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Skyblock Guide [Currently a WIP]

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Skyblock Guide [Currently a WIP]

Neptune

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xoxoNeptune
xoxoNeptune
Hey all! Long time no see :p

I figured it would be helpful to create a guide to the new Skyblock gamemode since it's so different from previous seasons! I hope this helps those who are new to this version of Skyblock :)

This is by no means a complete walkthrough, but it covers the basic information that you need to get started.

I have a better-formatted version on this google doc, but below is a version you can just read on the forums:



COMMANDS

Note that this is not a full list of every command. It is just the ones that I believe are useful to new players.

/is create: The first command you should do; it opens a GUI which allows you to select from eight different island presets. I personally recommend Premium Forest!

/is go: The command you use to get to your island; if you are visiting another player's island, you need to use this command instead of /is.

/is: When used while on your island, opens a GUI which allows you to configure various island settings as well as purchase buildings/upgrades.

/mr: The command you use to get to the mining realm (requires the building "Portal to the Mining Realm" to be placed on your island)

/sell: Opens a menu where you can sell the items in your inventory

/preferences: Opens a menu where you can customize your Skyblock preferences.

/rtp: When used in the mining realm, teleports you to a random location.

/pv <number>: Opens a vault with 54 item slots; ranked players get more vaults depending on how high of a rank they have.

/tpa <player>: Sends a teleport request to a player.

/tpahere <player>: Sends a request for a player to teleport to you.

/kits: Opens a GUI where you can collect a large selection of kits -- the most important being the "I Made A Mistake" kit, which gives you lava and water in case you messed up your cobblestone generator ;)


CURRENCY


Tokens: The primary currency, used to purchase a wide variety of blocks and items. Obtained via selling things, using the Token Generator, and opening crates.

Mob Coins: A rare currency, used to purchase mob spawners and custom enchantments. Obtained via killing Crazy Mobs, and opening crates.


BUILDINGS

To purchase buildings, the island leader must type /island or /is while on their island and then click Building Shop (the crafting table). Once purchased, the player will get an item in their inventory that lets them place the building on the island.

SHOPS:​


Marketplace: An essential building which allows you to buy and sell items/blocks. You cannot sell enchanted gear.

Blacksmith: Used to buy, sell, and repair tools/weapons/armor, although you still cannot sell enchanted gear. I do not recommend purchasing this building early game, as the cost to repair your gear is extremely expensive.

Wizard’s Tower: An enchantment-focused building which allows you to upgrade enchantments on an item, combine custom enchantment books, and purchase a random custom enchantment for 25K tokens.


ATTACK BUILDINGS:

This section is incomplete because as far as I can tell, this feature of gameplay isn’t actually out yet.

Archer Tower:

Attack-o-mat:

Crazy Castle:

Freeze Tower:

Lava Blaster:

Mage Tower:

Water Tower:



SUPPORT BUILDINGS:​


Angel Tower: Allows players within a certain radius to fly.

Command Center: Allows you to collect everything from your generators and ore mines at once.

Guardian Crystal: Heals your island guardian over time (which is currently useless due to warfare not being part of the game yet).

Holy Torch: Automatically kills all mobs within a certain radius; can be configured to enable/disable hostile and/or passive mobs.

Item Crypt: Essentially just a double chest that only the island owner can access. I personally don’t recommend purchasing this building nor do I see the use of it (if your island members are untrustworthy, why share an island with them?)

Solar Panel: Collects fuel during the day which can be distributed to a building of your choice.

Speed Tower: Gives Speed III to players within a certain radius.


RESOURCE COLLECTORS:​


Barn: Occasionally spawns animals of your choice (more options are unlocked as you level up the building). Note that it takes an extremely long time for animals to spawn, so if you are trying to grind for certain mob drops it is easier to just find them in the Mining Realm or buy a spawner at the Mob Coin Shop.

Block Grinder: Generates a selected block (more options are unlocked as you level up the building) for you to mine and collect.

Cobblestone Generator: Generates cobblestone, which is stored in the machine and can be collected at any time.

Dirt Generator: Generates dirt, which is stored in the machine and can be collected at any time.

Experience Tank: Allows players to store experience levels (the maximum when fully upgraded is 50 levels per tank).

Mining Realm Portal: Grants access to the Mining Realm, which can be reached using /miningrealm, ,/mrealm or /mr once the building has been placed. Alternatively, you can step on the building's pressure plate.

