Haha, yes, staff, I'm definitely gonna get staff in the next 7 monthsWhat was the point of saying rip? Trying to be active for staff?
Haha, yes, staff, I'm definitely gonna get staff in the next 7 monthsWhat was the point of saying rip? Trying to be active for staff?
OofI was talking about quiting the server completely. Not everyone would want to play hypixel/munchy as much as they play Invaded now. Plus some of my friends are banned on hypixel.![]()
I just want people to know how I feel about invaded. I'm not looking for much more than that. I would hope management actually takes a look at this and listens to the players. This is just me ranting about Invaded. We shouldn't have to give up making threads because were stating our opinions.You can give up trying to make such threads, you won't get the answer you're looking for.
+1 good job miah so proud epic forums yay sskeppy 14141 skeppy yes!(These are all my opinions from my experiences with KitPVP and Survival)
(I don't play Skyblock so I'm not going to put anything about that)
This is why many known players are starting to not play. This is also why people are struggling to see the fun in InvadedLands. For me it seems like a job to get on and play on Invaded. It's boring and there's no fun in it. Here are just a few of the reasons that I feel this way.
-Pay To Win/Overpowered Armor
-Toxicity and Spam
-Minecraft EULA
-Blacklists and Bans
-Hub Mains and Queues
-Updates and Resets
-InvadedLands Player Council
-Tp Trapping In Survival
-Nothing To Grind For
Pay To Win/Overpowered Armor
If you go into the battle area with iron armor you get destroyed. Let me expand on this, this also follows by “pay-to-win.” When you go to the store on InvadedLands you can buy a rank in KitPVP. These ranks include access to higher kits that unranked people can’t use. If you were to purchase top rank (overlord) you get access to all kits from VIP-Overlord because of this Overlords will kill people in iron. It’s almost impossible to play when everytime you drop down you get killed by people with better gear than you. When you have gear like this you rarely die which makes the game less fun. All you do is kill and loot, kill and loot, kill and loot there's not much more than that. From my experience with survival as a top rank, after you have everything you need there’s not much left to grind for. What’s the point of having lots of money if there is nothing to do with it?
Toxicity and Spam
As we know many people who play InvadedLands are quite toxic. How many people get temp/permanently muted a day from toxicity? It seems like a lot right? How many times will you go to a server to see someone saying “talk for free _____.” I see that a lot, it just shows how often people get muted. Most players on InvadedLands play Mineman and I see a lot of them being toxic there. I know it's not Invaded but most still have the same energy on Invaded as they do on MineMen. Staff members can't control someone being toxic, but toxicity is still an issue. Let's move on to spam. Spam is the worst after Zelkam or Skeppy have been on. I also see a lot of people who say, “if you spam 14 skeppy will come.” This is bad because most of Invaded’s player base is little kids who watch Skeppy and actually believe this. The spam will kick in and the person will get muted. This doesn't really help because the spam will continue regardless. This ties in with Skeppy fans. If one person says “Is skeppy here,” people will freak out. The chat will be spammed with people saying things related to Skeppy. When staff members aren’t on this can go on for an hour or more until one gets on and slows down chat. The people who spammed go unpunished, but staff members are usually in vanish and most will get punished. This is just one of the reasons we need more staff especially with more getting demoted/resigning. I know staff applications are open, but last time they were open they didn't have enough so they opened right after trial periods were over.
Minecraft EULA
According to www.akliz.net, “The EULA specifically forbids charging players in exchange for game altering or behavior changing items or mechanics that gives them advantage over others who don't pay or may pay different amounts.” The Minecraft EULA is not used and definitely not followed by InvadedLands. As I stated earlier players with Overlord have an unfair advantage as players without it. This is also present in survival with /fix, /fly, and any rank with /heal and /feed. There is way more in survival and those are just the main ones. /fix is unfair, if you were to have an overpowered pickaxe that was about to break and you didn’t have fix it would have to break. The only way that it wouldn’t break is if you used an anvil to fix it, but you would have to have enchantment levels and the material used to make it. /fly is overpowered. If I was only able to buy one thing on Invaded it would be this. Fly makes it easier to build. You don’t have to use blocks/water to help you get to a higher point to build. Heal and feed explain itself. You don’t need to use any of your grinding money to buy food, you can just type one command. This doesn’t follow the EULA when servers such as Hypixel follow it completely.
