/ct literally takes less than a second to type outI agree with you but it was necessary to have a timer
/ct literally takes less than a second to type outI agree with you but it was necessary to have a timer
It's that kind of attitude that keeps the server the way it is; if people keep leaving and don't do anything of course nothing's going to change. Raising awareness constantly gets the message to people who need to see it, and playing on the server as well as getting the message around is crucial in order for that to happen.If you dislike the server so much, why are you still playing on it? There's nothing forcing you to continue putting yourself through an unenjoyable experience.
Keyword: "opinion"Yes, there are many players who are either fanboys, toxic, or both. However, in my opinion, the kind players make up for it. Also, being a fan of the server's owner isn't a bad thing by default - it can simply become annoying when people spam the chat, which can be quickly and easily dealt with.
However, now that the top kill rewards are gone, there is no actual incentive to play the game (as there is no actual reward). The entire server has been cleared out of payouts / rewards, and that has discouraged people to actively play and enjoy their time on the server.Every single server with every single gamemode is a cycle unless you are playing a story-oriented game such as a survival adventure map or something of the sort. On every single PVP server, you kill people over and over. That's what the server is. On any minigame server, you play the same game over and over. Repeated actions are not a bad thing - it isn't the action itself that people come for, it is the experiences within each individual action.
"Receiving updates" is way too vague as it implies that the updates are meaningful. Small tweaks and other things are certainly helpful, but have done nothing to actually alter / improve the gameplay. The lag issues are certainly being worked on by Neon, but continue to exist despite that. And if we're talking about major updates, then try to respond to this for me:I agree that default ranks could get some better gear to be able to compete against ranked players. However, your final paragraph in this section is misinformation. You do receive updates, quite often actually. Just because new features aren't announced doesn't mean they aren't being looked into. Many tweaks and updates happen all the time. Neon works hard to improve lag issues, the reason you don't seem to see any changes is because as mentioned before, many things are minor tweaks and they fix minor issues. Lots of bugs and similar issues are fixed behind-the-scenes, not publicly. The lag issues are being looked into - it isn't like Neon can just snap his fingers and everything will magically no longer lag.
name one update kitpvp got since last reset that actually made any difference in gameplay
The pickupfilter was added last reset, therefore that doesn't count. I really hope you don't expect us to be happy with a simple combat timer on the side of our screens as the product of 3 months of work.Pickupfilter, which greatly helps players (namely defaults and lower ranking players that everyone complains can't get anything) obtain/collect their desired gear and items. The combat timer is visibly shown on the sidebar which is helpful when needing to know when you'll be out of combat that way you aren't just spamming a command over and over until it works. Trade was adding, which greatly reduces the amount of scamming that happens on the server and in turn makes things more positive as you don't have angry scamming victims cursing people out in chat quite nearly as often. Admittedly, this recent reset didn't include extreme changes to KitPVP and its gameplay, but that doesn't mean that nothing convenient changed at all as was implied in this thread.
He meant for ranks, people are being forced to pay money for ranks (unless they get lucky and win a skeppy event) the majority of the time.Once again, nobody is forcing anybody to pay money.
Wish you were here when Overlord was $900!This is an exaggerated statement that is simply used to paint Invaded in a bad light.
That part is the one part I can let slide (for the most part) as those types of issues are better handled by the higher ups. However, what DOESN'T help is when a Manager simply replies with "denied" on important appeals and issues that require reasoning regardless of a response.As for the lack of time able to be spent reading appeals and buycraft info, these things are being worked on and improved upon. Management isn't simply turning a blind eye to these issues. As I said earlier, just because you personally aren't part of these conversations doesn't mean they aren't happening.
Again, I have to say that the majority of the "updates" that were never announced have done barely anything to improve or alter gameplay. /trade and /pickupfilter don't do anything about the way people play the game, and exist as QOL updates that have done barely anything to actually spice things up and make the game more enjoyable. Excluding skeppy / zelkam events, when was the last time there was a major UPDATE (not reset) that drastically changed the gameplay on the server?Updates come out all the time, they simply aren't announced. Take the trade command in survival, for example. It wasn't properly announced when it came back. The major gameplay updates come every six months as that's when the servers reset, so it makes the most sense to have major changes to the gamemodes at these times. The amount of time developing an update isn't what causes it to be released in six-month intervals, it is the cycle the servers' resets.
See above for a response to thatI will say this again: If you hate this server so much, why are you still here? Nothing is stopping you from simply moving on.
What changes?If you don't like the changes being made, find a server that you do enjoy.
Again, what change?All you're doing when you preach about how awful the server is and how much you dislike it / the way it's being run is making yourself more angry. Either learn to accept and adapt to change when it comes or find a server that never changes. I wish you luck in doing so.
I feel like just because his delivery isn't the best, you're just putting him off as just a toxic player and not actually looking at his points. When points are good and valid, it surprises me that management chooses not to take action on those points. I can understand that you're a trainee, but please don't act like you're 100% on top of things here / speak for the management due to your ability to view staff chat.Management has been listening. They don't have to agree with every single idea you present. If the "usual playerbase" are all people who simply whine and complain about the server and how much they dislike it, I won't be sad to see them go.
