Startup:
1. Use any client (1.7.10~1.8.9) to play waterdrop, if you're in lunar 1.7.10 please turn off the "Lazy Chunk Loading", if you didn't turn off, the chunk will be reload after you jumped for 4 seconds.
2. When you're in kitpvp, click ESC(keyboard) - > Options - > Video Settings - > View Bobbing: ON - > OFF, also make your Render Distance to 10+ (if you don't make it farther, you can't even see lmao)
3. Before playing waterdrop, remember to make your minecraft to Full Screen(recommend), if you can't, it's fine with using small screen but its hard to win.
Ingame:
1. When you're jumping, look at the 5x5 area, toggle "Zoom" (able to make you see far) and look at water, if the map's jump area to the water board's distance < 100, you have 5 seconds to move to the block that you will fall in, if > 50, you have to look fast and do edits.
2. idk what to say lmao
1. Use any client (1.7.10~1.8.9) to play waterdrop, if you're in lunar 1.7.10 please turn off the "Lazy Chunk Loading", if you didn't turn off, the chunk will be reload after you jumped for 4 seconds.
2. When you're in kitpvp, click ESC(keyboard) - > Options - > Video Settings - > View Bobbing: ON - > OFF, also make your Render Distance to 10+ (if you don't make it farther, you can't even see lmao)
3. Before playing waterdrop, remember to make your minecraft to Full Screen(recommend), if you can't, it's fine with using small screen but its hard to win.
Ingame:
1. When you're jumping, look at the 5x5 area, toggle "Zoom" (able to make you see far) and look at water, if the map's jump area to the water board's distance < 100, you have 5 seconds to move to the block that you will fall in, if > 50, you have to look fast and do edits.
2. idk what to say lmao