Mob Grinder: Instantly spawns mobs of your choice - the options available are zombies, skeletons, and blazes.

Ore Mine: Collects ores of your choice (more options are unlocked as you level up the building).

Token Generator: Generates tokens, which are stored in the machine and can be collected at any time.

Tree Farm: Spawns trees of any type (more options are unlocked as you level up the building).


PIPELINE COMPONENTS:​


Fuel Distributor: Fuels multiple other buildings, which can be selected in the GUI.

Item Pipe: Collects items from dirt/cobble generators and ore mines, which can then be sent to storage distributors.

Magnet Pipe: Picks up and stores items dropped on the ground.

Merge Pipe: Same as the Item Pipe, but can collect items from multiple buildings at once.

Sell Pipe: Automatically sell items collected from buildings.

Storage Distributor: A bunch of chests which store items collected by item pipes. Note that the hopper is purely decorative; if you throw items into it, you will not be able to get them back!



CUSTOM ENCHANTMENTS

An in-game guide to custom enchantments is available if you use the command /helpenchant
Each custom enchantment is part of a colour-coded category, which determines how many enchantments can be on any given item. The maximum amount per category, as well as a list of the enchantments in that category, is as follows:
Red
Orange
Yellow
Green
Blue
Purple
2 per item
2 per item
1 per item
1 per item
1 per item
2 per item
Strike
Silk Grass
Regrowth
Night Vision
Explosive
Enlighten
Hothead
Fireball
Blessed
Speedster
Smelter
Consciousness
Double
Undead Mining
Reinforced
Jumper
Bomb Aura
Hellforged
Return
Lifesteal
Haste
Curse
Skelly
Heart Stealer
Arsonist
Death Curse
Zeus
Item Keeper
Myopia
Juggernaut
Blocker
Brainwashed
Spikes
Cannibal
Slug
Aegis




LOCATIONS



LOBBY:​

You can access the lobby by doing /lobby, /battlegrounds, or /bg

Spawn: The starting point of Skyblock; in the central spawn area you can find crates, quest NPCs, the mob coin shop, and the traveling trader.

Battlegrounds: A PVP-centric area surrounding spawn where you can fight other Skyblock players.


MINING REALM:​


The mining realm is where you will find a variety of things you need to further your gameplay. The most important part of the mining realm is “Crazy Mobs” — mobs that are faster, stronger, and more hostile than regular mobs. Upon killing a Crazy Mob, it has a chance to drop mob coins and/or a custom enchantment book. In the mining realm you can also find randomly generated structures as well as large ore veins of all types.



That's everything I believe is needed for now - I will edit this post & the google doc as we learn more about Skyblock and how everything works! Best of luck to all, and it's great to see you again <3

~ Neptune
 
Last edited:
Thanks for the guide but 98% of the buildings are complete useless and all the /kits even the 120 dollar comet one are outranked by a 7 dollar kit on the invaded store. There is also major bugs and problems that have not been fixed which probably wont be fixed :D
Heres a list so far
The Mark the Merchant is charging 1000-5000% cost of items
Benjamin the blacksmith decided he needed to buy immortality (charged 500k tokens while real cost is just 1 diamond + 5xp)
The /fix command still brings me to spawn
The /nick command does not work
The Speedster 2 custom enchant DOES NOT work at battlegrounds
The Smelter custom enchant does not work on all levels
People who have legend rank in survival bascially got free legend rank in skyblock cause of the pro recoding
The cost to fuel buildings is more then the actual cost to just buy the item (cobble gen and wood gen)
WHY IS THERE FIRE SPREAD ON MY ISLAND OMG RIP MY HOUSE
Crazy piglins in the nether dont even attack you like the crazy mobs in the overworld
The night vision custom enchant is bugged in the nether
A decent sized cactus farm can produce more token value then all the buildings combined
Ores in the mining world spawn in groups of 40 for some reason and with a fortune 10 pick u can get a whole inventory of ore in under 15 seconds
 
Hey all! Long time no see :p

I figured it would be helpful to create a guide to the new Skyblock gamemode since it's so different from previous seasons! I hope this helps those who are new to this version of Skyblock :)

This is by no means a complete walkthrough, but it covers the basic information that you need to get started.

