of the information points you have as a player away. If i would get muted/banned the first thing I would do is check the player reports to see if someone reported me. This way I could know why I got banned and potentially learn from it. If they're private that's no longer possible. So the only thing you can do is message mods at that point and ask them. But I don't think it's super likely that you're gonna get a direct answer and you're most likely going to be referred to the ban appeak page. The issue with ban appeals as far as I can tell is that when you get denied the only thing you see is "denied". That's super uninformative. I could potentially msg wqlk or hamoka but even that's not a certainty to get a direct answer and most players can't even do that. So taking one of the few points of information every player does have away is a bad thing imo.

Another reason why I think it's essential that reports are public is so that everybody can check if it's faked evidence or real evidence. There have been times that staff were inattentive and banned the player that was reported when the evidence was faked. Talking about the daily motion guy. Now of course they immediately retracted their actions and apologized but having everybody being able to look at it just gives that more eyes able to spot if it's real or not.

Lastly I used the player reports to see what gets accepted and what gets denied. It's learning by example. Since the rules are vague here and there and common sense is different for everybody it's sometimes nice to see what does and does not get accepted. I can't do this anymore and I don't like it.

So what I would suggest is to make the reports public again but make them anonymized. So only staff can see who actually reported the guy. But we can still see the report itself. that way the players can still earn brownie points from staff and we still have useful information at our disposal.
I think it's a good idea to make player reports private, for the one main reason of people go to extremes to get your life destroyed because they were banned/muted. Someone has been swatted over something like this. So making them private prevents the potential of any doxing/ddossing/swatting occuring.
 
I think it's a good idea to make player reports private, for the one main reason of people go to extremes to get your life destroyed because they were banned/muted. Someone has been swatted over something like this. So making them private prevents the potential of any doxing/ddossing/swatting occuring.
Which is why I wrote the last paragraph. There is no need for the report it self to be private. It should just be anonymous for the non staff mezmbers. Staff should still be able to see who posted so that trolls can be punished.
 
Which is why I wrote the last paragraph. There is no need for the report it self to be private. It should just be anonymous for the non staff mezmbers. Staff should still be able to see who posted so that trolls can be punished.
People can still start pointing fingers on who reported them, basing it off of their texture pack, where they were at the time of the screenshot and so much more. If it where the case that someone is going to go the extreme, a person may be falsey accused of them getting them banned or muted leading to them being ddosed, harrassed and etc.
If you are punished the reasoning why should be in the message of the mute/ban. Although I agree in some parts of your agrument, keeping player reports private is the best decision which will benefit everyone. The players safety in my mind is always first.
 
If they're going to falsely accuse someone they were going to do it anyway no matter if there was a report or not. I do see your point of the skin being visible. But still for the rare case where someone is willing to go that far I find it a huge loss of info for all the other players. Now to be honest the whole argument of people can be doxed/ddosed/ swatted is stupid. To do any of those things you need way more than just their minecraft player name. You need actual info on where they live. You can be ddosed if you clicked on an ip grabber link or in some other ways. I agree with that. But being doxed/swatted means somewhere you were negligent with protecting your privacy. I'm not saying that they deserve to be swatted/doxed but I am saying that the reason it was possible was because of their own fault.

I can also assume that people don't go to trying to make someones life miserable just because they were reported once by them. To get to that point multiple stuff must have happened before. So even without the report they might still be targeted. I don't see the reports as a safety concern honestly. It's exaggerating. Because if someone was crazy enough to try and swat you just because of a report then they'll try and swat everyone willy nilly for multiple stupid reasons. Those kinds of people always pose a thread, reports or not.
A lot of unhappy players who have beef with other players do a lot to make their experience on here terrible, trust me a lot of players have the shortest temper it's ridiculous. You had also not mentioned when I said player would get harassed. Players will harass the people who report them and say vial things whether it'd be in-game, discord or whatever platform. You could agrue you could ignore them and take it. But what if a player is experiencing some sort of mental health issue and take things to heart when they know they shouldn't? One negative comment towards any player can go a LONG way. Just like how saying "Hi" to the quiet kid in school can go a long way for them. The playing experience for every player is number 1, everyone should feel welcomed and have a place in the community, a player shouldn't be able to dictate that. It's the matter of psycological warfare when it comes to toxicity. Obviously you cant eliminate 100% of the toxicity on the server, but you can help reduce it and this is just one way to do that. This decision is most likely irreversable, its for the best.
 
I feel like there maybe should be an option to public and private ones, most of us wouldn’t care if we are reporting a spammer so we would just do public where in other cases some people like to keep it private like if they had got their information (full name etc) leaked and could report it. I know you are able to msg a staff member but sometimes people are shy.
 
just as long as builder apps stay open dawg. Thast like the one thing i lvoe about the forums is reading some of the fanboy builder apps
same builder reports are hilarious I read one and it send show some of your builds and the builds were from a random site that said "good Minecraft builds". Or they just said I wanna meet skeppy
 
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