Do you really just learn nothing from player complaints about mountains, caves and closed spaces? Because this map is filled with them, even next to the spawn drop down. If you try making the argument "oh theres lots of open space for clan fights to happen" thats just not how it works, clans dont just organize themselves to go to a selected part of the map and pvp there, the fights take place all over the map as players constantly bow boosting around trying to escape, which eventually leads to either being bow spammed in a mountain or getting 6v1d inside of a cave.
(Mountains and fence trees that lower FPS the second you get close to there, spawn is basically surrounded in mountains, etc.)
The map looks great visually, cool halloween theme, but for the purpose of KitPVP and how its played in invadedlands, its full of what players complained previous seasons
(Mountains and fence trees that lower FPS the second you get close to there, spawn is basically surrounded in mountains, etc.)
The map looks great visually, cool halloween theme, but for the purpose of KitPVP and how its played in invadedlands, its full of what players complained previous seasons
