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Brackets

Brackets

EightPoint

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EightPoint
EightPoint
I think most of us can agree that brackets is a problem.

It takes WAY too long. Brackets can go on for over an hours, and what’s the reward for sitting there? 1 single event key for the one single winner of this event. If 80 people join a brackets event, which is what brackets normally gets, and each match takes a minute, also very common, that’s a full 80 minutes of a single event. Let’s put that into perspective by comparing it to another event like TDM (Team Deathmatch.) TDM literally takes 10x less time than brackets, and it gives out 5x more rewards. So if a TDM is exactly 10x shorter than a brackets (which is just an estimated guess,) that’s equal to 50x More reward output than brackets, not to mention that TDM always has the player engaged in the game, while brackets has the player waiting scrolling youtube on their phone for the 20 minutes between their matches. So what we can see is there’s a major imbalance in events, so here are my suggestions to fix brackets.

1. Multiple matches at once.
Pretty self explanatory. More matches = faster events

2. Spawn closer together.
The beginning of the brackets match is always a bow game. Spawning 10s of blocks away from the other player forces you to bow for a long time before a melee battle. Spawning closer to the other player will encourage more melee. Instead of bowing forever in a brackets match. One or two missed bow shots could let the other player go in and get hits.

3. Both of these

4. Delete Brackets.
I don’t like this option. I don’t think brackets needs to be deleted, just reworked. If it is deleted, maybe a new event is added that brackets is swapped out for so all the players who had brackets get a new event?

So what do you think. Is my opinion worth anything, Should brackets stay or go? If this gets a decent response I’ll make a post tomorrow on how we fix lms, because I havent seen a winner in that for ages. But at least it doesn’t take as long as brackets.

Quick Edit: Brackets is something I would pay someone not to host. Literally.
 
I think most of us can agree that brackets is a problem.

It takes WAY too long. Brackets can go on for over an hours, and what’s the reward for sitting there? 1 single event key for the one single winner of this event. If 80 people join a brackets event, which is what brackets normally gets, and each match takes a minute, also very common, that’s a full 80 minutes of a single event. Let’s put that into perspective by comparing it to another event like TDM (Team Deathmatch.) TDM literally takes 10x less time than brackets, and it gives out 5x more rewards. So if a TDM is exactly 10x shorter than a brackets (which is just an estimated guess,) that’s equal to 50x More reward output than brackets, not to mention that TDM always has the player engaged in the game, while brackets has the player waiting scrolling youtube on their phone for the 20 minutes between their matches. So what we can see is there’s a major imbalance in events, so here are my suggestions to fix brackets.

1. Multiple matches at once.
Pretty self explanatory. More matches = faster events

2. Spawn closer together.
The beginning of the brackets match is always a bow game. Spawning 10s of blocks away from the other player forces you to bow for a long time before a melee battle. Spawning closer to the other player will encourage more melee. Instead of bowing forever in a brackets match. One or two missed bow shots could let the other player go in and get hits.

3. Both of these

4. Delete Brackets.
I don’t like this option. I don’t think brackets needs to be deleted, just reworked. If it is deleted, maybe a new event is added that brackets is swapped out for so all the players who had brackets get a new event?

So what do you think. Is my opinion worth anything, Should brackets stay or go? If this gets a decent response I’ll make a post tomorrow on how we fix lms, because I havent seen a winner in that for ages. But at least it doesn’t take as long as brackets.

Quick Edit: Brackets is something I would pay someone not to host. Literally.
I think having multiple matches at once is a really great idea, it would make brackets so much more fun to play and it wouldn't take a year for the event to end.
 
Last edited:
I think most of us can agree that brackets is a problem.

It takes WAY too long. Brackets can go on for over an hours, and what’s the reward for sitting there? 1 single event key for the one single winner of this event. If 80 people join a brackets event, which is what brackets normally gets, and each match takes a minute, also very common, that’s a full 80 minutes of a single event. Let’s put that into perspective by comparing it to another event like TDM (Team Deathmatch.) TDM literally takes 10x less time than brackets, and it gives out 5x more rewards. So if a TDM is exactly 10x shorter than a brackets (which is just an estimated guess,) that’s equal to 50x More reward output than brackets, not to mention that TDM always has the player engaged in the game, while brackets has the player waiting scrolling youtube on their phone for the 20 minutes between their matches. So what we can see is there’s a major imbalance in events, so here are my suggestions to fix brackets.

1. Multiple matches at once.
Pretty self explanatory. More matches = faster events

2. Spawn closer together.
The beginning of the brackets match is always a bow game. Spawning 10s of blocks away from the other player forces you to bow for a long time before a melee battle. Spawning closer to the other player will encourage more melee. Instead of bowing forever in a brackets match. One or two missed bow shots could let the other player go in and get hits.

