Hey, before this is written I know this is gonna be a long post so this is just like a heads up for anyone who doesn't want to read just skip it. There will be no TL;DR because I think a short summary doesn't do enough to explain everything in my reply so that's that. I also want to preface this by mentioning I was active as a member during the IPC, and I was a Jr Councillor before it shut down, so I remember how this worked.
Okay, here we go.
I'm just going to start with this; the IPC did not work. Nothing about it was nearly as productive as it was designed to be, and that's not really anyone's fault. When suggestions are made to managers, and more importantly developers, they have to be clear, organized and show a history of discussion and community engagement. This is something that the IPC never could achieve properly, and something that the suggestions tab on the forums does more effectively for many reasons which I will get to later.
My goal here isn't to completely kill the dream. I think an IPC v2 could really work wonders for the community, and community engagement and it could be a good thing. But like all suggestions I handle, I'm going to be the devil's advocate and run through some problems and issues in the hopes that people can band together and offer reasonable and feasible solutions to the issues I bring up. I've said before that the strongest suggestions will be able to stand up to severe criticism and this is no exception.
Just as a small note I will be quoting @vunsh 's google doc first, then I will go through some of the thread's replies.
Problems with an IPC v2
Document
The second part of this would be accessibility to make suggestions, especially for new players. Having a really involved and complicated system for players to make suggestions to the server will deter and confuse new players to the point where they give up on their suggestions altogether. I know this because the same thing happened to me when I first joined invaded. Our current system of just making a forums account and being able to post a suggestion is much easier.
The third caveat to having a suggestion-centric system is the inability for us to accept and incorporate suggestions at this time. There are currently major, critical development projects underway that require the full attention of the developers. There is no current timetable for this, however, updates will be provided when they are able to be provided, and when it is appropriate to do so.
However just as an explanation as to why they are ever closed at all, we previously closed them to give developers more room to breathe and focus on a small set of suggestions while preparing resets before we asked for more as to not overwhelm them.
Forum Thread Replies
2. If they feel that way, that is unfortunate because this is just not true. However, staff members creating an IPC with suggestions as a focus is not us caring about the community, because it is a flawed system that is bound to fail as it fixes a non-existent problem in which there is already a better system. As I said, it would be more feasible and effective if the purpose was re-thought.
3. See 2.
I will leave this thread open so that more discussion can be made on this topic. However, I invite players to either challenge the points I mentioned or shift their mindset of what an IPC should look like, as it is a firm belief of mine and the staff team that suggestions aren't the future of a potential IPC project.
Okay, here we go.
I'm just going to start with this; the IPC did not work. Nothing about it was nearly as productive as it was designed to be, and that's not really anyone's fault. When suggestions are made to managers, and more importantly developers, they have to be clear, organized and show a history of discussion and community engagement. This is something that the IPC never could achieve properly, and something that the suggestions tab on the forums does more effectively for many reasons which I will get to later.
My goal here isn't to completely kill the dream. I think an IPC v2 could really work wonders for the community, and community engagement and it could be a good thing. But like all suggestions I handle, I'm going to be the devil's advocate and run through some problems and issues in the hopes that people can band together and offer reasonable and feasible solutions to the issues I bring up. I've said before that the strongest suggestions will be able to stand up to severe criticism and this is no exception.
Just as a small note I will be quoting @vunsh 's google doc first, then I will go through some of the thread's replies.
Problems with an IPC v2
Document
Here's the thing with the way suggestions are brought to managers and developers. If you look back at the closed suggestions around October of 2020, You will see nothing but suggestions with me as the last person to reply. Here's what I did while dealing with suggestions:The fatal flaw of the IPC was the fact that little to no suggestions were actually implemented at all, eventually resulting in the original IPC shutting down…
- Go through and not only read every serious suggestion, but then you have to read ALL the replies up to that point.
- Reply to most suggestions with concerns to see if they are truly wanted/needed.
- Summarize every suggestion with your own wording to align with context and concerns of behind-the-scenes considerations (staff's opinions, server operations - basically what is and isn't possible).
- Create an extensive reference list where at the end of each suggestion you put an [1] etc, and create a reference table at the bottom of the document so managers and developers alike can reference the original post if they need to.
The second part of this would be accessibility to make suggestions, especially for new players. Having a really involved and complicated system for players to make suggestions to the server will deter and confuse new players to the point where they give up on their suggestions altogether. I know this because the same thing happened to me when I first joined invaded. Our current system of just making a forums account and being able to post a suggestion is much easier.
The third caveat to having a suggestion-centric system is the inability for us to accept and incorporate suggestions at this time. There are currently major, critical development projects underway that require the full attention of the developers. There is no current timetable for this, however, updates will be provided when they are able to be provided, and when it is appropriate to do so.
I totally understand why lots of players are concerned about this being the case. Currently, with everything that has happened with the server, managers need to make more critical problems their priority right now. Rest assured however that As soon as suggestions can be opened, I will encourage managers to do so.2. Sometimes, the suggestion tab isn't open at all. This is concerning as players deserve to have their voice heard by the staff team in an effective way.
However just as an explanation as to why they are ever closed at all, we previously closed them to give developers more room to breathe and focus on a small set of suggestions while preparing resets before we asked for more as to not overwhelm them.
I would hope that my prior explanation of the suggestions process would render this statement moot; no serious suggestion is ever disregarded.Players want a place to give feedback that actually matters, not a forum post that gets disregarded.
This is very unlikely to ever happen if the focus is on providing suggestions. I will reiterate that, in my opinion, the best way to move forward with a potential IPC project would be to shift the focus to community engagement projects that will be more likely implemented in a "player council" environment here on Invaded.