Blacklists and Bans
In Invaded there are a lot of blacklists and bans. Some are false, some aren’t. Usually the ones that are false go unnoticed for a while. Blacklists appeals can take months for them to see as most are overlooked . It’s not fair to the people who have bought things there. They can’t just take back the things they bought, they have to wait it out. After waiting it out they’ve usually found other servers to play on. This gives them no reason to continue to play Invaded after being blacklisted for so long. There is not much to do for these people who get blacklisted because it’s not their faults and the only people who can handle it are managers. This also brings me into the staff team. With more false punishments there aren't many people to unban and unblacklist. There needs to be more Admins, not just more mods. Don’t get me wrong, there needs to be more mods. Mods mute and ban. They don’t handle purchase supports and unblacklists.
Hub Mains and Queues
As of writing this there are currently over 1000 players online in the hubs. Almost 200 of those people are queued for event-b as event-a is down. As the player count rises most stay in hubs as they are looking to be in a Skeppy Video. Is this really a real player base? Queues, I believe that the queues are messed up. I remember when I first queued on reset for survival. I was 1st in the queue, when I woke up I was 18th. I’m not sure how this works because I have top rank. I have no idea if it has anything to do with other servers or not. Even though with top rank on that server you’d think you’d stay priority in the queue. This is also present in server reboots where I get pushed down to a lower priority.
Updates and Resets
This is pretty self explanatory. We need more resets, especially when top people grind and get far ahead then everyone else. New players have zero chance of even getting close to the top. If it’s balance or if it’s MCMMO. What’s the point of grinding if there is nothing more to grind for? If you have everything in game IRL deals don’t even apply to you anymore. What is my reasoning to grind? I have none. There’s no point in getting or even trying to get on bal top when people already have millions of dollars. Even if I did grind for millions of dollars, what would I do with it? It would just sit there for show. Updates, it took a whole season when skyblock already had stacking for survival to follow up and get it. A single update to a server that took months to complete. Our season was a little over 6 months. Resets ending with Survival resetting last. 6 months is a little too long. I think we should get resets at least every 3 months for a more enjoyable server. We need more updates that make the server more fun to play. Especially when Survival players had very high hopes for this season. It took over a month to get back /trade. After finding out you were able to dupe claim blocks trough trade, they took it away. It took longer than a month to come back without the trading claim block feature. If it's really that hard for one developer to make more than one update to a server there should be more than 1 developer. TehNeon is doing his best, imagine how much better Invaded could be with another developer.
InvadedLands Player Council
When is the last time that a suggestion from the Player Council actually showed up in game? I don’t even remember. Most of these suggestions are actually really good. So why isn’t the staff team implementing them in game? What are they avoiding? If Player Council actually was able to pass through multiple suggestions that made it in game it would improve Invaded immensely. There is not much more to say about the Player Council. I get that it’s not the Councils fault but there is not really a point of having it when nothing is happening with it.
Tp Trapping In Survival
I know people will say just don’t tp to them this is very hard to do. I’ve been tp trapped by someone nicking as another person. How am I supposed to know that this isn’t the person. I know the people they nicked as so why wouldn’t I tp to them. How am I supposed to know I’m going to WarpPVP? There are no warnings indicating that I’m going to WarpPVP. The only reason I know I’m at WarpPVP is the, “You’re not allowed to fly here.” When this point hits you aren’t able to do anything about it. I usually wouldn’t teleport to someone that I’m not familiar with or at least put my valuables in a chest, but when impersonating people comes to play my first reaction wouldn’t be don’t tp.
