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Comparing Invaded kitpvp to others, and how some chances/improvements could be made

Comparing Invaded kitpvp to others, and how some chances/improvements could be made

What would really make stimulating for playing in this server are rewards. If they add rewards (i don't mean just buycraft, but any type of reward), all it would be more competitive. I think that probably, this would make players worthly to reach the top. And yea, there are lots of methods but in a kitpvp, i think this is indispensable. Anyway i'm still contrary to remove counters. It's a good idea but in my view, it's more funny how the server is now. Cause how i previously said, you just have to be a little smarter. I mean, yea, i agree with u that if there aren't timers, it would be more playable for players that don't have ranks but in my opinion, at the most it's better to reduce counters.
I see your point, the way the server is helps super skilled players thrive.

I just don't like that even if your good you could be comboing the heck outta somoene and some other dude just comes in and either steals the kill or just starts critting you out
 
I see your point, the way the server is helps super skilled players thrive.

I just don't like that even if your good you could be comboing the heck outta somoene and some other dude just comes in and either steals the kill or just starts critting you out
Oh yea, i agree with you about that. But, the problem is that this depends on the players. Anyway u’re right, it’s pretty annoying when someone jumps in
 
Oh yea, i agree with you about that. But, the problem is that this depends on the players. Anyway u’re right, it’s pretty annoying when someone jumps in
Still i feel like there should be at least one counter (or just remove timer for archer)

And the going across maps would really help spread people out and let people get more of a one on one enviroment
 
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