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BEST SUGGESTIONS FOR KITPVP NEW RESET.

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BEST SUGGESTIONS FOR KITPVP NEW RESET.

Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
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i think it would be cool to add something else to top kills like a rankup system kinda thing.

Each time you hit top kills after a stats reset, there will be a bar 10 lines long that when reached, automatically promotes the player to the next available rank. although each bar extends depending on the rank

eg; non > vip 10 bars
vip > mvp 25
mvp > pro 35
etc

obviously top kills wouldnt be the only way to get rankup points and also would open a new oppourtunity for staff to interact with the playerbase by hosting staff made events like simon says or something like prestieging gives you a point.

^^^^^^^^

with the addition of this, you could make irl trading bannable to prevent so many unwanted blacklists from innocent players being blacklisted.
 
U cant pay to win in uhc. Like u cant pay 20$ to get full diamonds armor at the start. Mojang just does not want to make the game pay to win.

500k is wayyyyyyyyyyyy to much Lmao
Not rly it cost 100k - 300k to get on leaderboards due to the cost of loot and stuff. And #5 on leader boards used to get 20$ which is worth around 700k-800k at a time of regular economy. So I would say 500k is under paying
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
very good ideas Zauns. I like
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
i agree with points 1, 2, 3, and 4 but nice suggestions
 
Hello tea man!
I believe sharpness 5 should be reintroduced to the server! I also have a slight inclination to believe that without stolen credit cards, many players will not have the amount of loot they have this map. This is just a small thought that nobody else has came up with! (Go me!)
 
Hello tea man!
I believe sharpness 5 should be reintroduced to the server! I also have a slight inclination to believe that without stolen credit cards, many players will not have the amount of loot they have this map. This is just a small thought that nobody else has came up with! (Go me!)
well until the card issue is fixed they arent gonna do much lol
 
Hey guys! Zauns here, I've played this server for a little longer than 4 years now and I'm quite experienced, I also know how the server works, so I'd like to suggest a few things (read thoroughly)

1. First of all, god apple cooldown, It says 1 minute however 30 seconds ur god appled, so god apples have a 30 second cooldown, however , regen 4 potions are also a thing, meaning you can god apple, then regen 4, then god apple, and be invincible for 1:30 minutes with 0 effort, this being brought up, I think god apple cooldowns should be increased by 30 seconds - 60 seconds.

2. Strength, This all being said, If god apple cooldowns are increased, strength must be nerfed, Strength should be rarer, causing server to be less p2w, making strength potions only appear once in the Invadedlands Crate key, rather than twice, meaning they go up in price, and they're rarer, causing a strength to be EXTREMELY powerful and rarer, meaning the god apple increase won't cause strengths to overtake the server.


3. Protection 4 armour, Strengths being rarer, means protection 4 will become more unfair, meaning I believe it should just be removed, due to strengths being rarer, Protection 4 is not needed at all, even if someone strengths, you can out chug it with crapples, showing the complete strength of p4, only costing around 5k a set aswell. (If sharp 5's come back, ignore this)


4. I also believe another form of payouts should come back, since buycraft isn't allowed, maybe introduce rank upgrades, paypal, or even just crate keys, causing the server to have more competition, and reason to play, currently the only reason is "fun" which is stupid due to the server not even being fun right now.

5. Loot drop crate keys again, allowing regular players to get lucky and get a crate key, to get the chance to get some good loot, this could be introduced by right clicking the key, and it goes into ur account virtually.

If you disagree with any of this, don't respond I don't care about your opinion, you have no clue how the server works most likely, anyway have a good day and hopefully some of this is considered.
I agree with your opinion, apart from the 2nd one, because I don't think the strenghts are very common at the moment, at least for a medium tier budget player, like me.
 
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