Nothing To Grind For
Previously on Invaded they had top 5 rewards. This used to motivate people to play the game in order to get rewarded. Now what are the rewards of playing? Invaded is making so much money from the servers so why can't they put a little of it into top 5 rewards? Overlord costs over 200 dollars. They could make the top 5 rewards less than Overlord. It doesn’t have to be a lot, it just needs to be a little. Look how many people are motivated to stay in the hub in order to be in a Skeppy event with a chance to win 1,000 dollars. They could make it be less than that. Kids would be happy with even 10 dollars. That would give them motivation to be in the servers, not just in hub.
There are way more reasons that go along with Invaded. I know staff team are trying there best, but I feel these are just some of the reasons I find it hard to get on Invaded. Invaded is starting to have a bad community with an even worse environment. It doesn't feel right to play on Invaded anymore. Thank you to the staff members who've actually helped Invaded and have done a good job at moderating. Thank you for reading some of my thoughts and opinions of InvadedLands.
No I'm only saying you should give up because they're specifically ignoring so you really won't get an answer as much as you try, look at McDonalds' thread, it's still open and it's the most well known thread on the forum.I just want people to know how I feel about invaded. I'm not looking for much more than that. I would hope management actually takes a look at this and listens to the players. This is just me ranting about Invaded we shouldn't have to give up making threads because were stating our opinions.
Yeah, they ignore threads like these. A staff member even told me they do. They've seen it and hadn't said anything until I asked them. In this thread I was just kinda annoyed that day. That was just me ranting about how I was uoset with Invaded.No I'm only saying you should give up because they're specifically ignoring so you really won't get an answer as much as you try, look at McDonalds' thread, it's still open and it's the most well known thread on the forum.
Management never looks at threads, but I get why you made the post.I just want people to know how I feel about invaded. I'm not looking for much more than that. I would hope management actually takes a look at this and listens to the players. This is just me ranting about Invaded. We shouldn't have to give up making threads because were stating our opinions.
A staff member told you? Wow. Dunno why they'd ignore these threads, some have very good points.Yeah, they ignore threads like these. A staff member even told me they do. They've seen it and hadn't said anything until I asked them. In this thread I was just kinda annoyed that day. That was just me ranting about how I was uoset with Invaded.
As for the pay to win thing ranks are put ob the server so that people can support it to keep it up and running its only fair some people get a slight advantage for support the server they play on(These are all my opinions from my experiences with KitPVP and Survival)
(I don't play Skyblock so I'm not going to put anything about that)
This is why many known players are starting to not play. This is also why people are struggling to see the fun in InvadedLands. For me it seems like a job to get on and play on Invaded. It's boring and there's no fun in it. Here are just a few of the reasons that I feel this way.
-Pay To Win/Overpowered Armor
-Toxicity and Spam
-Minecraft EULA
-Blacklists and Bans
-Hub Mains and Queues
-Updates and Resets
-InvadedLands Player Council
-Tp Trapping In Survival
-Nothing To Grind For
Pay To Win/Overpowered Armor
If you go into the battle area with iron armor you get destroyed. Let me expand on this, this also follows by “pay-to-win.” When you go to the store on InvadedLands you can buy a rank in KitPVP. These ranks include access to higher kits that unranked people can’t use. If you were to purchase top rank (overlord) you get access to all kits from VIP-Overlord because of this Overlords will kill people in iron. It’s almost impossible to play when everytime you drop down you get killed by people with better gear than you. When you have gear like this you rarely die which makes the game less fun. All you do is kill and loot, kill and loot, kill and loot there's not much more than that. From my experience with survival as a top rank, after you have everything you need there’s not much left to grind for. What’s the point of having lots of money if there is nothing to do with it?
