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Kitpvp Suggestions For Next Map

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Kitpvp Suggestions For Next Map

elcoopie

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elcoopie
elcoopie
Invadedlands kitpvp reset is on its way, and I aswell as some others believe some of these changes could make the server better. I'm making this forum post to get the attention of players and staff so some of these changes can be pushed through to next map. Many of these changes would make the game more enjoyable for most, as well as make the game competitive again. So here are some changes that me and a friend have put together that would be good for next map.

#1 S5s
Many believe s5s should be added back due to the lack of competition and how easy and prominent s4s are. First s4s only deal 1.25 more damage than s3s which makes s3 pvp just as good as s4. S4s are only really useful against people without fire resistance. However s5s give a notable 2.5 increase in damage which makes fighting s3s a considerable amount more competitive. S5s are also alot better for strengthing on people as they allow players to quickly kill others. S4s are also completely abundant as there are thousands of s4s in the game while there are only a few hundred s5s per map. These are some reasons why s5s should be added back into the game.

#2 Player pot strengths
Last map killing a player who had the str effect would result in a potion dropping which had this str effect on it. The pot could than be drank. This made strs alot better as you could str on someone kill them and than after getting out of combat in 20 seconds you could tag yourself at a pw and hub. Than you could return to the pw to collect your str thus saving 2 minutes of str instead of using the whole 3 minutes. This was extemely useful and I'm sure many will agree this feature should be added back as it was removed only because of a oversight.

#3 Run eating
Run eating should be removed completely as the crapple glitch where your crapples didnt eat still happens and is extremely annoying. There are also players who still utilize run eat even if there is a punishment. Some even log onto alt accounts so they can run eat and than get banned and log on another alt. Its a significant advantage and should be patched out completely.

#4 /shop revert
While this is not a major game changing problem some are still annoyed (including myself) that items can not be bought in quantities over their stacking limit. Before this map I could buy a stack of 64 snowballs however trying that this map results in 4 stacks of 16 snowballs. Same goes with speed as it was common to buy stacked speeds so less space would be taken up in the inventory. While this is not essential I really see no reason why it was removed and I feel it should be added back into the game.

#5 /kit elite slight upgrade
Lastly kit elite should be given a slight upgrade. First off I am thankful that the staff team has added it back however I believe a slight upgrade would include giving the bow power 1 punch 1 infinity. I feel that this slight change would make the kit 5x better and I think that this should be considered

Thank anyone who took the time to read through forum post and please comment down below. If you agree with some of these changes please put a +1 and give the post a like. And for any staff reading, thank you for taking the time to review these suggestions. If this post gets momentum I will be happy to move it into the suggestions however I want the kitpvp community to review the post first before I place it in the suggestions.
 
Invadedlands kitpvp reset is on its way, and I aswell as some others believe some of these changes could make the server better. I'm making this forum post to get the attention of players and staff so some of these changes can be pushed through to next map. Many of these changes would make the game more enjoyable for most, as well as make the game competitive again. So here are some changes that me and a friend have put together that would be good for next map.

#1 S5s
Many believe s5s should be added back due to the lack of competition and how easy and prominent s4s are. First s4s only deal 1.25 more damage than s3s which makes s3 pvp just as good as s4. S4s are only really useful against people without fire resistance. However s5s give a notable 2.5 increase in damage which makes fighting s3s a considerable amount more competitive. S5s are also alot better for strengthing on people as they allow players to quickly kill others. S4s are also completely abundant as there are thousands of s4s in the game while there are only a few hundred s5s per map. These are some reasons why s5s should be added back into the game.

#2 Player pot strengths
Last map killing a player who had the str effect would result in a potion dropping which had this str effect on it. The pot could than be drank. This made strs alot better as you could str on someone kill them and than after getting out of combat in 20 seconds you could tag yourself at a pw and hub. Than you could return to the pw to collect your str thus saving 2 minutes of str instead of using the whole 3 minutes. This was extemely useful and I'm sure many will agree this feature should be added back as it was removed only because of a oversight.

#3 Run eating
Run eating should be removed completely as the crapple glitch where your crapples didnt eat still happens and is extremely annoying. There are also players who still utilize run eat even if there is a punishment. Some even log onto alt accounts so they can run eat and than get banned and log on another alt. Its a significant advantage and should be patched out completely.

#4 /shop revert
While this is not a major game changing problem some are still annoyed (including myself) that items can not be bought in quantities over their stacking limit. Before this map I could buy a stack of 64 snowballs however trying that this map results in 4 stacks of 16 snowballs. Same goes with speed as it was common to buy stacked speeds so less space would be taken up in the inventory. While this is not essential I really see no reason why it was removed and I feel it should be added back into the game.

