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my suggestion

my suggestion

progamerfr

New member
progamerfr
progamerfr
I belive that staff could add a second shop in the survival server, where players could get keys, tags, etc for in-game money.
Idk if this will ruin the server economy but i belive that its a good add-on for the survival server.
 
I belive that staff could add a second shop in the survival server, where players could get keys, tags, etc for in-game money.
Idk if this will ruin the server economy but i belive that its a good add-on for the survival server.
Achievements are the best ways to get keys and other loot for completely free. If there was a shop to buy stuff that normally costs IRL money, if someone were to dupe, the dupe would be so much more devastating. While the initial concept might benefit the players who don't donate to the server, it would make dupes so much worse. Along with that, it would indeed ruin the economy by creating a set, constant, IRL rate, that wouldn't fluctuate with the changing economy, along with some other issues. Overall, achievements can get you keys for completely free, so I suggest if you want to get some keys, grind out the achievements. Many people have won some really good loot for free, so they are worth it for sure.
 
No, not at all. I am talking about /achievements. It is a command on Survival that gives you tasks that you can complete for rewards.
also i belive that they are not that good (as a reward) it sometimes gives you in-game money and i belive it whould need to be a bit more buffed
 
also i belive that they are not that good (as a reward) it sometimes gives you in-game money and i belive it whould need to be a bit more buffed
After completing an achievement, you get another achievement. For example, after you complete an achievement where you have to break a certain amount of stone, you redeem your reward and you get a more difficult achievement, like breaking even more stone, for an even better reward. Rewards don't start extremely good, but as you complete them, they get better and better.
 
After completing an achievement, you get another achievement. For example, after you complete an achievement where you have to break a certain amount of stone, you redeem your reward and you get a more difficult achievement, like breaking even more stone, for an even better reward. Rewards don't start extremely good, but as you complete them, they get better and better.
tysm for your help <3
 
Survival
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