Toxicity and Spam
As we know many people who play InvadedLands are quite toxic. How many people get temp/permanently muted a day from toxicity? It seems like a lot right? How many times will you go to a server to see someone saying “talk for free _____.” I see that a lot, it just shows how often people get muted. Most players on InvadedLands play Mineman and I see a lot of them being toxic there. I know it's not Invaded but most still have the same energy on Invaded as they do on MineMen. Staff members can't control someone being toxic, but toxicity is still an issue. Let's move on to spam. Spam is the worst after Zelkam or Skeppy have been on. I also see a lot of people who say, “if you spam 14 skeppy will come.” This is bad because most of Invaded’s player base is little kids who watch Skeppy and actually believe this. The spam will kick in and the person will get muted. This doesn't really help because the spam will continue regardless. This ties in with Skeppy fans. If one person says “Is skeppy here,” people will freak out. The chat will be spammed with people saying things related to Skeppy. When staff members aren’t on this can go on for an hour or more until one gets on and slows down chat. The people who spammed go unpunished, but staff members are usually in vanish and most will get punished. This is just one of the reasons we need more staff especially with more getting demoted/resigning. I know staff applications are open, but last time they were open they didn't have enough so they opened right after trial periods were over.
Minecraft EULA
According to www.akliz.net, “The EULA specifically forbids charging players in exchange for game altering or behavior changing items or mechanics that gives them advantage over others who don't pay or may pay different amounts.” The Minecraft EULA is not used and definitely not followed by InvadedLands. As I stated earlier players with Overlord have an unfair advantage as players without it. This is also present in survival with /fix, /fly, and any rank with /heal and /feed. There is way more in survival and those are just the main ones. /fix is unfair, if you were to have an overpowered pickaxe that was about to break and you didn’t have fix it would have to break. The only way that it wouldn’t break is if you used an anvil to fix it, but you would have to have enchantment levels and the material used to make it. /fly is overpowered. If I was only able to buy one thing on Invaded it would be this. Fly makes it easier to build. You don’t have to use blocks/water to help you get to a higher point to build. Heal and feed explain itself. You don’t need to use any of your grinding money to buy food, you can just type one command. This doesn’t follow the EULA when servers such as Hypixel follow it completely.
Blacklists and Bans
In Invaded there are a lot of blacklists and bans. Some are false, some aren’t. Usually the ones that are false go unnoticed for a while. Blacklists appeals can take months for them to see as most are overlooked . It’s not fair to the people who have bought things there. They can’t just take back the things they bought, they have to wait it out. After waiting it out they’ve usually found other servers to play on. This gives them no reason to continue to play Invaded after being blacklisted for so long. There is not much to do for these people who get blacklisted because it’s not their faults and the only people who can handle it are managers. This also brings me into the staff team. With more false punishments there aren't many people to unban and unblacklist. There needs to be more Admins, not just more mods. Don’t get me wrong, there needs to be more mods. Mods mute and ban. They don’t handle purchase supports and unblacklists.
Hub Mains and Queues
As of writing this there are currently over 1000 players online in the hubs. Almost 200 of those people are queued for event-b as event-a is down. As the player count rises most stay in hubs as they are looking to be in a Skeppy Video. Is this really a real player base? Queues, I believe that the queues are messed up. I remember when I first queued on reset for survival. I was 1st in the queue, when I woke up I was 18th. I’m not sure how this works because I have top rank. I have no idea if it has anything to do with other servers or not. Even though with top rank on that server you’d think you’d stay priority in the queue. This is also present in server reboots where I get pushed down to a lower priority.
Updates and Resets
This is pretty self explanatory. We need more resets, especially when top people grind and get far ahead then everyone else. New players have zero chance of even getting close to the top. If it’s balance or if it’s MCMMO. What’s the point of grinding if there is nothing more to grind for? If you have everything in game IRL deals don’t even apply to you anymore. What is my reasoning to grind? I have none. There’s no point in getting or even trying to get on bal top when people already have millions of dollars. Even if I did grind for millions of dollars, what would I do with it? It would just sit there for show. Updates, it took a whole season when skyblock already had stacking for survival to follow up and get it. A single update to a server that took months to complete. Our season was a little over 6 months. Resets ending with Survival resetting last. 6 months is a little too long. I think we should get resets at least every 3 months for a more enjoyable server. We need more updates that make the server more fun to play. Especially when Survival players had very high hopes for this season. It took over a month to get back /trade. After finding out you were able to dupe claim blocks trough trade, they took it away. It took longer than a month to come back without the trading claim block feature. If it's really that hard for one developer to make more than one update to a server there should be more than 1 developer. TehNeon is doing his best, imagine how much better Invaded could be with another developer.