- Become an official part of Invadedlands - includes Invaded staff and higher ups.
Forums.
- Create an effective system in which suggestions are to be voted on and passed onto management.
Forums.Something that is really great about the suggestions panel on the forums is staff involvement. I think it is reasonable to include staff members in the final voting process for suggestions that would be sent to managers, as they would have the most experience and communication with them.
Under no circumstances would an official player council (or even an unofficial one to which a staff member is assigned) would ever be created by someone who is not at the very least a senior member of the staff team. This is for multiple reasons, not the least of which concerns security, moderation, or accountability of the way this player council represents the server's public image. This is in no way meant to completely disregard any and all work you have done, however, if an IPC were to be set up, it would be set up by senior members of the team.Setting up - There is no doubt that setting up an entire player council is something that will take a lot of effort and time. However, this is something that we have decided to help speed along for managers. We have already created a discord server (link) in which most channel permissions are already set up. Councillor guidelines, rules, permissions, etc are already set in place. The ticket system is almost finished, and can be refined at any point in time by managers. There is even a custom bot that we created for the server specifically that can help with moderation and FAQs. This shows our dedication to creating a space for the community that would really be helpful, and something we take pride in. Of course, if there is anything that needs to be adjusted management can always do so.
You are right when you say that moderation duties would cut into the staff's time, which at a point where we are stretched thin is unacceptable. As such, we would need to be more staffed up to consider officially implementing this. By extension, if this were an official part of the Invadedlands Network, we would not allow players to staff this server, at least players selected by councilors. They would have to complete a similar application to the Discord staff application and be approved by whoever is the Discord Staff Manager at that time. This is yet another reason why this cannot happen at this time.Staff time - Another issue that arises is staff time and dedication that would have to happen in the council. We have some clarifications that can maybe ease some concerns regarding this. First, moderation of the discord would likely be separate and there could be moderation applications for the IPC discord. Since it is a player council, it seems fair to have players moderate it.
ForumsSecondly, suggestions that would have to be approved by staff members are not everyday suggestions you see in tickets. These would be suggestions that would already have been debated and voted on, and staff members would have 1 - 2 lines of the suggestion to deal with. They would simply decide if it is truly reasonable for the server, and move on to the next one. I feel since there are already some staff members on board with this idea, this wouldn’t be much of an issue at all.
Forums, and again, the focus should be shifted away from suggestions.Difference between past and now - While the council was run by Apex (@ApexWasabi tysm for everything < 3), there was an overwhelming amount of suggestions that even if management saw, there was no way they could read them all and implement them realistically. This is easily solvable! One of the main things that was causing this issue was the fact that too many suggestions were being able to pass on. A lot of these suggestions were completely game changing, huge suggestions that could not easily be implemented and benefit the server. They were accepted because they seemed like a cool addition, as councilors at the time voted more on how nice the suggestion is than how reasonable it is to add to the server. With this in mind, creating a new step where moderators finalize suggestions before sending them to managers increases official invaded involvement, and also makes sure that every suggestion that is sent is something that can actually be achieved.
Forum Thread Replies
1. The suggestion tab is regularly and often checked by staff members when they are opened up. I have explained why they are not open currently in previous statements.As a former member of the IPC near the end, I think this would be a positive addition to the community for a few reasons:
1.
The suggestion forum isn't often checked by staff (or so it appears so). This ensures the staff team doesn't need to go through all of the suggestions. The councillor's are able to run through the suggestions and only approve the ones that are needed. Which can be forwarded to Management. This leaves staff for other jobs instead of running through suggestions, some of which are jokes and waste the teams time.
2.
A lot of people believe that staff just don't care about the community. They do based on a couple conversations talked about surrounding the affixes threads. This would ensure the community does feel
heard and as stated before, frees up the team for other tasks.
3.
A lot of people agree Invaded isn't in the best state at the moment. This gives a chance for the community to rebuild strongly based on what the community wants.
Back when I heard news the IPC was closing I thought it was a positive impact on the IL community, I still believe it is and should be added back.
2. If they feel that way, that is unfortunate because this is just not true. However, staff members creating an IPC with suggestions as a focus is not us caring about the community, because it is a flawed system that is bound to fail as it fixes a non-existent problem in which there is already a better system. As I said, it would be more feasible and effective if the purpose was re-thought.
3. See 2.
We don't need a complicated council system to do the job of one person (see above regarding the suggestions process).The IPC is just another way for us to filter the suggestions before we give them to management or staff to ensure we only give them the ones that would be good for the community, meaning they wouldn't get the ones that have no benefit or the troll ones.
I can't speak about times before I was a staff member, however, I kept pushing Mega to open the suggestions tab and after a while, he did. When I presented that organized document to him and Neon, they listened and were incredibly receptive. Not to say that prior management did not have its flaws, but I think that a different approach is needed when you face challenges such as this. It's not necessarily about who's at the helm, but rather how to present new ideas when you consider all the variables.The system did not work out before because suggestions were delivered to management, but were often ignored. Now that new blood is on the management, might as well give it a try and see how it goes.
See the suggestions process above.I feel like this will be brought up heavily when didgo posts his response, so I'll respond to this idea when I respond to his post : )
I neither see the value of Sr Councillors/Head Councillors nor do I believe that such positions would be needed. If this is an official project from Invaded, a staff member (or members) would take that role. That head counselor position served no real purpose and in a different system, it's not needed.make me head councillor again
I will leave this thread open so that more discussion can be made on this topic. However, I invite players to either challenge the points I mentioned or shift their mindset of what an IPC should look like, as it is a firm belief of mine and the staff team that suggestions aren't the future of a potential IPC project.