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What KitPvp Needs (I'm a friggen wannabe just yoinking this idea from what Skyblock needs dont bully me)

What KitPvp Needs (I'm a friggen wannabe just yoinking this idea from what Skyblock needs dont bully me)

tteesstt88p

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tteesstt88p
tteesstt88p
1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.

2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.

3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.

4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.

And yeah that's it. If you read till here, thanks. I speak the pov of a friggen non, no rank no purchases, but I honestly think this might benefit everybody. Tell me if there's something wrong with it.
 
1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.

2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.

3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.

4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.

And yeah that's it. If you read till here, thanks. I speak the pov of a friggen non, no rank no purchases, but I honestly think this might benefit everybody. Tell me if there's something wrong with it.
sir this is invadedlands
 
1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.

2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.

3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.

4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.

And yeah that's it. If you read till here, thanks. I speak the pov of a friggen non, no rank no purchases, but I honestly think this might benefit everybody. Tell me if there's something wrong with it.
sir pvplands is dead
 
I'm going to gave out opinions on some of these,


1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.
-1, The whole point of player warps is to allow the player who has recieved their warps to make it in whatever fashion they desire. They can be either competitive player warps with nothing but saferooms, or a decorative one like some I have seen. There really isn't an in between for any of them since it all runs on the creativity of the person who made the warp.

2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.

-1, warp shop isn't supposed to have their own kits. It's like a small convenience store for items that you may need like an extra speed potion or a piece of gear. There would be no need at all for custom "shop" kits because that would defeat the majority of the purpose of buying a rank such as vip. If anything you can purchase diamond gear at the shop and enchant is separately with the enchantments provided at the shop.

3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.
Sorry to say but I quite literally have no idea how this would benefit anyone. Everyone has access to the wasd keys and can move freely however they like..?

4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.
The parkour is a nice addition and is a nice add to the spawn area, but I don't see really any need to make it larger. The server primarily focuses on kit pvp, not a parkour course.

Hope this clears some of your ideas up
 
I'm going to gave out opinions on some of these,



-1, The whole point of player warps is to allow the player who has recieved their warps to make it in whatever fashion they desire. They can be either competitive player warps with nothing but saferooms, or a decorative one like some I have seen. There really isn't an in between for any of them since it all runs on the creativity of the person who made the warp.



-1, warp shop isn't supposed to have their own kits. It's like a small convenience store for items that you may need like an extra speed potion or a piece of gear. There would be no need at all for custom "shop" kits because that would defeat the majority of the purpose of buying a rank such as vip. If anything you can purchase diamond gear at the shop and enchant is separately with the enchantments provided at the shop.


Sorry to say but I quite literally have no idea how this would benefit anyone. Everyone has access to the wasd keys and can move freely however they like..?


The parkour is a nice addition and is a nice add to the spawn area, but I don't see really any need to make it larger. The server primarily focuses on kit pvp, not a parkour course.

Hope this clears some of your ideas up
oh tysm for your feedback! I'll be thinking with my thinking hat on and hopefully think of some more useful additions.
 
1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.

2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.

3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.

4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.

And yeah that's it. If you read till here, thanks. I speak the pov of a friggen non, no rank no purchases, but I honestly think this might benefit everybody. Tell me if there's something wrong with it.
no
 
Sorry to say but I quite literally have no idea how this would benefit anyone. Everyone has access to the wasd keys and can move freely however they like..?
Well for this I don't have too good of an explanation but I just want to give some more analysis to this. I just feel like players facing a certain way each time they spawn is encouraging them to go that way each time. I feel like this has to be a factor which plays in to where players fight and stuff. Of course, where players fight shouldn't be too important but of course this is spreading player counts around the whole map allowing them to just look at what the hard working builders made, and also make sure when your pvp with someone is almost done someone isn't just going to swoop in and clean. And also, I already mentioned this but just kinda wanna add to this is that sometimes I see people actively going out to explore the rest of the map looking for a fight somewhere new, but nobody actually goes there and just runs back. If you split the 4 seasons map into 4 and look at how many people actually go to the other seasons compared to the desert part, its an amazingly large difference. But of course yeah yeah I'm not too sure how this will give the server more profit but at least its something new.
 
1. More warps and stupid wacky warps. My reasoning behind this is that when I was a new player, /warp skeppy was my absolute favorite warp, and that was because the land and terrain is just dumb and stupid and wacky while not being infested by tryhards.
just go to playerwarps
2. Add more to /warp shop. Warp shop is this really cool and an idea which has a ton of potential, but nobody uses it because its extremely overpriced and overshadowed by kits. So instead of just buying a single item, why not add custom shop kits to the shop? Kits that you can't unlock but can only buy will at least be an upgrade to what we have now.
no, custom kits would ruin the point of ranked kits to add custom shop kits.
3. When you respawn in the Pvp lobby, you could be facing a random way. Yeah I know this is probably going to backfire, but my reasoning anyways is that the builders work so hard each reset to make an amazing map, and then nobody actually goes and fights in the different terrain because they just run straight forward and jump down. But also the people who do wanna go pvp in all the parts of the map, there's just nobody there to fight because everybody's still just running straight and jumping down.
HUH?????
4. Add a bigger spawn parkour. Well, I just wanted to say this because I noticed that the spawn parkour is somewhere everybody wants to go on. Like, the noobs, the nakeds, the tryhards, just everybody wants it. So why not make it bigger? Yeah yeah I technically don't have a legitimate reason for this but I just think that if its loved so much by so many people, I feel like expanding it would be a nice addition.
lol no
And yeah that's it. If you read till here, thanks. I speak the pov of a friggen non, no rank no purchases, but I honestly think this might benefit everybody. Tell me if there's something wrong with it.
 
Well for this I don't have too good of an explanation but I just want to give some more analysis to this. I just feel like players facing a certain way each time they spawn is encouraging them to go that way each time. I feel like this has to be a factor which plays in to where players fight and stuff. Of course, where players fight shouldn't be too important but of course this is spreading player counts around the whole map allowing them to just look at what the hard working builders made, and also make sure when your pvp with someone is almost done someone isn't just going to swoop in and clean. And also, I already mentioned this but just kinda wanna add to this is that sometimes I see people actively going out to explore the rest of the map looking for a fight somewhere new, but nobody actually goes there and just runs back. If you split the 4 seasons map into 4 and look at how many people actually go to the other seasons compared to the desert part, its an amazingly large difference. But of course yeah yeah I'm not too sure how this will give the server more profit but at least its something new.
It's kitpvp though, you could just do duels if you don't want anyone to 'swoop in and clean'. I mean kitpvp is meant to have lots of people running around fighting otherwise it would be duels, and people clean up a lot, that's just part of it. I guess people do run around the entire map anyways when you hit them they literally just turn into Mo Farah. People do fight all over the map, it's just more concentrated in certain areas. I mean we'll see if people like this idea and want it but personally i don't think it would do anything.
 
It's kitpvp though, you could just do duels if you don't want anyone to 'swoop in and clean'. I mean kitpvp is meant to have lots of people running around fighting otherwise it would be duels, and people clean up a lot, that's just part of it. I guess people do run around the entire map anyways when you hit them they literally just turn into Mo Farah. People do fight all over the map, it's just more concentrated in certain areas. I mean we'll see if people like this idea and want it but personally i don't think it would do anything.
hmm true. thanks for sharing
 
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