InvadedLands Player Council
When is the last time that a suggestion from the Player Council actually showed up in game? I don’t even remember. Most of these suggestions are actually really good. So why isn’t the staff team implementing them in game? What are they avoiding? If Player Council actually was able to pass through multiple suggestions that made it in game it would improve Invaded immensely. There is not much more to say about the Player Council. I get that it’s not the Councils fault but there is not really a point of having it when nothing is happening with it.
Tp Trapping In Survival
I know people will say just don’t tp to them this is very hard to do. I’ve been tp trapped by someone nicking as another person. How am I supposed to know that this isn’t the person. I know the people they nicked as so why wouldn’t I tp to them. How am I supposed to know I’m going to WarpPVP? There are no warnings indicating that I’m going to WarpPVP. The only reason I know I’m at WarpPVP is the, “You’re not allowed to fly here.” When this point hits you aren’t able to do anything about it. I usually wouldn’t teleport to someone that I’m not familiar with or at least put my valuables in a chest, but when impersonating people comes to play my first reaction wouldn’t be don’t tp.
Nothing To Grind For
Previously on Invaded they had top 5 rewards. This used to motivate people to play the game in order to get rewarded. Now what are the rewards of playing? Invaded is making so much money from the servers so why can't they put a little of it into top 5 rewards? Overlord costs over 200 dollars. They could make the top 5 rewards less than Overlord. It doesn’t have to be a lot, it just needs to be a little. Look how many people are motivated to stay in the hub in order to be in a Skeppy event with a chance to win 1,000 dollars. They could make it be less than that. Kids would be happy with even 10 dollars. That would give them motivation to be in the servers, not just in hub.
There are way more reasons that go along with Invaded. I know staff team are trying there best, but I feel these are just some of the reasons I find it hard to get on Invaded. Invaded is starting to have a bad community with an even worse environment. It doesn't feel right to play on Invaded anymore. Thank you to the staff members who've actually helped Invaded and have done a good job at moderating. Thank you for reading some of my thoughts and opinions of InvadedLands.
it’s still p2wAs for the pay to win thing ranks are put ob the server so that people can support it to keep it up and running its only fair some people get a slight advantage for support the server they play on![]()
Some people think that the advantages aren't slight, but are very big advantages.As for the pay to win thing ranks are put ob the server so that people can support it to keep it up and running its only fair some people get a slight advantage for support the server they play on![]()
i like it(These are all my opinions from my experiences with KitPVP and Survival)
(I don't play Skyblock so I'm not going to put anything about that)
This is why many known players are starting to not play. This is also why people are struggling to see the fun in InvadedLands. For me it seems like a job to get on and play on Invaded. It's boring and there's no fun in it. Here are just a few of the reasons that I feel this way.
-Pay To Win/Overpowered Armor
-Toxicity and Spam
-Minecraft EULA
-Blacklists and Bans
-Hub Mains and Queues
-Updates and Resets
-InvadedLands Player Council
-Tp Trapping In Survival
-Nothing To Grind For
Pay To Win/Overpowered Armor
If you go into the battle area with iron armor you get destroyed. Let me expand on this, this also follows by “pay-to-win.” When you go to the store on InvadedLands you can buy a rank in KitPVP. These ranks include access to higher kits that unranked people can’t use. If you were to purchase top rank (overlord) you get access to all kits from VIP-Overlord because of this Overlords will kill people in iron. It’s almost impossible to play when everytime you drop down you get killed by people with better gear than you. When you have gear like this you rarely die which makes the game less fun. All you do is kill and loot, kill and loot, kill and loot there's not much more than that. From my experience with survival as a top rank, after you have everything you need there’s not much left to grind for. What’s the point of having lots of money if there is nothing to do with it?