I feel like you've done more harm than help here; now that someone who is sort of part of the staff team has responded, you're coming off as speaking on behalf of the team. However, with the points you've made, it really hasn't helped the situation whatsoever and has sort of worsened it. It looks like you're speaking on behalf of Mega, Zelkam, and Neon when you talk about Management and updates. That is not something a Trainee should be doing. Best leave it to the three of them to give an actual response.I hope that you can take these points into account and try to see where I am coming from. Have a good day.
What major gameplay changes?My mistake with the pickupfilter and trade - I thought what was being asked was changes that came with the reset, not after. My apologies for that.
I wasn't denying the fact that major gameplay changes only come every six months - rather, I was explaining why this is. As the servers reset twice a year, it makes the most sense for major changes to be implemented at the same time. It wouldn't be logical to change a major aspect of gameplay in the middle of a server's season.
I don't know every feature that was tweaked/added/removed/etc. However, I do know that it hasn't been absolutely nothing. Not everything done is about adding a new cool feature to the server. Most things are focused on improving existing features or fixing bugs.
It's that kind of attitude that keeps the server the way it is; if people keep leaving and don't do anything of course nothing's going to change. Raising awareness constantly gets the message to people who need to see it, and playing on the server as well as getting the message around is crucial in order for that to happen.
Keyword: "opinion"
However, now that the top kill rewards are gone, there is no actual incentive to play the game (as there is no actual reward). The entire server has been cleared out of payouts / rewards, and that has discouraged people to actively play and enjoy their time on the server.
"Receiving updates" is way too vague as it implies that the updates are meaningful. Small tweaks and other things are certainly helpful, but have done nothing to actually alter / improve the gameplay. The lag issues are certainly being worked on by Neon, but continue to exist despite that. And if we're talking about major updates, then try to respond to this for me:
The pickupfilter was added last reset, therefore that doesn't count. I really hope you don't expect us to be happy with a simple combat timer on the side of our screens as the product of 3 months of work.
He meant for ranks, people are being forced to pay money for ranks (unless they get lucky and win a skeppy event) the majority of the time.
Wish you were here when Overlord was $900!
That part is the one part I can let slide (for the most part) as those types of issues are better handled by the higher ups. However, what DOESN'T help is when a Manager simply replies with "denied" on important appeals and issues that require reasoning regardless of a response.
Again, I have to say that the majority of the "updates" that were never announced have done barely anything to improve or alter gameplay. /trade and /pickupfilter don't do anything about the way people play the game, and exist as QOL updates that have done barely anything to actually spice things up and make the game more enjoyable. Excluding skeppy / zelkam events, when was the last time there was a major UPDATE (not reset) that drastically changed the gameplay on the server?
See above for a response to that
What changes?
Again, what change?
I feel like just because his delivery isn't the best, you're just putting him off as just a toxic player and not actually looking at his points. When points are good and valid, it surprises me that management chooses not to take action on those points. I can understand that you're a trainee, but please don't act like you're 100% on top of things here / speak for the management due to your ability to view staff chat.
I feel like you've done more harm than help here; now that someone who is sort of part of the staff team has responded, you're coming off as speaking on behalf of the team. However, with the points you've made, it really hasn't helped the situation whatsoever and has sort of worsened it. It looks like you're speaking on behalf of Mega, Zelkam, and Neon when you talk about Management and updates. That is not something a Trainee should be doing. Best leave it to the three of them to give an actual response.
bro dropping facts right here god damnnnWhat major gameplay changes?
Adding adding addingTrade was adding
Updates come out all the time, they simply aren't announced. Take the trade command in survival, for example.
Tbh we don't know if he is still working on it. I agree that what should have happened is that he removed the claim blocks feature in the first week and then tried fixing it. Not trying to fix it for 5 weeks and then just remove the feature. But it might still come back.There is no example to take. Unfortunately, no matter how hard Neon works with fixing the server, he did NOT fix /trade. The reason why it was taken down was something to do with multiplying claimblocks while trading. He did not fix the claimblock trade feature, he just plainly removed it, which tecnically should not have taken a whole month just to remove. He didn't fix it. He just removed the problem. Many survival players miss the claimblock trade, since we used to sell the claimblocks as well to one another. Believe me, a lot of us miss the feature. He didn't fix it.
Regarding "Still might come back". Conversation took place on 24.03 on IL "general" discordTbh we don't know if he is still working on it. I agree that what should have happened is that he removed the claim blocks feature in the first week and then tried fixing it. Not trying to fix it for 5 weeks and then just remove the feature. But it might still come back.
Wow..... this reminded me of the time when I first joined the server... when I would ask a question people would answer kindly.... more recently... I was on invaded for 6 hours waiting for somebody to explain a glitch that I had run into that made it unplayable.... I wanted to stay on the server so I could help some new players because there always are... the whole chat is just filled with skeppy fanboys.... I mean don’t get me wrong, skeppy is great it’s just.... for anyone that isn’t a skeppy fan it makes the server not fun. Also what you explained here that is a BIG problem is pay to win advantages (This is especially true for kit pvp). As a default rank I know how this feels, it makes kit pvp pretty much unplayable and I end up spending most of my time on survival... though my build recently got surrounded by a wall and some.... questionable.... things....Alright so, I really don't get how the management and the community are so blind.
