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About this KitPvP Season

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About this KitPvP Season

I mean clans and the lava removal thing and mountains I don't agree with.
Clans will be too op if you get a gang of like 10 people who are super rich and have too much stuff. The lava is just a fun part of the map, it would be better although if they made it smaller. If 8 other people are going after you, where will you other than the mountain or water.
there are already people who are super rich and have too much stuff, lava maybe you can keep it but its super annoying when people throw stuff in it, maybe make it so stuff doesnt burn, and running to a mountain is just annoying, maybe they can find another thing that people can run to, and water i said dont remove it maybe add depth strider
 
Agree with most. But clans/Removing Mountains/Getting rid of water/Lava.? So basically you want clans as an ability to team up with all your friends so they don't take damage right? That is completely ridiculous for the fact of people that don't HAVE a clan are going to get 10v1ed or 15v1ed or 20v1ed like what already happens except this will benefit the people already 10v1ing someone. Mountains-I'm a well known mountain climber but the idea that this is a thing is good. You may hate it because you never have to worry about it considering you jump with 15 guys by your side. But people that jump alone or with one or two other people; they cannot just escape by running back and forth why they are getting jumped by "clans". This goes same for water and lava-I rather burn all my stuff so the 7 guys chasing me when I'm by myself don't get the satisfaction of my loot for doing the easiest thing on the game. I applaud you for most of this thread and I agree economy needs to be fixed But I just have two questions. 1.) What are you going to do for the people that bought keys this map? 2.)If you want mountains and water removed, give us an idea on how to get out of a 10v1 against a clan without using a mountain or going in the water.
 
I mean clans and the lava removal thing and mountains I don't agree with.
Clans will be too op if you get a gang of like 10 people who are super rich and have too much stuff. The lava is just a fun part of the map, it would be better although if they made it smaller. If 8 other people are going after you, where will you other than the mountain or water.
Just wrote about this but u beat me to it :P
 
So during this season there have been multiple dupe methods that have broken the server's economy. Although I don't know all of the dupe glitches, I know some of them. At the start of the map, people could throw pearls at spawn, enter a duel, and collect all the loot from the duel. People like myro abused this glitch, and had basically unlimited pearls, gapples, p4, insta 2's, anything you can think of. A couple days ago, you there was another dupe that allowed you to get unlimited items from duels. To add on, there was a summer key dupe, and I heard that yesterday, someone was dropping stacks of summer and invaded keys at spawn. Furthermore, some how, people had sharp 1000's and were one tapping people. The sharp 1000's were most likely from one of Skeppy's videos, where he used a sharp 1000 and then died with it and didn't take it back from the player who got it. This shows how broken this map is and how we really need a reset.

Why do we need a reset?
The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.

What can staff do to improve next map?

Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.

Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!

Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.

Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.

Tell me if I missed anything and I will edit the thread.

Thanks for taking your time to read my thread. :D

@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
I'm really expecting more from next season just because of this post, like if staff just ignore this, this is just sad, there haven't been any updates the only update i saw was bringing back duels, or the new combat tag which broke all of the events and was reverted back. +1
 
So basically you want clans as an ability to team up with all your friends so they don't take damage right? That is completely ridiculous for the fact of people that don't HAVE a clan are going to get 10v1ed or 15v1ed or 20v1ed like what already happens except this will benefit the people already 10v1ing someone.
Clans will be too op if you get a gang of like 10 people who are super rich and have too much stuff.
Wdym? There are already clans with 10+ people who are super rich and have too much stuff LOL, this point is completely invalid. The point we are trying to get is that a /clan command will make it more systematic and increase competition. Lack of competition/an incentive to grind is something we have been needing for ages; especially when they removed buycraft rewards. A clan system is in a high demand for ages, and it's not going to make kitpvp more toxic than it already is, since there has been clans since K2. Honestly, /clans is a fun idea and even some staff members vouched for this idea to be added.
 
So during this season there have been multiple dupe methods that have broken the server's economy. Although I don't know all of the dupe glitches, I know some of them. At the start of the map, people could throw pearls at spawn, enter a duel, and collect all the loot from the duel. People like myro abused this glitch, and had basically unlimited pearls, gapples, p4, insta 2's, anything you can think of. A couple days ago, you there was another dupe that allowed you to get unlimited items from duels. To add on, there was a summer key dupe, and I heard that yesterday, someone was dropping stacks of summer and invaded keys at spawn. Furthermore, some how, people had sharp 1000's and were one tapping people. The sharp 1000's were most likely from one of Skeppy's videos, where he used a sharp 1000 and then died with it and didn't take it back from the player who got it. This shows how broken this map is and how we really need a reset.

