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Events need to be updated..

Events need to be updated..

Acceqted

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Acceqted
Acceqted
Hey y'all,

So to preface this thread, this is not a "bash" to any of the game developers or those who helped created the events, I honestly just think small little things need to be changed in order to advance the events to their fullest potential. I completely understand if developers are not looking at advancing this game mode, but I just thought I could share my two-cents on what I think.

Here we go,

TNT Tag: To start off, a new map would be crucial for this gamemode - simply so that it doesn't get old. Those with the TNT should receive speed so they aren't running around hopelessly not being able to catch whoever tagged them. Nearing the end of the game is starts to turn in a luck based game more than skill. Now without copying Hypixel, there needs to be a way to change how the final 5 go down. Feel free to discuss down below.

LMS:
In my opinion the worst event as of right now, again, you can use another map to spice things us. I think that adding some sort of either hunger loss or border shrink will cause players to kill each-other. In terms of fixing the teaming problem, if killing a player will either upgrade a piece of armor or some sort of possible weapon advancement - it could encourage more PvP. Another player suggested possibly a wither effect if you do not hit for x amount of seconds. Another suggestion which I think is crucial is healing you to full HP after every kill, players are not going to kill if they can easily get cleaned - common sense.

OITQ: Honestly the event is not bad, I think a smaller map could both speed up the game or keeping the map and adding more players? I don't think this one has much to change to be completely honest.

Brackets: Brackets needs to be a faster event in my opinion, it can reach up to 30 min+ games which is frustrating to only lose in a 30 second match. If you were to make Brackets tournament style in which everyone is fighting at the same time and advances to the next bracket it would go so much faster. Only issue is that spectating would not be the same, feel free to use this as a base and build off of it down below. As well a possible border or wither effect will reduce those who run and avoid fighting.

KOTH: It's fine in my opinion, kinda rigged cause I believe it just randomly picks who's capping. It could use a new map but meh, one of the more fair events.

Sumo: Again, this is one of the better events, the only change I would make is possibly making it tournament style to speed things up similar to Brackets. But honestly, this is fine as is.

Spleef: This is fine.

Race of Death: This is fine, possibly adding more maps could make a more exciting event.

Red Rover: Best event.

Wool Shuffle: If it is possible, changing the map every game and randomizing which colors go where would make the game that much more fun. Right now there are certain spots (ex. Corner blue wool) which gets annoying. But otherwise it's fine.

Waterdrop: This event is fine but lasts too long sometimes. Not sure if adding a max rounds could stop this or something else, feel free to comment your thoughts on this one especially.

TDM: More maps & that's it really.

If you made it this far, thanks for reading. I honestly would love to bounce off of any ideas/suggestions you guys have. I think Invaded has a great event platform and needs to utilize it even more.
 
in waterdrop i think there should be other obstacles added like fences or any way to make it harder to make the jumps after theyre single-holed spaces. i also think for team sumo there should be maybe 2 minutes to join or just a bit longer because its hard to clear inventories, make and invite people to parties, and join all within a minute. gg for rest doe
 
Hey y'all,

So to preface this thread, this is not a "bash" to any of the game developers or those who helped created the events, I honestly just think small little things need to be changed in order to advance the events to their fullest potential. I completely understand if developers are not looking at advancing this game mode, but I just thought I could share my two-cents on what I think.

Here we go,

TNT Tag: To start off, a new map would be crucial for this gamemode - simply so that it doesn't get old. Those with the TNT should receive speed so they aren't running around hopelessly not being able to catch whoever tagged them. Nearing the end of the game is starts to turn in a luck based game more than skill. Now without copying Hypixel, there needs to be a way to change how the final 5 go down. Feel free to discuss down below.

