I think that a command should be invented allowing or disallowing people to recieve tpa requests from other warps (warp pvp, warp spawn, the nether, and the end(or just certain ones)). This would prevent warp pvp tp traps which is a common way of tp trapping in the community. Another addition I would like to see is after you tpa to someone, you cant take ANY fall damage for the next 15 seconds. This would prevent people without fly from being tp trapped.
The other day I sold a very good set of armor to PhaseCultist. A few minutes later, I got messaged by him that Acruse (Hated Player On the Server) tp trapped him and took his armor. PhaseCultist payed about 1.3 Million for that armor, and acruse just took it. Well, A few minutes passed and someone hosted an event. I wanted to join to I tped to them. When I was there, I saw Acruse wearing PhaseCultists Exact armor I sold him for 1.3 Million. This is very unfortunate and someone needs to do something about tp trapping.
I hope in the near future that these rules/commands can be implemented into the game. If you agree/disagree, please tell me why and how I can improve this idea.
The other day I sold a very good set of armor to PhaseCultist. A few minutes later, I got messaged by him that Acruse (Hated Player On the Server) tp trapped him and took his armor. PhaseCultist payed about 1.3 Million for that armor, and acruse just took it. Well, A few minutes passed and someone hosted an event. I wanted to join to I tped to them. When I was there, I saw Acruse wearing PhaseCultists Exact armor I sold him for 1.3 Million. This is very unfortunate and someone needs to do something about tp trapping.
I hope in the near future that these rules/commands can be implemented into the game. If you agree/disagree, please tell me why and how I can improve this idea.