Why do we need a reset?
The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.

What can staff do to improve next map?

Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.

Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!

Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.

Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.

Tell me if I missed anything and I will edit the thread.

Thanks for taking your time to read my thread. :D

@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
i have to agree with you
 
So during this season there have been multiple dupe methods that have broken the server's economy. Although I don't know all of the dupe glitches, I know some of them. At the start of the map, people could throw pearls at spawn, enter a duel, and collect all the loot from the duel. People like myro abused this glitch, and had basically unlimited pearls, gapples, p4, insta 2's, anything you can think of. A couple days ago, you there was another dupe that allowed you to get unlimited items from duels. To add on, there was a summer key dupe, and I heard that yesterday, someone was dropping stacks of summer and invaded keys at spawn. Furthermore, some how, people had sharp 1000's and were one tapping people. The sharp 1000's were most likely from one of Skeppy's videos, where he used a sharp 1000 and then died with it and didn't take it back from the player who got it. This shows how broken this map is and how we really need a reset.

Why do we need a reset?
The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.

What can staff do to improve next map?

Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.

Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!

Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.

Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.

Tell me if I missed anything and I will edit the thread.

Thanks for taking your time to read my thread. :D

@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
u dont mind writing my essay?
 
People: "We want skeppy back on invaded!"
Skeppy: comes back, dies and gives sharp 1000 to some random duper
"random" stop talking you sb and surv main, if you dont know dogshit about kit dont comment on kit posts LOL
the sharp 1000s were made by mods if you didnt know
 
So during this season there have been multiple dupe methods that have broken the server's economy. Although I don't know all of the dupe glitches, I know some of them. At the start of the map, people could throw pearls at spawn, enter a duel, and collect all the loot from the duel. People like myro abused this glitch, and had basically unlimited pearls, gapples, p4, insta 2's, anything you can think of. A couple days ago, you there was another dupe that allowed you to get unlimited items from duels. To add on, there was a summer key dupe, and I heard that yesterday, someone was dropping stacks of summer and invaded keys at spawn. Furthermore, some how, people had sharp 1000's and were one tapping people. The sharp 1000's were most likely from one of Skeppy's videos, where he used a sharp 1000 and then died with it and didn't take it back from the player who got it. This shows how broken this map is and how we really need a reset.

Why do we need a reset?
The economy is broken, if you haven't noticed. People are selling stacks of god apples and ender pearls on ah for really low prices, and people like Converging and Rhip have pv's of sharp 5's, and strengths. Resetting the map will remove all of these duped items, and balance the economy. It will also bring back players who have quit due to the duped items and a horrible map.

What can staff do to improve next map?

Add. More. Content. This is another reason that many people have been quitting. In MegaPvP's thread about the kitpvp reset, he specifically said, " We plan on giving KitPvP content updates throughout it's cycle before another full reset." Can someone please tell me a single thing that they have added since the beginning of the season? I've seen nothing new. Additionally, MegaPvP stated, "There are several things that will be worked on depending on community feedback; examples of these updates could be as small as team duels, self explanatory, dueling as a team against other teams for wagers or changes as drastic as knockback & kits, all dependent on community requests." Does it really take over 3 months to implement team duels, and different knockback? I mean I don't know how to code those things, but I'm pretty sure it doesn't take that long. There have been so many great suggestions that should've been implemented into kitpvp a long time ago. For example, a few months ago @Wherry made a thread about a clan system, and you can find this thread here. This would've been a great addition to this map of kitpvp. It is something new that would bring more people to invaded, new and old. I don't understand why it has not been added, whether staff are just lazy, or its just simply too hard to code, I don't know. But what staff should take from this, is listen to the community.

Another thing that staff can do to improve next map is make the map better. In MegaPvp's thread he says, "Majority of the mountains are behind a barrier, you will not be able to climb them, however there are trails on the edges of the border that travel all around the map." I can find 3 mountains that are not behind a barrier, and I know many people climb these mountains. PLEASE REMOVE THE MOUNTAINS. It is almost impossible to catch people who are climbing up a mountain because they simply just keep bowing you down and running away. The only way you can catch them is by pearling on them, or if they just suck and miss all their bow shots. Another thing that should be removed is the water and lava caves. Literally, whenever I start beating someone in a 1v1, they either run to the lava cave and burn all their loot, or run into the water caves and camp in the water, and it is impossible to kill them. Although, if you wanted to keep the water, you could add depth strider to the boots in one of the kits, or put it as an enchantment in warp shop. This would be cool because it would allow people actually pvp in water, instead of just camping in it. Also, don't just recreate the last map by adding a few trees and buildings, please make the maps different from each other, or bring back old maps. The ravine map was amazing. I think a lot of people would be glad to see the ravine map brought back!

