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KitPvP Ideas

KitPvP Ideas

cFusion

Active member
LSDCONSUMER
LSDCONSUMER
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
 
Maybe you could also add a Noob kit, with a 20 min cooldown who has leather armour, wooden sword, poison potions(not splash) and a fishing rod.
 
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
I dont understand..
you have clearly seen like 10+ posts of these same threads and yet none of them has been looked at or implemented
So why make another one
Like it is good ideas and people will say yeah good ideas +1 but they will never actually be seen
 
Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.
This is an amazing idea, but quite hard to implement. However, if it's done right, it can turn out amazing, but it'll likely not get implemented (too much coding / too much server resources used)
Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.
This is a great suggestion, there was already a thread about clans and it details how they can be implemented in great detail.
Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
For potion master, dunno... at least a weapon and some basic armour'd be nice.
the Tank one is pretty op, maybe 24 hours cooldown and only for a certain kit.
The other ones are nice in my opinion.
 
Hello again,

KitPvP ids getting quite repetitive. Everyone knows that so, I thought I would make some suggestions. This is mostly a repost but I have added a few ideas and organized them. I do not expect them to be added as they are ONLY IDEAS so don't hate.

Singlecombat:

I have recently noticed a lot of complaints due to people teaming on players. My Idea would be adding "Singlecombat" areas where you can only attack the person that combat tagged you/you tagged them. This could be in specific areas of the map. This would make KitPvP way more enjoyable and make third partying less common.

Clan System:

I would also add a "clan" system. This would mean that if you join or create a clan, everyone in that clan could not attack each other. Obviously there would have to be a maximum amount of players in a clan(My Suggestion would be 20). You could also add a "Clan Top" with top kills just like there is with single leaderboards. With this I would add "Clan Wars" were two clan's have a 1 day "war" and the clan with more kills by the end of the day wins something(I would like to have some suggestions). Obviously You could only fight clans with equal amount of members. I don't know how you would "initiate" a war but I am open to suggestions.

Kit Ideas:

Potion Master(48-hour cooldown):

  • 1 Instant Damage 1 Splash Potion
  • 1 Instant Damage 2 Splash Potion
  • 1 Speed 8:00/3:00
  • 1 Speed 2 1:30
  • 1 Instant Health 1 Splash Potion
  • 1 Instant Health 2 Splash Potion
  • 2 Fire Resistance 3:00
  • 2 Regeneration 2 0:22
  • 1 Jump Boost 2 1:30(Maybe)
Soup(3-hour cooldown):
  • Sharpness 3, Unbreaking 3 Stone Sword
  • 10 Golden Apples
  • 34 Soups
  • Protection 3, Unbreaking 1 Iron Armour
Tank(12-hour cooldown):
  • Protection 1, Unbreaking 3 Diamond Armour
  • 32 Golden Apples
  • 2 God Apples
  • Sharpness 1 Diamond Sword
  • Power 3, Punch 2, Infinity, Flame 1 Bow
  • 1 Arrow
Trapper(24-hour cooldown):
  • Blast Protection 3, Unbreaking 2 Iron Armour
  • 10 Pre-Ignited TNT(When Placed will ignite)
  • Lava Bucket (Despawns after 10 seconds)
  • 20 Golden Apples
  • 2 Instant Health 1 Potions(Not Splash)
  • Sharpness 2, Unbreaking 1 Iron Sword
I feel like the potion kit would be annoying :ROFLMAO:
 
Pyro kit (1 day cooldown)

- fire prot 3, protection 3 iron armor
- 10 regular gapples
- sharpness 1, fire aspect 2 iron sword
- power 1, punch 1, infinity 1, flame 1 bow
- 2 fire resistance pots (3 min)
- 1 flint and steel (no fire spreading)
- 3 fireballs
- 2 lava buckets (consumed on use, lava disappears after 10 seconds)
- 1 god apple
 
Pyro kit (1 day cooldown)

- fire prot 3, protection 3 iron armor
- 10 regular gapples
- sharpness 1, fire aspect 2 iron sword
- power 1, punch 1, infinity 1, flame 1 bow
- 2 fire resistance pots (3 min)
- 1 flint and steel (no fire spreading)
- 3 fireballs
- 2 lava buckets (consumed on use, lava disappears after 10 seconds)
- 1 god apple
fire prot + prot = illegal = fbi at your door
 
OP armor has prot, fire prot and projectile prot at the same time so idk what u talking about
OP armor was available in 1.14.2, and 1.14.2 has updated EULA so it's a big no no for InvadedLands
U cant add 2 types of prot in vanilla minecraft..
You could in 1.14.2, it was added in that version and swiftly removed, the armor that still survives in worlds updated from that version is called "god armor"
 
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