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Repair Anvil

Repair Anvil

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Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
 
Suggestions are currently closed due to staff working to implement current suggestions.
 
edit: misunderstood suggestion, still -1 cuz it would be too op
 
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-1 would devalue /fix and 1k is waayyyy too cheap, just put ur item in an anvil and repair it that way (like i would put a diamond pickaxe in an anvil with a diamond and it would repair the pickaxe)
There are no anvils, so it wouldn't work.
 
Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
def no would ruin the eco and basically make it opkitpvp, so if you were to have 5 p4 sets you could rotate constantly and repair. -1
 
Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
no this would literally break everything
 
-1 would devalue /fix and 1k is waayyyy too cheap, just put ur item in an anvil and repair it that way (like i would put a diamond pickaxe in an anvil with a diamond and it would repair the pickaxe)
this is a kitpvp suggestion LMAO
 
no this would literally break everything
Why would it break everything? There would also be a time-frame between repairing a tool (24 hours?), where you can only repair 1 tool within that time frame of 24 hours. There would basically be a 24 hour wait where you can only do it once every 24 hours.
 
Why would it break everything? There would also be a time-frame between repairing a tool (24 hours?), where you can only repair 1 tool within that time frame of 24 hours. There would basically be a 24 hour wait where you can only do it once every 24 hours.
imagine just running to get out of combat with your low prot 4 gear you /spawn to get out of combat and then fix it all. Like it’s so broken
 
imagine just running to get out of combat with your low prot 4 gear you /spawn to get out of combat and then fix it all. Like it’s so broken
Did you not read what I said?? I said you can only do 1 item every 24 hours. How is that close to OP?
 
Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
this will never happen and p1 costs like 500 per set and p3 from warp shop is like 5k-6k per sewtso it would be dumb to repair it for 750
 
Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
no
 
Hello,

I am here to discuss one of my ideas, the "Repair Anvil". It's as simple as it sounds, and it's an anvil, located at spawn, where if you'd like to repair an item (repair the durability), it would cost you around $500-1000 in-game currency. I believe the addition of this is sought after by not just me, but others. This can bring so many new features to the game, that aren't already added. Personally, I don't like loosing my items due to durability, so I believe a Repair Anvil would be an amazing feature, and since it costs money in-game, it balances it out. Maybe even, it costs more money to repair an item, the higher the level is? (e.g. Prot I costs 250 to repair and Prot III costs 750 to repair). This is just an idea, so let me know your thoughts down below on what you think! I'd be glad to see your input on this as well!

notlying
No this is would ruin the economy as everyone has mentioned. What's the point of purchasing sets than? Get 1 set and boom it will last you for life (depending if ur big noob and do the die all the time) -1. It will just be terrible. And even worse if they did add it, they're might be people abusing the feature and possibly be able to dupe from it (i mean it is possible).
 
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