I have a better-formatted version on this google doc, but below is a version you can just read on the forums:



COMMANDS

Note that this is not a full list of every command. It is just the ones that I believe are useful to new players.

/is create: The first command you should do; it opens a GUI which allows you to select from eight different island presets. I personally recommend Premium Forest!

/is go: The command you use to get to your island; if you are visiting another player's island, you need to use this command instead of /is.

/is: When used while on your island, opens a GUI which allows you to configure various island settings as well as purchase buildings/upgrades.

/mr: The command you use to get to the mining realm (requires the building "Portal to the Mining Realm" to be placed on your island)

/sell: Opens a menu where you can sell the items in your inventory

/preferences: Opens a menu where you can customize your Skyblock preferences.

/rtp: When used in the mining realm, teleports you to a random location.

/pv <number>: Opens a vault with 54 item slots; ranked players get more vaults depending on how high of a rank they have.

/tpa <player>: Sends a teleport request to a player.

/tpahere <player>: Sends a request for a player to teleport to you.

/kits: Opens a GUI where you can collect a large selection of kits -- the most important being the "I Made A Mistake" kit, which gives you lava and water in case you messed up your cobblestone generator ;)


CURRENCY


Tokens: The primary currency, used to purchase a wide variety of blocks and items. Obtained via selling things, using the Token Generator, and opening crates.

Mob Coins: A rare currency, used to purchase mob spawners and custom enchantments. Obtained via killing Crazy Mobs, and opening crates.


BUILDINGS

To purchase buildings, the island leader must type /island or /is while on their island and then click Building Shop (the crafting table). Once purchased, the player will get an item in their inventory that lets them place the building on the island.

SHOPS:​


Marketplace: An essential building which allows you to buy and sell items/blocks. You cannot sell enchanted gear.

Blacksmith: Used to buy, sell, and repair tools/weapons/armor, although you still cannot sell enchanted gear. I do not recommend purchasing this building early game, as the cost to repair your gear is extremely expensive.

Wizard’s Tower: An enchantment-focused building which allows you to upgrade enchantments on an item, combine custom enchantment books, and purchase a random custom enchantment for 25K tokens.


ATTACK BUILDINGS:

This section is incomplete because as far as I can tell, this feature of gameplay isn’t actually out yet.

Archer Tower:

Attack-o-mat:

Crazy Castle:

Freeze Tower:

Lava Blaster:

Mage Tower:

Water Tower:



SUPPORT BUILDINGS:​


Angel Tower: Allows players within a certain radius to fly.

Command Center: Allows you to collect everything from your generators and ore mines at once.

Guardian Crystal: Heals your island guardian over time (which is currently useless due to warfare not being part of the game yet).

Holy Torch: Automatically kills all mobs within a certain radius; can be configured to enable/disable hostile and/or passive mobs.

Item Crypt: Essentially just a double chest that only the island owner can access. I personally don’t recommend purchasing this building nor do I see the use of it (if your island members are untrustworthy, why share an island with them?)

Solar Panel: Collects fuel during the day which can be distributed to a building of your choice.

Speed Tower: Gives Speed III to players within a certain radius.


RESOURCE COLLECTORS:​


Barn: Occasionally spawns animals of your choice (more options are unlocked as you level up the building). Note that it takes an extremely long time for animals to spawn, so if you are trying to grind for certain mob drops it is easier to just find them in the Mining Realm or buy a spawner at the Mob Coin Shop.

Block Grinder: Generates a selected block (more options are unlocked as you level up the building) for you to mine and collect.

Cobblestone Generator: Generates cobblestone, which is stored in the machine and can be collected at any time.

Dirt Generator: Generates dirt, which is stored in the machine and can be collected at any time.

Experience Tank: Allows players to store experience levels (the maximum when fully upgraded is 50 levels per tank).

Mining Realm Portal: Grants access to the Mining Realm, which can be reached using /miningrealm, ,/mrealm or /mr once the building has been placed.

Mob Grinder: Instantly spawns mobs of your choice (more options are unlocked as you level up the building).

Ore Mine: Collects ores of your choice (more options are unlocked as you level up the building).

Token Generator: Generates tokens, which are stored in the machine and can be collected at any time.

Tree Farm: Spawns trees of any type (more options are unlocked as you level up the building).


PIPELINE COMPONENTS:​


Fuel Distributor: Fuels multiple other buildings, which can be selected in the GUI.

