
Ok no but on a more serious note, I'd like to share my opinion on invaded because I have a view I haven't seen many people expressing. What I have noticed is that Invaded is quite grinding focused, and if you want to get anywhere you need to either grind for ages or have a good rank and grind for a bit less ages. Invaded Survival, compared to other survival servers, involves a lot of grinding and clicking blazes or whatever mob gives money; Skyblock even more, as you need to mine cobblestone for quite a while before being able to afford a better spawner, and to build something you still need to click on mobs for very long periods of time - which isn't very fun. KitPvP is pretty much the same, but that's KitPvP and it's fine as it is. The reason why I don't play much anymore is simply that the playing experience is pretty much all finding a public farm and clicking on mobs for hours to get money to spend on a spawner for yourself or on blocks to build something, which takes away the exploring factor. This is even more true for a default, who can only rely on iron tools to obtain stuff, and has to grind for weeks to get a rank thru an IRL trade (if they find a nice public farm). I don't know if it's possible and haven't thought of ways to improve this yet, but it would be nice to get some community feedback on this.