Heyy, just felt like making a thread about this situation.. I have never seen a player actually win lms due to the insane amount of teamers in that mode, which renders the event pointless to participate in (cuz then you can't get an event crate). And plus it's no fun when hordes of 10 players come to attack you :/
I believe one of these two options should be put in place:
1. A kill requirement; What I mean is at specific time intervals during the event, you must have a specific number of kills (or more) or you're out. This would force players to pvp and much less teaming would occur.
2. Make the top killer the winner. yes, that would be similar to tdm (team deathmatch) but it would at least give players who want to follow the rules, a chance at winning.
These are my opinions on what I believe should be in LMS. If anyone has other suggestions for solutions to the issue, I'd love to hear them
I believe one of these two options should be put in place:
1. A kill requirement; What I mean is at specific time intervals during the event, you must have a specific number of kills (or more) or you're out. This would force players to pvp and much less teaming would occur.
2. Make the top killer the winner. yes, that would be similar to tdm (team deathmatch) but it would at least give players who want to follow the rules, a chance at winning.
These are my opinions on what I believe should be in LMS. If anyone has other suggestions for solutions to the issue, I'd love to hear them