Toxicity and Spam
As we know many people who play InvadedLands are quite toxic. How many people get temp/permanently muted a day from toxicity? It seems like a lot right? How many times will you go to a server to see someone saying “talk for free _____.” I see that a lot, it just shows how often people get muted. Most players on InvadedLands play Mineman and I see a lot of them being toxic there. I know it's not Invaded but most still have the same energy on Invaded as they do on MineMen. Staff members can't control someone being toxic, but toxicity is still an issue. Let's move on to spam. Spam is the worst after Zelkam or Skeppy have been on. I also see a lot of people who say, “if you spam 14 skeppy will come.” This is bad because most of Invaded’s player base is little kids who watch Skeppy and actually believe this. The spam will kick in and the person will get muted. This doesn't really help because the spam will continue regardless. This ties in with Skeppy fans. If one person says “Is skeppy here,” people will freak out. The chat will be spammed with people saying things related to Skeppy. When staff members aren’t on this can go on for an hour or more until one gets on and slows down chat. The people who spammed go unpunished, but staff members are usually in vanish and most will get punished. This is just one of the reasons we need more staff especially with more getting demoted/resigning. I know staff applications are open, but last time they were open they didn't have enough so they opened right after trial periods were over.
Minecraft EULA
According to www.akliz.net, “The EULA specifically forbids charging players in exchange for game altering or behavior changing items or mechanics that gives them advantage over others who don't pay or may pay different amounts.” The Minecraft EULA is not used and definitely not followed by InvadedLands. As I stated earlier players with Overlord have an unfair advantage as players without it. This is also present in survival with /fix, /fly, and any rank with /heal and /feed. There is way more in survival and those are just the main ones. /fix is unfair, if you were to have an overpowered pickaxe that was about to break and you didn’t have fix it would have to break. The only way that it wouldn’t break is if you used an anvil to fix it, but you would have to have enchantment levels and the material used to make it. /fly is overpowered. If I was only able to buy one thing on Invaded it would be this. Fly makes it easier to build. You don’t have to use blocks/water to help you get to a higher point to build. Heal and feed explain itself. You don’t need to use any of your grinding money to buy food, you can just type one command. This doesn’t follow the EULA when servers such as Hypixel follow it completely.
Blacklists and Bans
In Invaded there are a lot of blacklists and bans. Some are false, some aren’t. Usually the ones that are false go unnoticed for a while. Blacklists appeals can take months for them to see as most are overlooked . It’s not fair to the people who have bought things there. They can’t just take back the things they bought, they have to wait it out. After waiting it out they’ve usually found other servers to play on. This gives them no reason to continue to play Invaded after being blacklisted for so long. There is not much to do for these people who get blacklisted because it’s not their faults and the only people who can handle it are managers. This also brings me into the staff team. With more false punishments there aren't many people to unban and unblacklist. There needs to be more Admins, not just more mods. Don’t get me wrong, there needs to be more mods. Mods mute and ban. They don’t handle purchase supports and unblacklists.
Hub Mains and Queues
As of writing this there are currently over 1000 players online in the hubs. Almost 200 of those people are queued for event-b as event-a is down. As the player count rises most stay in hubs as they are looking to be in a Skeppy Video. Is this really a real player base? Queues, I believe that the queues are messed up. I remember when I first queued on reset for survival. I was 1st in the queue, when I woke up I was 18th. I’m not sure how this works because I have top rank. I have no idea if it has anything to do with other servers or not. Even though with top rank on that server you’d think you’d stay priority in the queue. This is also present in server reboots where I get pushed down to a lower priority.