LMS:
In my opinion the worst event as of right now, again, you can use another map to spice things us. I think that adding some sort of either hunger loss or border shrink will cause players to kill each-other. In terms of fixing the teaming problem, if killing a player will either upgrade a piece of armor or some sort of possible weapon advancement - it could encourage more PvP. Another player suggested possibly a wither effect if you do not hit for x amount of seconds. Another suggestion which I think is crucial is healing you to full HP after every kill, players are not going to kill if they can easily get cleaned - common sense.

OITQ: Honestly the event is not bad, I think a smaller map could both speed up the game or keeping the map and adding more players? I don't think this one has much to change to be completely honest.

Brackets: Brackets needs to be a faster event in my opinion, it can reach up to 30 min+ games which is frustrating to only lose in a 30 second match. If you were to make Brackets tournament style in which everyone is fighting at the same time and advances to the next bracket it would go so much faster. Only issue is that spectating would not be the same, feel free to use this as a base and build off of it down below. As well a possible border or wither effect will reduce those who run and avoid fighting.

KOTH: It's fine in my opinion, kinda rigged cause I believe it just randomly picks who's capping. It could use a new map but meh, one of the more fair events.

Sumo: Again, this is one of the better events, the only change I would make is possibly making it tournament style to speed things up similar to Brackets. But honestly, this is fine as is.

Spleef: This is fine.

Race of Death: This is fine, possibly adding more maps could make a more exciting event.

Red Rover: Best event.

Wool Shuffle: If it is possible, changing the map every game and randomizing which colors go where would make the game that much more fun. Right now there are certain spots (ex. Corner blue wool) which gets annoying. But otherwise it's fine.

Waterdrop: This event is fine but lasts too long sometimes. Not sure if adding a max rounds could stop this or something else, feel free to comment your thoughts on this one especially.

TDM: More maps & that's it really.

If you made it this far, thanks for reading. I honestly would love to bounce off of any ideas/suggestions you guys have. I think Invaded has a great event platform and needs to utilize it even more.
yeah, i definitely think the events are a bit lackluster at the moment
 
Hey y'all,

So to preface this thread, this is not a "bash" to any of the game developers or those who helped created the events, I honestly just think small little things need to be changed in order to advance the events to their fullest potential. I completely understand if developers are not looking at advancing this game mode, but I just thought I could share my two-cents on what I think.

Here we go,

TNT Tag: To start off, a new map would be crucial for this gamemode - simply so that it doesn't get old. Those with the TNT should receive speed so they aren't running around hopelessly not being able to catch whoever tagged them. Nearing the end of the game is starts to turn in a luck based game more than skill. Now without copying Hypixel, there needs to be a way to change how the final 5 go down. Feel free to discuss down below.

LMS:
In my opinion the worst event as of right now, again, you can use another map to spice things us. I think that adding some sort of either hunger loss or border shrink will cause players to kill each-other. In terms of fixing the teaming problem, if killing a player will either upgrade a piece of armor or some sort of possible weapon advancement - it could encourage more PvP. Another player suggested possibly a wither effect if you do not hit for x amount of seconds. Another suggestion which I think is crucial is healing you to full HP after every kill, players are not going to kill if they can easily get cleaned - common sense.

OITQ: Honestly the event is not bad, I think a smaller map could both speed up the game or keeping the map and adding more players? I don't think this one has much to change to be completely honest.

Brackets: Brackets needs to be a faster event in my opinion, it can reach up to 30 min+ games which is frustrating to only lose in a 30 second match. If you were to make Brackets tournament style in which everyone is fighting at the same time and advances to the next bracket it would go so much faster. Only issue is that spectating would not be the same, feel free to use this as a base and build off of it down below. As well a possible border or wither effect will reduce those who run and avoid fighting.

KOTH: It's fine in my opinion, kinda rigged cause I believe it just randomly picks who's capping. It could use a new map but meh, one of the more fair events.

Sumo: Again, this is one of the better events, the only change I would make is possibly making it tournament style to speed things up similar to Brackets. But honestly, this is fine as is.