3. Both of these

4. Delete Brackets.
I don’t like this option. I don’t think brackets needs to be deleted, just reworked. If it is deleted, maybe a new event is added that brackets is swapped out for so all the players who had brackets get a new event?

So what do you think. Is my opinion worth anything, Should brackets stay or go? If this gets a decent response I’ll make a post tomorrow on how we fix lms, because I havent seen a winner in that for ages. But at least it doesn’t take as long as brackets.

Quick Edit: Brackets is something I would pay someone not to host. Literally.
+1
 
I think most of us can agree that brackets is a problem.

It takes WAY too long. Brackets can go on for over an hours, and what’s the reward for sitting there? 1 single event key for the one single winner of this event. If 80 people join a brackets event, which is what brackets normally gets, and each match takes a minute, also very common, that’s a full 80 minutes of a single event. Let’s put that into perspective by comparing it to another event like TDM (Team Deathmatch.) TDM literally takes 10x less time than brackets, and it gives out 5x more rewards. So if a TDM is exactly 10x shorter than a brackets (which is just an estimated guess,) that’s equal to 50x More reward output than brackets, not to mention that TDM always has the player engaged in the game, while brackets has the player waiting scrolling youtube on their phone for the 20 minutes between their matches. So what we can see is there’s a major imbalance in events, so here are my suggestions to fix brackets.

1. Multiple matches at once.
Pretty self explanatory. More matches = faster events

2. Spawn closer together.
The beginning of the brackets match is always a bow game. Spawning 10s of blocks away from the other player forces you to bow for a long time before a melee battle. Spawning closer to the other player will encourage more melee. Instead of bowing forever in a brackets match. One or two missed bow shots could let the other player go in and get hits.

3. Both of these

4. Delete Brackets.
I don’t like this option. I don’t think brackets needs to be deleted, just reworked. If it is deleted, maybe a new event is added that brackets is swapped out for so all the players who had brackets get a new event?

So what do you think. Is my opinion worth anything, Should brackets stay or go? If this gets a decent response I’ll make a post tomorrow on how we fix lms, because I havent seen a winner in that for ages. But at least it doesn’t take as long as brackets.

Quick Edit: Brackets is something I would pay someone not to host. Literally.
I made a thread where I touched on Brackets, I'm not sure if the InvadedLands Developers actually control the events and the way they work, but if they do, spawnign closer would be awesome! And maybe actually making it a bracket and not just 2 random people every time.
 
I think most of us can agree that brackets is a problem.

It takes WAY too long. Brackets can go on for over an hours, and what’s the reward for sitting there? 1 single event key for the one single winner of this event. If 80 people join a brackets event, which is what brackets normally gets, and each match takes a minute, also very common, that’s a full 80 minutes of a single event. Let’s put that into perspective by comparing it to another event like TDM (Team Deathmatch.) TDM literally takes 10x less time than brackets, and it gives out 5x more rewards. So if a TDM is exactly 10x shorter than a brackets (which is just an estimated guess,) that’s equal to 50x More reward output than brackets, not to mention that TDM always has the player engaged in the game, while brackets has the player waiting scrolling youtube on their phone for the 20 minutes between their matches. So what we can see is there’s a major imbalance in events, so here are my suggestions to fix brackets.

1. Multiple matches at once.
Pretty self explanatory. More matches = faster events

2. Spawn closer together.
The beginning of the brackets match is always a bow game. Spawning 10s of blocks away from the other player forces you to bow for a long time before a melee battle. Spawning closer to the other player will encourage more melee. Instead of bowing forever in a brackets match. One or two missed bow shots could let the other player go in and get hits.

3. Both of these

4. Delete Brackets.
I don’t like this option. I don’t think brackets needs to be deleted, just reworked. If it is deleted, maybe a new event is added that brackets is swapped out for so all the players who had brackets get a new event?

So what do you think. Is my opinion worth anything, Should brackets stay or go? If this gets a decent response I’ll make a post tomorrow on how we fix lms, because I havent seen a winner in that for ages. But at least it doesn’t take as long as brackets.

Quick Edit: Brackets is something I would pay someone not to host. Literally.
+1 I agree with the first choice! I see on munchy that whenever they do tournaments they have all there matches happen at once so that would be really nice to finish it up quicker.
 
I also think that it would be a good idea to do have multiple matches of sumo too, as that event takes a long time too.
 
why not to make it like on munchymc where all the players get to fight instantly no need to wait
 
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