Do you seriously not get why so many OGs and actually interesting people leave?
Now you'd think I'd be talking about the recent staff season, but that really was only the last straw.
You guys are running a horrible, unenjoyable and honestly idiotic server.
A few months ago I opened a thread called "What's left to do?" on the legacy forums, that really was never looked at or given opinion about by any of the highers ups, so let me list some of them.
What's left to do when:
- The whole community is full of fanboys and toxic morons
- The whole gameplay goes in an endless circle
- The whole server is P2W
- Horrible management who often ignores community opinions, even though we are right.
- The only updates come once 6 months
Now I'd like to elaborate on each one of these.
- The whole community is full of fanboys and toxic morons
Pretty self explanatory, I've talked about this matter enough times in the past and no reason to repeat it.
- The whole gameplay goes in an endless circle
What do we have to do?
Let's take KitPVP's circle:
- Kill
- Collect Loot
- Kill
- Collect Loot
- Kill
- Collect Loot
Like that back and forth.
We have to do that every single time we come online until an event happens or Skeppy or Zelkam come online and give us entertainment.
A server should not run based on an admin's interference. You need to let us create our experience, we shouldn't wait online having nothing to do 24/7 just so we can meet our favorite youtuber. That's not how a server is supposed to run.
- The whole server is P2W
Honestly, on servers like Hypixel or MunchyMC or almost every place you could say that the management and ownership are good caring for their community, and invest so much money into it to make sure we have a good experience.
Where the **** does that take place in InvadedLands?
You guys charge us hundreds of dollars in order to get the loot we shouldn't pay for and are constantly breaking the Minecraft EULA by selling us products that make us win in fights and give us the feeling that we're actually good at this game only to find that on another server we're garbage.
Where does that money honestly go to? We're not receiving updates, you're not paying your hard working staff members, and it really doesn't seem like you're ever working to improve the constant lag issues that occur on here, that force us to leave almost immediately so Minecraft doesn't crash.
- Horrible management who often ignores community opinions, even though we are right.
If you know me as a forums user, you'd know I create threads like these a lot.
Threads that criticize and construct feedback towards the staff team and management's wrong doings.
Out of about 15 threads, only one of my threads was ever responded to. One that wasn't even criticizing the staff team, but talking about @Gxdda 's blacklist.
How ignorant can you be InvadedLands management?
How can you not listen to the players that you force to pay hundreds of dollars?
How can you not see that the way you're running this server is horrible?
I was speaking to a staff member (Who I will not mention) a few days ago, who told me there are a lot of things behind the scenes that the InvadedLands community doesn't know about, what's forcing them from reading appeals, buycraft support, forums, and so much more.
If the much work that's BTS stops you so much from giving us support, then why don't you spend some of the money that you force us to pay in order to hire managers and developers that will supply the support we need?
There are plenty of managers out there who I'm sure would love to work for InvadedLands and give us the support we need, but why's that not happening?
- The only updates come once 6 months
Again, pretty self explanatory.
Why are we supposed to wait 6 months for an update that could've been developed in less than a week?
Especially for updates who don't affect gameplay at all and are often quite boring.
---
People who soon enough understood the above statements got the brain to leave this idiotic server, and apply for ones where they'd have a nice environment to work on.
Start listening to us and start fixing your server, or trust me, soon enough you won't be seeing your usual playerbase.
Thank you... the only thing is is that I got cursed out in chat by people that can just use alternative words... just because I asked how to claim a plot in survival... people get triggered so easily and the chat is toxic...Pickupfilter, which greatly helps players (namely defaults and lower ranking players that everyone complains can't get anything) obtain/collect their desired gear and items. The combat timer is visibly shown on the sidebar which is helpful when needing to know when you'll be out of combat that way you aren't just spamming a command over and over until it works. Trade was adding, which greatly reduces the amount of scamming that happens on the server and in turn makes things more positive as you don't have angry scamming victims cursing people out in chat quite nearly as often. Admittedly, this recent reset didn't include extreme changes to KitPVP and its gameplay, but that doesn't mean that nothing convenient changed at all as was implied in this thread.
Ok stfu, just because your angry doesn’t mean you have to ruin other people’s dayWell, I was going to reply to Neptune's idiotic statements, but uh, you guys did it good enough. Thanks.
WE RIOTRegarding "Still might come back". Conversation took place on 24.03 on IL "general" discordView attachment 2564
Never said I was angry nor have I ever tried to ruin other people's day lmao.Ok stfu, just because your angry doesn’t mean you have to ruin other people’s day
Calling my friend an idiot is out of line, and it made me upsetNever said I was angry nor have I ever tried to ruin other people's day lmao.
Survival players ?
bro dropping facts right here god damnnn
here are the exact wordsCalling my friend an idiot is out of line, and it made me upset
may you stop sucking to staff, its very annoying : )Calling my friend an idiot is out of line, and it made me upset