With the survival reset coming relatively soon, there's bound to be changes/improvements to the server. If you could add/improve ONE thing for survival, what would it be? Personally, I'd like to see more endgame content as it becomes creative mode after reaching a certain level of wealth.
Something I've seen mentioned by other players is dungeons/special quests. The current problem with custom buildings in survival is that they can be looted quickly and lose importance very fast. If dungeons had bosses that refresh weekly and possibly could drop gear with custom enchants, the longevity of the server and player retention should increase. Additionally, quests could award special perks, such as +2% damage to [boss] or +1% money from all sources. Of course these would need a cap to not become overpowered. Just a thought though.
(yeah i know dungeons and quests are two separate things, i just dont care lmao)
Something I've seen mentioned by other players is dungeons/special quests. The current problem with custom buildings in survival is that they can be looted quickly and lose importance very fast. If dungeons had bosses that refresh weekly and possibly could drop gear with custom enchants, the longevity of the server and player retention should increase. Additionally, quests could award special perks, such as +2% damage to [boss] or +1% money from all sources. Of course these would need a cap to not become overpowered. Just a thought though.
(yeah i know dungeons and quests are two separate things, i just dont care lmao)