Disclaimer: this is not legal advice, it's kinda just for fun, don't blame me if you get banned for following it, staff very often read rules as "what they feel it's supposed to be" (i.e. in a way that makes the rule much easier to punish you for than the text actually says), and that's collective policy, not any one staff member's mischief
On Invaded, you generally have the right to not report players when you see them breaking the rules. However, this global "Gameplay Rule" may be the only one that requires you to report a player in any case. To know what it means and how broadly it applies, we need to answer two questions:
- Who is a "hacker"?
- What constitutes "knowingly teaming"?
For the first question, you would, by default, apply the plain English meaning of the word. That would be "a person who exploits vulnerabilities in computer systems to cause harm" or something like that. Obviously, that's probably not what Invaded means by it. However, we can determine that Invaded uses the word "hacker" in the technical sense known to our industry (Minecraft). This meaning is "a person who is guilty of cheating (using a game mod that is not on the allowed mods list)".
We know this because Invaded, while it doesn't explicitly define the term "hacker", has rules like this (emphasis mine):
Great, now we can write a clearer rule to follow:
"No knowingly teaming with any player who is using a non-allowed game modification",
but we still need to figure out what "knowingly teaming" is. Mddey ignored me when I asked, so we have to guess.
This rule was probably written by Zelkam himself back when KitPvP was Invaded's dominant gamemode, though it is a global gameplay rule. In KitPvP, "knowingly teaming" would literally mean collaborating with a player in PvP, which would obviously be an advantage if your teammate was hacking.
If that definition were what Invaded still used, even though Survival is now the dominant gamemode, you would not have to report "hackers" in any case. All it requires you to do is not collaborate with them in PvP. However, I strongly suspect that staff will enforce a broader definition.
The broadest reasonable definition I can think of for "knowingly teaming" is "knowingly gaining any sort of advantage from the actions of [a hacker]". If that's the definition currently used, you would be forced to remove this advantage in some way if, for example, you saw someone using an autoclicker at your mob farm. You would be gaining their AFK time for other farms as well as possibly the items from the mob farm itself depending on the design. You could remove your advantage by banning them from the claim or by reporting them for cheating. If you saw an autoclicking player and ignored them, staff could actually ban you for that.
If they instead use a slightly narrower but still reasonable definition, something like "knowingly collaborating with [a hacker] to gain any sort of advantage", you never need to actively do anything about hackers including reporting them. As long as you didn't ask the hacker to autoclick at your mob farm, it's your choice whether to report them, claim ban them, or leave them be. That would be consistent with the usual doctrine that reporting a player is a choice. [ETA: according to 7gtz, this is the official definition of "knowingly teaming" as of 12/30/2025]
I have no idea whether staff will use the broad definition or the narrower definition. I suspect they will prefer the broad definition because it allows them to punish more players, whether or not that's a good thing for the community. However, I'm sure some mod will reply with what they actually use.
The rule to actually follow, therefore, would be
"No knowingly gaining any sort of advantage from the actions of anyone you know to be using a mod that is not on the allowed mods list".
There are few things I report players for, but cheating at my farms is one of them, just to be safe from this. Staff "encourage" players to always report all offenses they see; however, this may not be in your interest or in the community's interest. It's your job to apply discretion whenever you see an offense other than cheating.
On Invaded, you generally have the right to not report players when you see them breaking the rules. However, this global "Gameplay Rule" may be the only one that requires you to report a player in any case. To know what it means and how broadly it applies, we need to answer two questions:
- Who is a "hacker"?
- What constitutes "knowingly teaming"?
For the first question, you would, by default, apply the plain English meaning of the word. That would be "a person who exploits vulnerabilities in computer systems to cause harm" or something like that. Obviously, that's probably not what Invaded means by it. However, we can determine that Invaded uses the word "hacker" in the technical sense known to our industry (Minecraft). This meaning is "a person who is guilty of cheating (using a game mod that is not on the allowed mods list)".
We know this because Invaded, while it doesn't explicitly define the term "hacker", has rules like this (emphasis mine):
and that's consistent with the meaning of "hacker" known to Minecraft players. Of course, you probably intuitively knew that already. Even though you did, it's good to check that there's nothing implying that they get to expand the definition of "hacker" to all rule-breakers. The phrase "hacking/cheating" implies that hacking is cheating, and not any other offense, as does the example listed for "fake hacking".
- No hacking/cheating or using any disallowed clients (Allowed Clients)
- No "fake hacking" meaning you purposely try to look like a hacker; this will carry the same punishment as an actual hacker. (e.g. sitting at spawn spinning around towards players and attacking to make it look like you have kill aura)
Great, now we can write a clearer rule to follow:
"No knowingly teaming with any player who is using a non-allowed game modification",
but we still need to figure out what "knowingly teaming" is. Mddey ignored me when I asked, so we have to guess.
This rule was probably written by Zelkam himself back when KitPvP was Invaded's dominant gamemode, though it is a global gameplay rule. In KitPvP, "knowingly teaming" would literally mean collaborating with a player in PvP, which would obviously be an advantage if your teammate was hacking.
If that definition were what Invaded still used, even though Survival is now the dominant gamemode, you would not have to report "hackers" in any case. All it requires you to do is not collaborate with them in PvP. However, I strongly suspect that staff will enforce a broader definition.
The broadest reasonable definition I can think of for "knowingly teaming" is "knowingly gaining any sort of advantage from the actions of [a hacker]". If that's the definition currently used, you would be forced to remove this advantage in some way if, for example, you saw someone using an autoclicker at your mob farm. You would be gaining their AFK time for other farms as well as possibly the items from the mob farm itself depending on the design. You could remove your advantage by banning them from the claim or by reporting them for cheating. If you saw an autoclicking player and ignored them, staff could actually ban you for that.
If they instead use a slightly narrower but still reasonable definition, something like "knowingly collaborating with [a hacker] to gain any sort of advantage", you never need to actively do anything about hackers including reporting them. As long as you didn't ask the hacker to autoclick at your mob farm, it's your choice whether to report them, claim ban them, or leave them be. That would be consistent with the usual doctrine that reporting a player is a choice. [ETA: according to 7gtz, this is the official definition of "knowingly teaming" as of 12/30/2025]
I have no idea whether staff will use the broad definition or the narrower definition. I suspect they will prefer the broad definition because it allows them to punish more players, whether or not that's a good thing for the community. However, I'm sure some mod will reply with what they actually use.
The rule to actually follow, therefore, would be
"No knowingly gaining any sort of advantage from the actions of anyone you know to be using a mod that is not on the allowed mods list".
There are few things I report players for, but cheating at my farms is one of them, just to be safe from this. Staff "encourage" players to always report all offenses they see; however, this may not be in your interest or in the community's interest. It's your job to apply discretion whenever you see an offense other than cheating.
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