Spleef: This is fine.

Race of Death: This is fine, possibly adding more maps could make a more exciting event.

Red Rover: Best event.

Wool Shuffle: If it is possible, changing the map every game and randomizing which colors go where would make the game that much more fun. Right now there are certain spots (ex. Corner blue wool) which gets annoying. But otherwise it's fine.

Waterdrop: This event is fine but lasts too long sometimes. Not sure if adding a max rounds could stop this or something else, feel free to comment your thoughts on this one especially.

TDM: More maps & that's it really.

If you made it this far, thanks for reading. I honestly would love to bounce off of any ideas/suggestions you guys have. I think Invaded has a great event platform and needs to utilize it even more.
Yea, suggest it to the player coun-
 
Hey y'all,

So to preface this thread, this is not a "bash" to any of the game developers or those who helped created the events, I honestly just think small little things need to be changed in order to advance the events to their fullest potential. I completely understand if developers are not looking at advancing this game mode, but I just thought I could share my two-cents on what I think.

Here we go,

TNT Tag: To start off, a new map would be crucial for this gamemode - simply so that it doesn't get old. Those with the TNT should receive speed so they aren't running around hopelessly not being able to catch whoever tagged them. Nearing the end of the game is starts to turn in a luck based game more than skill. Now without copying Hypixel, there needs to be a way to change how the final 5 go down. Feel free to discuss down below.

LMS:
In my opinion the worst event as of right now, again, you can use another map to spice things us. I think that adding some sort of either hunger loss or border shrink will cause players to kill each-other. In terms of fixing the teaming problem, if killing a player will either upgrade a piece of armor or some sort of possible weapon advancement - it could encourage more PvP. Another player suggested possibly a wither effect if you do not hit for x amount of seconds. Another suggestion which I think is crucial is healing you to full HP after every kill, players are not going to kill if they can easily get cleaned - common sense.

OITQ: Honestly the event is not bad, I think a smaller map could both speed up the game or keeping the map and adding more players? I don't think this one has much to change to be completely honest.

Brackets: Brackets needs to be a faster event in my opinion, it can reach up to 30 min+ games which is frustrating to only lose in a 30 second match. If you were to make Brackets tournament style in which everyone is fighting at the same time and advances to the next bracket it would go so much faster. Only issue is that spectating would not be the same, feel free to use this as a base and build off of it down below. As well a possible border or wither effect will reduce those who run and avoid fighting.

KOTH: It's fine in my opinion, kinda rigged cause I believe it just randomly picks who's capping. It could use a new map but meh, one of the more fair events.

Sumo: Again, this is one of the better events, the only change I would make is possibly making it tournament style to speed things up similar to Brackets. But honestly, this is fine as is.

Spleef: This is fine.

Race of Death: This is fine, possibly adding more maps could make a more exciting event.

Red Rover: Best event.

Wool Shuffle: If it is possible, changing the map every game and randomizing which colors go where would make the game that much more fun. Right now there are certain spots (ex. Corner blue wool) which gets annoying. But otherwise it's fine.

Waterdrop: This event is fine but lasts too long sometimes. Not sure if adding a max rounds could stop this or something else, feel free to comment your thoughts on this one especially.

TDM: More maps & that's it really.

If you made it this far, thanks for reading. I honestly would love to bounce off of any ideas/suggestions you guys have. I think Invaded has a great event platform and needs to utilize it even more.
brackets just needs to have 3 1v1s happening at the same time in small arenas.
 
in waterdrop i think there should be other obstacles added like fences or any way to make it harder to make the jumps after theyre single-holed spaces. i also think for team sumo there should be maybe 2 minutes to join or just a bit longer because its hard to clear inventories, make and invite people to parties, and join all within a minute. gg for rest doe
^^^ the other events just need new maps
 
i rly want rod map to be updated it has been so long. also they needa extend the time limit on lms to like 15 mins or smthing
 
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