Item Pipe: Collects items from dirt/cobble generators and ore mines, which can then be sent to storage distributors.

Magnet Pipe: Picks up and stores items dropped on the ground.

Merge Pipe: Same as the Item Pipe, but can collect items from multiple buildings at once.

Sell Pipe: Automatically sell items collected from buildings.

Storage Distributor: A bunch of chests which store items collected by item pipes. Note that the hopper is purely decorative; if you throw items into it, you will not be able to get them back!



CUSTOM ENCHANTMENTS

An in-game guide to custom enchantments is available if you use the command /helpenchant
Each custom enchantment is part of a colour-coded category, which determines how many enchantments can be on any given item. The maximum amount per category, as well as a list of the enchantments in that category, is as follows:
Red
Orange
Yellow
Green
Blue
Purple
2 per item
2 per item
1 per item
1 per item
1 per item
2 per item
Strike
Silk Grass
Regrowth
Night Vision
Explosive
Enlighten
Hothead
Fireball
Blessed
Speedster
Smelter
Consciousness
Double
Undead Mining
Reinforced
Jumper
Bomb Aura
Hellforged
Return
Lifesteal
Haste
Curse
Skelly
Heart Stealer
Arsonist
Death Curse
Zeus
Item Keeper
Myopia
Juggernaut
Blocker
Brainwashed
Spikes
Cannibal
Slug
Aegis




LOCATIONS



LOBBY:​

You can access the lobby by doing /lobby, /battlegrounds, or /bg

Spawn: The starting point of Skyblock; in the central spawn area you can find crates, quest NPCs, the mob coin shop, and the traveling trader.

Battlegrounds: A PVP-centric area surrounding spawn where you can fight other Skyblock players.


MINING REALM:​


The mining realm is where you will find a variety of things you need to further your gameplay. The most important part of the mining realm is “Crazy Mobs” — mobs that are faster, stronger, and more hostile than regular mobs. Upon killing a Crazy Mob, it has a chance to drop mob coins and/or a custom enchantment book. In the mining realm you can also find randomly generated structures as well as large ore veins of all types.



That's everything I believe is needed for now - I will edit this post & the google doc as we learn more about Skyblock and how everything works! Best of luck to all, and it's great to see you again <3

~ Neptune
The amount of effort put into this take my like <3
 
Thanks for the guide but 98% of the buildings are complete useless and all the /kits even the 120 dollar comet one are outranked by a 7 dollar kit on the invaded store. There is also major bugs and problems that have not been fixed which probably wont be fixed :D
Heres a list so far
The Mark the Merchant is charging 1000-5000% cost of items
Benjamin the blacksmith decided he needed to buy immortality (charged 500k tokens while real cost is just 1 diamond + 5xp)
The /fix command still brings me to spawn
The /nick command does not work
The Speedster 2 custom enchant DOES NOT work at battlegrounds
The Smelter custom enchant does not work on all levels
People who have legend rank in survival bascially got free legend rank in skyblock cause of the pro recoding
The cost to fuel buildings is more then the actual cost to just buy the item (cobble gen and wood gen)
WHY IS THERE FIRE SPREAD ON MY ISLAND OMG RIP MY HOUSE
Crazy piglins in the nether dont even attack you like the crazy mobs in the overworld
The night vision custom enchant is bugged in the nether
A decent sized cactus farm can produce more token value then all the buildings combined
Ores in the mining world spawn in groups of 40 for some reason and with a fortune 10 pick u can get a whole inventory of ore in under 15 seconds

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Thanks for the guide but 98% of the buildings are complete useless and all the /kits even the 120 dollar comet one are outranked by a 7 dollar kit on the invaded store. There is also major bugs and problems that have not been fixed which probably wont be fixed :D
Heres a list so far
The Mark the Merchant is charging 1000-5000% cost of items
Benjamin the blacksmith decided he needed to buy immortality (charged 500k tokens while real cost is just 1 diamond + 5xp)
The /fix command still brings me to spawn
The /nick command does not work
The Speedster 2 custom enchant DOES NOT work at battlegrounds
The Smelter custom enchant does not work on all levels
People who have legend rank in survival bascially got free legend rank in skyblock cause of the pro recoding
The cost to fuel buildings is more then the actual cost to just buy the item (cobble gen and wood gen)
WHY IS THERE FIRE SPREAD ON MY ISLAND OMG RIP MY HOUSE
Crazy piglins in the nether dont even attack you like the crazy mobs in the overworld
The night vision custom enchant is bugged in the nether
A decent sized cactus farm can produce more token value then all the buildings combined
Ores in the mining world spawn in groups of 40 for some reason and with a fortune 10 pick u can get a whole inventory of ore in under 15 seconds
Redot and I have already talked to @L0rgen about some of this, but I'll add the bugs & concerns we didn't know about to the list! :D

