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BEST SUGGESTIONS FOR KITPVP NEW RESET.

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BEST SUGGESTIONS FOR KITPVP NEW RESET.

For the record it isn't Minecraft, it's Mojang studios.

It's actually not as crazy as you would think, if you took the time to read the T&C's and the EULA's for any game you play it will have a section dedicated to the monetisation of the game and brand. Most would also be a lot stricter than Mojang's.

Without going into detail, and being cautious of what I say, by giving any form of reward for the topkills leaderboard you are making the server competitive and giving those who purchase keys and ranks an unfair advantage over those who don't and are thus breaking the EULA.
maybe give the person with the top kills a custom tag?
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
i don't feel like explaining but i disagree with 1. remove regen 4 pots altogether its easy
i also disagree with 4. because they literally can't and also that imo grinding isn't fun despite the reward

i don't get why the invaded community thinks they should control the game entirely
 
For the record it isn't Minecraft, it's Mojang studios.

It's actually not as crazy as you would think, if you took the time to read the T&C's and the EULA's for any game you play it will have a section dedicated to the monetisation of the game and brand. Most would also be a lot stricter than Mojang's.

Without going into detail, and being cautious of what I say, by giving any form of reward for the topkills leaderboard you are making the server competitive and giving those who purchase keys and ranks an unfair advantage over those who don't and are thus breaking the EULA.
Hello player named Nathan Underscore Ninety-Seven Also known as Nathan Underscore 97 As well as Nathan_97. I am a really big fan and the reason I am saying this is to you now is because Zackyyy did NOT acknowledge me as I am sadge that he did not say hi back. :(
 
i don't feel like explaining but i disagree with 1. remove regen 4 pots altogether its easy
i also disagree with 4. because they literally can't and also that imo grinding isn't fun despite the reward

i don't get why the invaded community thinks they should control the game entirely
Removing regen 4 pots isn't as easy as you think.
 
Reward in terms of for a leaderboard such as topkills? To my knowledge and understanding would violate the EULA.

An updated achievements system I would presume is something that could happen.
+1 make it so achievement rewards for kills can go higher then tier 3 maybe.
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
agree with all of these except #4 might still be in eula violation, as the game would be considered competitive, and selling p2w items is disallowed if the server is considered competitive.
 
For the record it isn't Minecraft, it's Mojang studios.

It's actually not as crazy as you would think, if you took the time to read the T&C's and the EULA's for any game you play it will have a section dedicated to the monetisation of the game and brand. Most would also be a lot stricter than Mojang's.

Without going into detail, and being cautious of what I say, by giving any form of reward for the topkills leaderboard you are making the server competitive and giving those who purchase keys and ranks an unfair advantage over those who don't and are thus breaking the EULA.
Ah yes, Now that makes sense. Now I. Understand :D

Also I will never ever read any games TOS nor Eula as it is to much work for my little brain that can’t spell more then half of the words I type without auto correct.
 
Also I will never ever read any games TOS nor Eula as it is to much work for my little brain that can’t spell more then half of the words I type without auto correct.
oh so that’s why you’re saying stuff that’s been answered already by the eula/tos
 
For the record it isn't Minecraft, it's Mojang studios.

It's actually not as crazy as you would think, if you took the time to read the T&C's and the EULA's for any game you play it will have a section dedicated to the monetisation of the game and brand. Most would also be a lot stricter than Mojang's.

Without going into detail, and being cautious of what I say, by giving any form of reward for the topkills leaderboard you are making the server competitive and giving those who purchase keys and ranks an unfair advantage over those who don't and are thus breaking the EULA.
basically mojang is money hungry and doesn’t want people that don’t spend money getting rewards^^
 
4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.
payouts are only fun for people who have more than 5 teammates online at all times!
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
+1
 
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