Updates and Resets
This is pretty self explanatory. We need more resets, especially when top people grind and get far ahead then everyone else. New players have zero chance of even getting close to the top. If it’s balance or if it’s MCMMO. What’s the point of grinding if there is nothing more to grind for? If you have everything in game IRL deals don’t even apply to you anymore. What is my reasoning to grind? I have none. There’s no point in getting or even trying to get on bal top when people already have millions of dollars. Even if I did grind for millions of dollars, what would I do with it? It would just sit there for show. Updates, it took a whole season when skyblock already had stacking for survival to follow up and get it. A single update to a server that took months to complete. Our season was a little over 6 months. Resets ending with Survival resetting last. 6 months is a little too long. I think we should get resets at least every 3 months for a more enjoyable server. We need more updates that make the server more fun to play. Especially when Survival players had very high hopes for this season. It took over a month to get back /trade. After finding out you were able to dupe claim blocks trough trade, they took it away. It took longer than a month to come back without the trading claim block feature. If it's really that hard for one developer to make more than one update to a server there should be more than 1 developer. TehNeon is doing his best, imagine how much better Invaded could be with another developer.
InvadedLands Player Council
When is the last time that a suggestion from the Player Council actually showed up in game? I don’t even remember. Most of these suggestions are actually really good. So why isn’t the staff team implementing them in game? What are they avoiding? If Player Council actually was able to pass through multiple suggestions that made it in game it would improve Invaded immensely. There is not much more to say about the Player Council. I get that it’s not the Councils fault but there is not really a point of having it when nothing is happening with it.
Tp Trapping In Survival
I know people will say just don’t tp to them this is very hard to do. I’ve been tp trapped by someone nicking as another person. How am I supposed to know that this isn’t the person. I know the people they nicked as so why wouldn’t I tp to them. How am I supposed to know I’m going to WarpPVP? There are no warnings indicating that I’m going to WarpPVP. The only reason I know I’m at WarpPVP is the, “You’re not allowed to fly here.” When this point hits you aren’t able to do anything about it. I usually wouldn’t teleport to someone that I’m not familiar with or at least put my valuables in a chest, but when impersonating people comes to play my first reaction wouldn’t be don’t tp.
Nothing To Grind For
Previously on Invaded they had top 5 rewards. This used to motivate people to play the game in order to get rewarded. Now what are the rewards of playing? Invaded is making so much money from the servers so why can't they put a little of it into top 5 rewards? Overlord costs over 200 dollars. They could make the top 5 rewards less than Overlord. It doesn’t have to be a lot, it just needs to be a little. Look how many people are motivated to stay in the hub in order to be in a Skeppy event with a chance to win 1,000 dollars. They could make it be less than that. Kids would be happy with even 10 dollars. That would give them motivation to be in the servers, not just in hub.
There are way more reasons that go along with Invaded. I know staff team are trying there best, but I feel these are just some of the reasons I find it hard to get on Invaded. Invaded is starting to have a bad community with an even worse environment. It doesn't feel right to play on Invaded anymore. Thank you to the staff members who've actually helped Invaded and have done a good job at moderating. Thank you for reading some of my thoughts and opinions of InvadedLands.
Not really pay2win on survival when you can get a cheap rank for in game money most people will buy it for youit’s still p2w
Yeah but i got my rank brought by someone in game for survival most people i know have too all you gotta do is work really hard for it then you have the same advantages XDSome people think that the advantages aren't slight, but are very big advantages.
not everyone can get people to buy stuff for them and the “cheap” ranks aren’t given as much as an advantage as people who buy /fix or /fly areNot really pay2win on survival when you can get a cheap rank for in game money most people will buy it for you![]()
dude my rank costed me 30m i made that within 2 days....not everyone can get people to buy stuff for them and the “cheap” ranks aren’t given as much as an advantage as people who buy /fix or /fly are
???? im assuming you did an irl deal but not everyone is always lucky with irl dealsdude my rank costed me 30m i made that within 2 days....
it doesn't take much i managed to get elite in 2 days...???? im assuming you did an irl deal but not everyone is always lucky with irl deals