These are the notes he made on a couple concerns which I can assume won't be changed anytime soon (if at all):

(Me): "Revamp the blacksmith’s cost to repair items; at the moment it’s pretty arbitrary and a lot of similar tools are inconsistent with each-other. I would recommend setting a fixed cost per each level of durability that needs to be repaired, with a certain %tax for enchantments. I think that somewhere from 10-30 tokens per durability point is a reasonable amount."
(L0rgen): "These are calculated based on durability, item price, enchantments, and custom enchantments, so they are in no way arbitrary."

(Redot): "The command /fix is completely broken, in some cases it sends you to the lobby, in some cases it teleports you to the highest Y coordinate of your block."
(L0rgen): "This is how it works. Staff have access to /fix which sends you to the surface. Non-staff -> /fix is alias for /spawn"

As for the rest, we just have to wait for it to be addressed/fixed :[
However, it hopefully won't take months to fix most of this stuff because there are a lot of bugs and suggestions that have been fixed or added since we first made the document!

Also, re: night vision being bugged in the nether -- in my experience the enchantment has worked fine in both the overworld and the nether. If you're referring to the bright red fog/tint/whatever, that's unfortunately a part of the vanilla game :/
 
Hey all! Long time no see :p

I figured it would be helpful to create a guide to the new Skyblock gamemode since it's so different from previous seasons! I hope this helps those who are new to this version of Skyblock :)

This is by no means a complete walkthrough, but it covers the basic information that you need to get started.

I have a better-formatted version on this google doc, but below is a version you can just read on the forums:



COMMANDS

Note that this is not a full list of every command. It is just the ones that I believe are useful to new players.

/is create: The first command you should do; it opens a GUI which allows you to select from eight different island presets. I personally recommend Premium Forest!

/is go: The command you use to get to your island; if you are visiting another player's island, you need to use this command instead of /is.

/is: When used while on your island, opens a GUI which allows you to configure various island settings as well as purchase buildings/upgrades.

/mr: The command you use to get to the mining realm (requires the building "Portal to the Mining Realm" to be placed on your island)

/sell: Opens a menu where you can sell the items in your inventory

/preferences: Opens a menu where you can customize your Skyblock preferences.

/rtp: When used in the mining realm, teleports you to a random location.

/pv <number>: Opens a vault with 54 item slots; ranked players get more vaults depending on how high of a rank they have.

/tpa <player>: Sends a teleport request to a player.

/tpahere <player>: Sends a request for a player to teleport to you.

/kits: Opens a GUI where you can collect a large selection of kits -- the most important being the "I Made A Mistake" kit, which gives you lava and water in case you messed up your cobblestone generator ;)


CURRENCY


Tokens: The primary currency, used to purchase a wide variety of blocks and items. Obtained via selling things, using the Token Generator, and opening crates.

Mob Coins: A rare currency, used to purchase mob spawners and custom enchantments. Obtained via killing Crazy Mobs, and opening crates.


BUILDINGS

To purchase buildings, the island leader must type /island or /is while on their island and then click Building Shop (the crafting table). Once purchased, the player will get an item in their inventory that lets them place the building on the island.

SHOPS:​


Marketplace: An essential building which allows you to buy and sell items/blocks. You cannot sell enchanted gear.

Blacksmith: Used to buy, sell, and repair tools/weapons/armor, although you still cannot sell enchanted gear. I do not recommend purchasing this building early game, as the cost to repair your gear is extremely expensive.

Wizard’s Tower: An enchantment-focused building which allows you to upgrade enchantments on an item, combine custom enchantment books, and purchase a random custom enchantment for 25K tokens.


ATTACK BUILDINGS:

This section is incomplete because as far as I can tell, this feature of gameplay isn’t actually out yet.