#5 /kit elite slight upgrade
Lastly kit elite should be given a slight upgrade. First off I am thankful that the staff team has added it back however I believe a slight upgrade would include giving the bow power 1 punch 1 infinity. I feel that this slight change would make the kit 5x better and I think that this should be considered

Thank anyone who took the time to read through forum post and please comment down below. If you agree with some of these changes please put a +1 and give the post a like. And for any staff reading, thank you for taking the time to review these suggestions. If this post gets momentum I will be happy to move it into the suggestions however I want the kitpvp community to review the post first before I place it in the suggestions.
+1 i'm mainly in this for the s5's lol, please bring them back oh and the player strength potions, please invaded staff
 
Excuse me, how does dealing 2.5 more damage make the game more competitive? If anything it's easier.
 
Excuse me, how does dealing 2.5 more damage make the game more competitive? If anything it's easier.
It makes it harder to kill s5s while in s3 but it's pretty e z to kill an s4 while in s3. That means you need to be rocking the s5 person to kill them which makes it more competitive.
 
Invadedlands kitpvp reset is on its way, and I aswell as some others believe some of these changes could make the server better. I'm making this forum post to get the attention of players and staff so some of these changes can be pushed through to next map. Many of these changes would make the game more enjoyable for most, as well as make the game competitive again. So here are some changes that me and a friend have put together that would be good for next map.

#1 S5s
Many believe s5s should be added back due to the lack of competition and how easy and prominent s4s are. First s4s only deal 1.25 more damage than s3s which makes s3 pvp just as good as s4. S4s are only really useful against people without fire resistance. However s5s give a notable 2.5 increase in damage which makes fighting s3s a considerable amount more competitive. S5s are also alot better for strengthing on people as they allow players to quickly kill others. S4s are also completely abundant as there are thousands of s4s in the game while there are only a few hundred s5s per map. These are some reasons why s5s should be added back into the game.

#2 Player pot strengths
Last map killing a player who had the str effect would result in a potion dropping which had this str effect on it. The pot could than be drank. This made strs alot better as you could str on someone kill them and than after getting out of combat in 20 seconds you could tag yourself at a pw and hub. Than you could return to the pw to collect your str thus saving 2 minutes of str instead of using the whole 3 minutes. This was extemely useful and I'm sure many will agree this feature should be added back as it was removed only because of a oversight.

#3 Run eating
Run eating should be removed completely as the crapple glitch where your crapples didnt eat still happens and is extremely annoying. There are also players who still utilize run eat even if there is a punishment. Some even log onto alt accounts so they can run eat and than get banned and log on another alt. Its a significant advantage and should be patched out completely.

#4 /shop revert
While this is not a major game changing problem some are still annoyed (including myself) that items can not be bought in quantities over their stacking limit. Before this map I could buy a stack of 64 snowballs however trying that this map results in 4 stacks of 16 snowballs. Same goes with speed as it was common to buy stacked speeds so less space would be taken up in the inventory. While this is not essential I really see no reason why it was removed and I feel it should be added back into the game.

#5 /kit elite slight upgrade
Lastly kit elite should be given a slight upgrade. First off I am thankful that the staff team has added it back however I believe a slight upgrade would include giving the bow power 1 punch 1 infinity. I feel that this slight change would make the kit 5x better and I think that this should be considered

Thank anyone who took the time to read through forum post and please comment down below. If you agree with some of these changes please put a +1 and give the post a like. And for any staff reading, thank you for taking the time to review these suggestions. If this post gets momentum I will be happy to move it into the suggestions however I want the kitpvp community to review the post first before I place it in the suggestions.
dude i got banned for 7 days for potion farming with the strength thing
 
#3 Run eating
Run eating should be removed completely as the crapple glitch where your crapples didnt eat still happens and is extremely annoying. There are also players who still utilize run eat even if there is a punishment. Some even log onto alt accounts so they can run eat and than get banned and log on another alt. Its a significant advantage and should be patched out completely.
There were a couple of issues associated with the running and eating patch being implemented, therefore it is temporarily removed for the time being. This is still being looked into, and there is no future plans on removing this until the issues associated with the patch is fixed.


#4 /shop revert
While this is not a major game changing problem some are still annoyed (including myself) that items can not be bought in quantities over their stacking limit. Before this map I could buy a stack of 64 snowballs however trying that this map results in 4 stacks of 16 snowballs. Same goes with speed as it was common to buy stacked speeds so less space would be taken up in the inventory. While this is not essential I really see no reason why it was removed and I feel it should be added back into the game.
This has been noted


#5 /kit elite slight upgrade
Lastly kit elite should be given a slight upgrade. First off I am thankful that the staff team has added it back however I believe a slight upgrade would include giving the bow power 1 punch 1 infinity. I feel that this slight change would make the kit 5x better and I think that this should be considered
Kit elite is already decent, upgrading the bow is not necessary. There are numerous of other ways in which you can obtain power 1 punch 1 infinity bows e.g kit archer and kit default. Therefore, based on that, there are no future plans to add this.

In regards to everything else, it is being looked into whether it would be feasible or not and potentially implemented.
 
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