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Economy - Fixes and Problems

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Economy - Fixes and Problems

Atasuki

Well-known member
Tonetic
Tonetic
You may or not have realised, but KitPVP is becoming really easy, and not much fun. Everybody has the same loot, and making money is easy beyond words, this is partly due to new players buying stuff (which cannot be helped and is a good thing) and the achievements. The achievements really ruined the economy, what we once knew as kitpvp has become kitmap. Loot is super easy to acquire and the server is dying because of it. Players have simply just stopped finding it fun and so decide to quit. Some people will agree, some wont, which is good because this is a semi debate, but I think that
1. Achievement rewards need to be nerfed. Now hear me out, how long did it take for u to finish ur achievements? Average player takes 1-2 weeks, but how long ar maps? 6 months. So why are achievements so short term, this shouldnt be a thing and they need to be nerfed to make them harder or make them have more requirements, just do NOT add more to make them last longer, this will only further devastate the economy

This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.

I hope u can see what I mean by the economy being screwed and the player base down astronomically, hopefully we can see some tweaks and improvements going forward into next map.

Achievements are ruining the economy because of people farming them on alts, maybe limit them to 1 account doing them per IP

Edit: Ty chainkiller for some of these points.
 
You may or not have realised, but KitPVP is becoming really easy, and not much fun. Everybody has the same loot, and making money is easy beyond words, this is partly due to new players buying stuff (which cannot be helped and is a good thing) and the achievements. The achievements really ruined the economy, what we once knew as kitpvp has become kitmap. Loot is super easy to acquire and the server is dying because of it. Players have simply just stopped finding it fun and so decide to quit. Some people will agree, some wont, which is good because this is a semi debate, but I think that
1. Achievement rewards need to be nerfed. Now hear me out, how long did it take for u to finish ur achievements? Average player takes 1-2 weeks, but how long ar maps? 6 months. So why are achievements so short term, this shouldnt be a thing and they need to be nerfed to make them harder or make them have more requirements, just do NOT add more to make them last longer, this will only further devastate the economy

This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.

I hope u can see what I mean by the economy being screwed and the player base down astronomically, hopefully we can see some tweaks and improvements going forward into next map.

Achievements are ruining the economy because of people farming them on alts, maybe limit them to 1 account doing them per IP

Edit: Ty chainkiller for some of these points.
What if people use VPN's? Oh wait InvadedLands has a VPN blocker, my bad.
 
It would narrow down the amount of people farming them significantly.
invaded vpn blocker is trash, people still blacklist evade very easily, although yea this may lower some amount of achievement farming.
The achievements really ruined the economy
agreed, they either need to make the achievement take alot of time(preferably requirement to play regularly) or nerf the rewards.
just do NOT add more to make them last longer, this will only further devastate the economy
i think adding more would ultimately encourage a player to play more, nerfing all the rewards and adding more achievements is the most beneficial for the server and the economy imo
This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.
been suggested too many times.. instas from kit mvp should be shifted to pro and insta2s from pro should be shifted to lord. lord rank upgrade costs around $20 just for /invsee, a kit worth 3k and 5 pvs, definitely should be buffed and lower ranks should be nerfed.
 
You may or not have realised, but KitPVP is becoming really easy, and not much fun. Everybody has the same loot, and making money is easy beyond words, this is partly due to new players buying stuff (which cannot be helped and is a good thing) and the achievements. The achievements really ruined the economy, what we once knew as kitpvp has become kitmap. Loot is super easy to acquire and the server is dying because of it. Players have simply just stopped finding it fun and so decide to quit. Some people will agree, some wont, which is good because this is a semi debate, but I think that
1. Achievement rewards need to be nerfed. Now hear me out, how long did it take for u to finish ur achievements? Average player takes 1-2 weeks, but how long ar maps? 6 months. So why are achievements so short term, this shouldnt be a thing and they need to be nerfed to make them harder or make them have more requirements, just do NOT add more to make them last longer, this will only further devastate the economy

This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.