Something else that should be done to improve next map, is make sure there are little to no bugs. You see how whenever you add a new feature there is always some bug that is game breaking? You have to fix that. Something that you guys could do is have beta testers who try out the new kitpvp server. The beta testers could be people who bought ranks, or people who have been part of the server for a long time. This would allow you guys to find bugs that would be game breaking, and then fix them before people can abuse them. This is something that I really think the staff should implement.

Things that staff are doing right?
Recruiting the new manager. The new manager is amazing. He is what every staff on Invaded should act like. Blacklist and ban appeals take much less time to be responded to. Instead of taking like 2 months to have your appeal accepted/denied, it takes a few days. I also find that staff are much more active online, banning hackers, muting chat offenders, and much more. Some staff are also taking time to interact with the community, like hosting events. This is what Invaded was meant to be like.

Tell me if I missed anything and I will edit the thread.

Thanks for taking your time to read my thread. :D

@Skeppy
@Zelkam @Mega @MyNameIsNotHarry
@LukeLovesCandy @Hamodi @Kobuto
@Periys @Nicki @Lumboc @evisy
@Bruva @della @Veeti @Zackyyy @velo @kvids @HyperFlames
@Xelvy @Lionnco @didgo
To the people who don't think mountains should be removed,
I think there should be places like Meeks Escape Method where you have to do a lot of bowboosts in a row to make it, rather than mountains. That way, if you're getting 10v1ed, you can get away if you're good at bow boosting, but there's no mountain cheese or any bullshit like that. Just make long open space then a platform for people to bow boost away from.
 
Agree with most. But clans/Removing Mountains/Getting rid of water/Lava.? So basically you want clans as an ability to team up with all your friends so they don't take damage right? That is completely ridiculous for the fact of people that don't HAVE a clan are going to get 10v1ed or 15v1ed or 20v1ed like what already happens except this will benefit the people already 10v1ing someone. Mountains-I'm a well known mountain climber but the idea that this is a thing is good. You may hate it because you never have to worry about it considering you jump with 15 guys by your side. But people that jump alone or with one or two other people; they cannot just escape by running back and forth why they are getting jumped by "clans". This goes same for water and lava-I rather burn all my stuff so the 7 guys chasing me when I'm by myself don't get the satisfaction of my loot for doing the easiest thing on the game. I applaud you for most of this thread and I agree economy needs to be fixed But I just have two questions. 1.) What are you going to do for the people that bought keys this map? 2.)If you want mountains and water removed, give us an idea on how to get out of a 10v1 against a clan without using a mountain or going in the water.
just get better at bow boosting ****** LOL
 
"random" stop talking you sb and surv main, if you dont know dogshit about kit dont comment on kit posts LOL
the sharp 1000s were made by mods if you didnt know
I only main Forums, anyway by reading a post above I assume the sharp 1000 was made by Skeppy, and it made sense since he already did stuff like this in the past (I haven't been watching skeppy's videos so idk what he's been up to lately). Still, the Kit community (and, to a lesser extent, also Skyblock and Survival) is extremely contradictory, and this can be observed just by reading forum posts and such.
 
Agree with most. But clans/Removing Mountains/Getting rid of water/Lava.? So basically you want clans as an ability to team up with all your friends so they don't take damage right? That is completely ridiculous for the fact of people that don't HAVE a clan are going to get 10v1ed or 15v1ed or 20v1ed like what already happens except this will benefit the people already 10v1ing someone. Mountains-I'm a well known mountain climber but the idea that this is a thing is good. You may hate it because you never have to worry about it considering you jump with 15 guys by your side. But people that jump alone or with one or two other people; they cannot just escape by running back and forth why they are getting jumped by "clans". This goes same for water and lava-I rather burn all my stuff so the 7 guys chasing me when I'm by myself don't get the satisfaction of my loot for doing the easiest thing on the game. I applaud you for most of this thread and I agree economy needs to be fixed But I just have two questions. 1.) What are you going to do for the people that bought keys this map? 2.)If you want mountains and water removed, give us an idea on how to get out of a 10v1 against a clan without using a mountain or going in the water.
Nah man if they got rid of the really tall mountains and only had the hills/cliffs you could still get away by learning how to triple/4x bow boost consistently. Mountains and water/lava are just extremely annoying because people will go there just to waste ur time in 1v1s. Just makes the game boring
 
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