Archer Tower:

Attack-o-mat:

Crazy Castle:

Freeze Tower:

Lava Blaster:

Mage Tower:

Water Tower:



SUPPORT BUILDINGS:​


Angel Tower: Allows players within a certain radius to fly.

Command Center: Allows you to collect everything from your generators and ore mines at once.

Guardian Crystal: Heals your island guardian over time (which is currently useless due to warfare not being part of the game yet).

Holy Torch: Automatically kills all mobs within a certain radius; can be configured to enable/disable hostile and/or passive mobs.

Item Crypt: Essentially just a double chest that only the island owner can access. I personally don’t recommend purchasing this building nor do I see the use of it (if your island members are untrustworthy, why share an island with them?)

Solar Panel: Collects fuel during the day which can be distributed to a building of your choice.

Speed Tower: Gives Speed III to players within a certain radius.


RESOURCE COLLECTORS:​


Barn: Occasionally spawns animals of your choice (more options are unlocked as you level up the building). Note that it takes an extremely long time for animals to spawn, so if you are trying to grind for certain mob drops it is easier to just find them in the Mining Realm or buy a spawner at the Mob Coin Shop.

Block Grinder: Generates a selected block (more options are unlocked as you level up the building) for you to mine and collect.

Cobblestone Generator: Generates cobblestone, which is stored in the machine and can be collected at any time.

Dirt Generator: Generates dirt, which is stored in the machine and can be collected at any time.

Experience Tank: Allows players to store experience levels (the maximum when fully upgraded is 50 levels per tank).

Mining Realm Portal: Grants access to the Mining Realm, which can be reached using /miningrealm, ,/mrealm or /mr once the building has been placed. Alternatively, you can step on the building's pressure plate.

Mob Grinder: Instantly spawns mobs of your choice (more options are unlocked as you level up the building).

Ore Mine: Collects ores of your choice (more options are unlocked as you level up the building).

Token Generator: Generates tokens, which are stored in the machine and can be collected at any time.

Tree Farm: Spawns trees of any type (more options are unlocked as you level up the building).


PIPELINE COMPONENTS:​


Fuel Distributor: Fuels multiple other buildings, which can be selected in the GUI.

Item Pipe: Collects items from dirt/cobble generators and ore mines, which can then be sent to storage distributors.

Magnet Pipe: Picks up and stores items dropped on the ground.

Merge Pipe: Same as the Item Pipe, but can collect items from multiple buildings at once.

Sell Pipe: Automatically sell items collected from buildings.

Storage Distributor: A bunch of chests which store items collected by item pipes. Note that the hopper is purely decorative; if you throw items into it, you will not be able to get them back!



CUSTOM ENCHANTMENTS

An in-game guide to custom enchantments is available if you use the command /helpenchant
Each custom enchantment is part of a colour-coded category, which determines how many enchantments can be on any given item. The maximum amount per category, as well as a list of the enchantments in that category, is as follows:
Red
Orange
Yellow
Green
Blue
Purple
2 per item
2 per item
1 per item
1 per item
1 per item
2 per item
Strike
Silk Grass
Regrowth
Night Vision
Explosive
Enlighten
Hothead
Fireball
Blessed
Speedster
Smelter
Consciousness
Double
Undead Mining
Reinforced
Jumper
Bomb Aura
Hellforged
Return
Lifesteal
Haste
Curse
Skelly
Heart Stealer
Arsonist
Death Curse
Zeus
Item Keeper
Myopia
Juggernaut
Blocker
Brainwashed
Spikes
Cannibal
Slug
Aegis




LOCATIONS



LOBBY:​

You can access the lobby by doing /lobby, /battlegrounds, or /bg

Spawn: The starting point of Skyblock; in the central spawn area you can find crates, quest NPCs, the mob coin shop, and the traveling trader.

Battlegrounds: A PVP-centric area surrounding spawn where you can fight other Skyblock players.


MINING REALM:​


The mining realm is where you will find a variety of things you need to further your gameplay. The most important part of the mining realm is “Crazy Mobs” — mobs that are faster, stronger, and more hostile than regular mobs. Upon killing a Crazy Mob, it has a chance to drop mob coins and/or a custom enchantment book. In the mining realm you can also find randomly generated structures as well as large ore veins of all types.



That's everything I believe is needed for now - I will edit this post & the google doc as we learn more about Skyblock and how everything works! Best of luck to all, and it's great to see you again <3

~ Neptune
women where
 
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