I hope u can see what I mean by the economy being screwed and the player base down astronomically, hopefully we can see some tweaks and improvements going forward into next map.

Achievements are ruining the economy because of people farming them on alts, maybe limit them to 1 account doing them per IP

Edit: Ty chainkiller for some of these points.
If you limit it to one per ip, let's say me and my brother are playing, what happens is that only one of us can complete the achievements, which is unfair and mean.
 
You may or not have realised, but KitPVP is becoming really easy, and not much fun. Everybody has the same loot, and making money is easy beyond words, this is partly due to new players buying stuff (which cannot be helped and is a good thing) and the achievements. The achievements really ruined the economy, what we once knew as kitpvp has become kitmap. Loot is super easy to acquire and the server is dying because of it. Players have simply just stopped finding it fun and so decide to quit. Some people will agree, some wont, which is good because this is a semi debate, but I think that
1. Achievement rewards need to be nerfed. Now hear me out, how long did it take for u to finish ur achievements? Average player takes 1-2 weeks, but how long ar maps? 6 months. So why are achievements so short term, this shouldnt be a thing and they need to be nerfed to make them harder or make them have more requirements, just do NOT add more to make them last longer, this will only further devastate the economy

This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.

I hope u can see what I mean by the economy being screwed and the player base down astronomically, hopefully we can see some tweaks and improvements going forward into next map.

Achievements are ruining the economy because of people farming them on alts, maybe limit them to 1 account doing them per IP

Edit: Ty chainkiller for some of these points.
I can understand but if people didnt have loot then they wouldnt want to play the server because not everyone has time to play all day and gain loot
 
I can understand but if people didnt have loot then they wouldnt want to play the server because not everyone has time to play all day and gain loot
U dont need to play all day to get loot, if u dont have loot it's just because u suck plain and simple
 
The economy is definitely unbalanced right now, there are many ways of fixing it but idk if it is really classed as a priority, unfortunately. ?‍♂️
 
economy for strength is ruined because str player pots are no longer a thing + insta's also somehow got ruined as well. Same goes for s4's.

yup, alot has been ruined, unfortunately.
In terms of the general economy, I guess they just use the reset as a way of balancing it for a short period of time.
 
If you limit it to one per ip, let's say me and my brother are playing, what happens is that only one of us can complete the achievements, which is unfair and mean.
already been said but, it would cause more good than harm. and also, one of the achievements that ruined the economy and had an insane reward was the one where u get 2 str and 2 crate keys for drinking 350 pots. and, u and ur brother could help each other to do that, and split it. 1 strength, 1 crate key. (for each of you.) there are alternatives for you.
 
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You may or not have realised, but KitPVP is becoming really easy, and not much fun. Everybody has the same loot, and making money is easy beyond words, this is partly due to new players buying stuff (which cannot be helped and is a good thing) and the achievements. The achievements really ruined the economy, what we once knew as kitpvp has become kitmap. Loot is super easy to acquire and the server is dying because of it. Players have simply just stopped finding it fun and so decide to quit. Some people will agree, some wont, which is good because this is a semi debate, but I think that
1. Achievement rewards need to be nerfed. Now hear me out, how long did it take for u to finish ur achievements? Average player takes 1-2 weeks, but how long ar maps? 6 months. So why are achievements so short term, this shouldnt be a thing and they need to be nerfed to make them harder or make them have more requirements, just do NOT add more to make them last longer, this will only further devastate the economy

This point has been made already, but kit Lord is pretty trash, it's only good for the bow and p2. Compared to kit mvp and kit pro, it's terrible. Please fix this.

I hope u can see what I mean by the economy being screwed and the player base down astronomically, hopefully we can see some tweaks and improvements going forward into next map.

Achievements are ruining the economy because of people farming them on alts, maybe limit them to 1 account doing them per IP

Edit: Ty chainkiller for some of these points.
yes
 
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